Hearts of Iron 2 has arrived

Hey guys, I have a problem with the game that I can't seem to figure out. I thought the patch would fix this, but I guess not.

OK, so I'm trying to amphibious assault Britain’s last province in their homeland. Everything seems to be in order, the place is well within my fleet's range, right?
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I try to right click and select amphibious assault, but that's strange, it's not on the menu for some reason. Ok, so I'll just click on the mission box and select amphibious assault instead.
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What the fuck.
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Help? Please?
:?

Also, if someone could tell me how to get more manpower, that would be great. Invading countries and annexing them sure isn’t doing it. I've annexed all of southeast Europe and that didn’t help at all.
 
Duh, gypsy.

The British have a fleet in the water zone that Stornaway is in. Go put a fleet there, or shoo them away with the armada of naval bombers we all build and unbalance the game with.

And don't double post, calc :wink:
 
Thank you for your help Murdoch and Bradylama. I only double posted so the thread would show up as having a new post.

Does annexing other countries only increase the number of manpower you accrue each day? If so, I'm going to be very short of it forever.
 
calculon000 said:
Thank you for your help Murdoch and Bradylama. I only double posted so the thread would show up as having a new post.

Does annexing other countries only increase the number of manpower you accrue each day? If so, I'm going to be very short of it forever.

Hopely you have fixed the manpower bug? Because you _can't_ have that low manpower so early.

Or did you build hundreds of infantry divisions?
 
calculon000 said:
Thank you for your help Murdoch and Bradylama. I only double posted so the thread would show up as having a new post.
Well don't. There were only 5 hours between posts, and another thing you could've done was delete the first post, then post the second one.
But whatever you do, do not double post.
 
Put manpower ministers on first thing. Manpower is the great limiter, unless you're the US or USSR, not IC or resources. Also, if you look through the HOI2 fora you'll find reference to a value you should edit in the ini (iirc) files about manpower loss, and how 1.2 set it to double the WAD level. If you edit that, your manpower loss will be much lower.

Also, you get manpower from foreign provinces only with the foreign manpower ministers. And, if a provinceis not connected by land to yours you cannot get manpower form it irregardless of ministers, unless you are at peace with everyone. Try this as Japan, after annexing China but before entering WWII proper, to see what I mean.
 
Incidentally Stornoway is also the last bastion of the British in my game as well, although for different reasons. My supply lines are spastic and Britain isn't always supplied, like it should be, so I can't accumulate enough organization to actually invade Stornoway. And now, the British have landed some 13 divisions, making a total of 18. Not cool. =/
 
GOD DAMN IT. I was halfway too taking ALL of Europe from Belorussia to France as the USA, but some precooked event kicks in and Poland and a one prov Czechslovakia and DDR pop up. Now I have to invade early because the map looks so bad.
 
Oh yeah, well I wish there was a way of telling those assholes in Japan NOT to attack the USA and bring them into the Allies. I'm not ready to fight them when I'm in the middle of a war with the USSR. (Who's ass I kicked hard, by the way. They fell in 4 months, and that was mostly due to waiting for my guys to cross the vast distances.)

Murdoch said:
Duh, gypsy.

The British have a fleet in the water zone that Stornaway is in. Go put a fleet there, or shoo them away with the armada of naval bombers we all build and unbalance the game with.

Buh?
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Hey, Calculon, I checked the map, and you can't invade Stornoway from the sea, there aren't enough beaches for you to land an army. If you select a coastal province there's a picture of a beach for provinces you can land on, but Stornoway doesn't have one.

You'll have to invade from Inverness, which still qualifies as an amphibious invasion.
 
THANK YOU!

