So I played through Wasteland 2 when it first released and never picked it up again. No judgement, squad combat just isn't my thing. But I remember disliking the art style then. In fact I dislike all CRPGs in that recent 3D style; Torment, Pillars...
I'm fine if the classic fallouts don't work for you, but to me they've aged a lot better than that game. To me there's something more real about a pixel than a polygon. It's like the difference between the super nintendo and the N64. Super Nintendo games look great, they literally look like indy games that could be made today. N64 has some winners, but not in the looks department.
And the little icon used to show movement on the world map? awful.
I'm fine if the classic fallouts don't work for you, but to me they've aged a lot better than that game. To me there's something more real about a pixel than a polygon. It's like the difference between the super nintendo and the N64. Super Nintendo games look great, they literally look like indy games that could be made today. N64 has some winners, but not in the looks department.
And the little icon used to show movement on the world map? awful.