terebikun said:Intelligent discussion?
Discussing alternative mutant designs? Really?
terebikun said:Intelligent discussion?
Conclusion - naysayers didn't care about the story or setting in Fallout.Sander said:Pete Hines also briefly speaks about the fanbase that dislikes the changes they made to the franchise. He isn't worried about those fans not liking the game, since he knows they'll dislike the game. However, they felt they couldn't keep making the same game as was made 10 years ago and that they should move the series forward. He hopes that the people that remember Fallout for the story and the setting will still find those things in Fallout 3.
Autoduel76 said:Also a suggestion that there will be limited interactivity, beyond combat, with a select few Supermutants
I'm 99% certain that Bethesda already said there will be *NO* friendly super-mutants in Fallout 3.Shorrty Bear said:I wonder if some super mutants will be friendly (marcus ect)
Damn, we kick ass.There's a different video interview on Grytv.pl, worth a look
cazsim83 said:I'm 99% certain that Bethesda already said there will be *NO* friendly super-mutants in Fallout 3.
Briosafreak said:There's a different video interview on Grytv.pl, worth a look.
Character level cap is 20.
Eyenixon said:I'm tired of the people who just nitpick and bash incessantly, taking every small comment and blowing it out of proportion.
Please bitch as bitching should be done, by properly discussing things you don't like and how you'd like it to improve.
MrB said:I guess we all agree to say that if one wants a perfect carbon copy of the design and setting of the previous episodes ( which would be rather logical since FO3 is not supposed to be a spin-off but a true sequel )
MrB said:carbon copy of the design and setting
Aren't you two saying the same thing?Brother None said:same design philosophy and setting
pkt-zer0 said:Aren't you two saying the same thing?![]()
Brother None said:pkt-zer0 said:Aren't you two saying the same thing?![]()
Perhaps Bumble meant the same thing, but "carbon copy" implies a rigidity of setting and design philosophy that I very much dislike.