I followed your advice, which was correct. But the thing is, all an enemy fleet has to do is enter that sea zone and BAM! any attack on Stornoway fails. Never mind I have a fleet of 12 destroyers there, all they have to do is enter the zone, and then get defeated to fuck me up in Stornoway. I was getting REALLY pissed, so I loaded an earlier save from before I invaded southeast Europe. I finally got it. :x

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Since that screenshot, I've built up 9 fleets of 10 subs each. I built oodles of destroyers at first and then subs because they only require 0.5 manpower each and they're the only thing I can build pretty much without using up my precious mans. I'm caught in a jam though. I've invaded the USSR and can kick their ass with ease, but I simply don't have the manpower to hold all that land and the Netherlands and USA are starting to land in Finland, despite the fact that the surrounding waters are so heavily guarded by my subs. I simply don't have the manpower to annex the USSR and hold off the landings.
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I could load a save from just before I invaded the USSR, but most of my offensive forces are being used to guard the USSR boarder, so I don't have the manpower to invade the USA and be able to take all those provinces.
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Maybe I should do what Murdoch said about the manpower ministers and the editing of game files.
:(

Also, I have a question:
Why does the computer Italy suck so much? Britain is kicking their ass in Africa.
 
What's with the no Nazi flag in this game?

calc said:
Wy does the computer Italy suck so much? Britain is kicking their ass in Africa.

Historical reasons, I guess.
 
You don't need to garrison France that heavily, calc. Also, consider ignoring the nordic countries in subsequent games, as they just require manpower to defend without any real benefit, not to mention providing another place for the soviets to annoy you.

And the secret to the game is to invest heavily in Naval bombers. They have a ridiculous destructive potential, can range very far very fast and are relatively cheap, compared to a conventional navy. I just build advanced light cruisers to defend my transport fleets, and protect everything with naval bomber armadas. Also, consider removing all battalions from your units. The benefit you derive from them is just not worth the manpower cost when you're that starved for people. Also, go check the forums for the reference ot the manpowr bug and fix it, as it will make your game much closer to WAD and incidentally easier in general.

Also, you can release Scotland and Ireland, reducing your garrison requirements and giving you some relatively useful allies, who, if done properly, can provide you with good blueprints sometimes.

Further edits: Also, while bulgaria, romania and the ilk can be fairly useful for the ICs, oil, and manpower, sometimes the allied divisions can be very useful for plugging holes. Learning to use allies' units effectively is often the key to winning or losing against The Bear.

Also, I've noticed thatif the Soviets are engaged against both Germany and Japan they are very ineffective, making it very easy for you to roll over em.
 
Thanks, will do Murdoch. :D I only garrisoned France like that so I could avoid a repeat of history.

Silencer said:
What's with the no Nazi flag in this game?
I noticed it too. Maybe they wanted it to be able to sell it in Germany? :wink:

EDIT:

Murdoch said:
Also, I've noticed thatif the Soviets are engaged against both Germany and Japan they are very ineffective, making it very easy for you to roll over em.
In a fluke in the game from the first screenie, Japan never attacked the USA, this resulted in the USA joining the allies for what I assume is shits and giggles, and Japan refusing to join the axis. :?

What I like to do with the Sovjets is encircle them, creating a big pocket of red territory cut off from the motherland with a concentration of reds in it, not because of any supply reason, but because that way they have nowhere to retreat to and I can crush them and be rid of those forces for good.
 
That's exactly the reason. Otherwise it would've been banned.

In a fluke in the game from the first screenie, Japan never attacked the USA, this resulted in the USA joining the allies for what I assume is shits and giggles, and Japan refusing to join the axis. Confused

Sheeit, when I was playing as Germany the only way I could get Italy and Japan in the Axis was when they got into wars with the UK and USSR, respectively.

Also, Murdoch, why don't you just tell us what the fix is? I checked the Paradox forums and couldn't find anything about Manpower fixes.
 
Your advice worked like a charm, Murdoch. Thanks.

Seconds ago:

MUHAHAHAHA!
:twisted: :twisted: :twisted:
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I'm going to take over the woooooorld! The wooooorld!
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