Help me pick my next video game

CT Phipps

Carbon Dated and Proud
I've purchased quite a few titles but am unsure what to try next since I just finished LIFE IS STRANGE: BEFORE THE STORM:

Soma - recommended a lot here. Like Bioshock except not shit!

Observer - Rutger Haur returns to cyberpunk!

Layers of Fear - Wander around getting paintings!

L.A. Noir Remastered - I loved the original game for what I played of it but want to see how it plays now.

Ruiner - Cyberpunk Hotline Miami.

I'm also up to other suggestions!
 
Top-down shooters are now Hotline Miami games?

[edit]

None of the games seem interesting to me but Ruiner has a edgy helmet that says "KILL YOU KILL YOU KILL YOU" so go with that I guess.
 
Well, off those three alone SOMA >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Observer > Layers Of Fear. Those two are, while not an obvious cash-in like a bit too many horror games nowadays, they are still mediocre at best. I wouldn't come with the idea of Bioshock in mind for SOMA, though. L.A. Noire, you do you, and haven't seen anything abourt RUINER beyond the slick art style.

I assume that you have SOMA already or would get it for your XboX but it's 85% off on Steam. http://store.steampowered.com/app/282140. Layers Of Fart was given away for free a week ago, too.

I assume that your taste is mostly about narrative games with the ocassional relatively simple arcade, so let me throw some of my favourites and try to fit them there.

The Long Dark - It's currently on the Humble Monthly https://www.humblebundle.com/monthly (you can subsribe and then write yourself off and keep the games).

Simply put, it's survival at its purest. It's you, your puny human needs, the pseudo post apocalyptic canadian wilderness and nature. No zombies, no base building, no loot that isn't a resource dor your future in that lonely wasteland. If a free roam experience with no goal beyond trying to see the most of the world you can before your demise, mow there's a story campaign that does its parts as a pretty good introduction as it turns off the permadeath in exchange for a save system that has you on a more guided experience. The story itself isn't really as good as it was made out to be but who knows, it's still great value. It's not incresibly gorgeous by itself, but its watercolor style and context can make a sunrise the most beautiful moment you might have experienced in gaming.
latest

Enderal: The Shards Of Order -


Probably my favourite mod of all time. Wait, no, calling it a mod is a disservice. It's a game, by all rights and merits. Like Skyrim? I think you owe it to yourself to get this treat. Only OG 2011 PC Skyrim is needed. Sure, it's not perfect, but it's a fantastic experience. A whole new handcrafted world to explore. An original setting with a, while fairly amateur, nicely presented story. If you aren't quite sold you can check out some gameplay to get the first impressions. It's also more of a modpack, it's not just rearanged Skyrim by any means.


Dark Souls franchise - Most of what could have been said has been already. Next! (DS2 and DS3 are for cheap now)

Gods Will be Watching and Darkside Detective - A couple of pretty fantastic little indie graphic adventures. One's a harder, grim sci fi story with surprisingly complicated puzzles (there's a different one for each "act") which you have some settings to decide how you want to have them (Simple, Harder, non RNG reliant). In the other hand Darkside Detective is a pretty campy and funny little game you'll beat in a sitting or two.

Hollow Knight and Momodora: Reverie Under The Moonlight - Metroidvanias! Probably the biggest bang per buck of this list, and that's considering that one's free! Both are gorgeous to see and hear, and while the latter takes a more Castlevania-y approach with a quite short play time expectancy, the former is a bit more on the longer side. Perfect? No, but it doesn't mean it's on my top three games of the year and for 15 and 10 measely bucks respectively, it feels wrong to even critizise them.

Risk Of Rain, FTL: Faster Than Light and Nuclear Throne - Roguelikes! There's a lot I'd say about them, but firstly; they are very different from one another as well as from the norm. Risk Of Rain is a strangely soothing alien genocide simulator, FTL is a one of a kind actually good Star Trek simulator able to drive you close to madness, and Nuclear Throne is an actually challenging and hectic twin stick shooter (looking at you, The Binding of Isaac and Enter The Gungeon).

Tales From The Borderlands - The only game with the telltale phiolosphy I cam earnestly call something beyond an interactuve cutscene; a good one! Even the most stern haters of the series can enjoy it. If you like the series it's quite a must.

Of course, there are many more games that deserve to be here but I don't have infinite time, either! Those were some off the top of my head.
 
It depends on what you expect:

SOMA- story standalone makes it worth playing, but mechanics also make it worth.

Observer- Rutger Hauer in Polish People's Republic cyberpunk. Really great premise. It has some good moments, but it has also good chunk of wasted opportunities.

Layers of Fear- it's "The Best of Horror" type of game. But it isn't as unique as Observer. Story is cliche, scares are cliche.

L.A. Noir- if you played it, why bother again? After first playthrough it loses most of its charm.

Ruiner- fun game but it's a lot more repetive when compared to HM. Can't play more than a hour, because I get bored.

So I recommend playing Observer first so you don't get spoiled by SOMA before it. Then play SOMA. If you want to play Ruiner, play in shorter sessions.
 
What? Risen?
Just a bunch of little things.

You get learning points when you level up (10) and you have to find trainers to teach you new skills or level up stats which is an interesting take on a leveling up system.

There's loads of ways to solve quests and you can sometimes think outside the box for the best approach to things. Such as when I had to get into the 2nd floor of a house who had a lock which was way too difficult for me to pick so I used a levitation spell to get in from a window on the side instead or when I had to get in somewhere where someone was guarding it so I turned into a naughty sea snail and just slithered past the guard and stole everything past him.

When you fight someone (civilized NPC) with melee weapons if you drop them down to 0 health they don't die, they go down for a while and then get back up, allowing you to loot them and perhaps even loot the location they own and if they get mad at you you can use a Jest spell to make them like you again and if you really do want to kill the person you just do a strong attack while targeting their knocked out body and then execute them.

The voice acting isn't like a movie, it's more fable(thegame)-esque which I find charming.

And it will kick your ass. Even at late game when I felt like a demi-god with certain enemies I could still get my ass handed to me if I wasn't careful.

I dunno, it's just a fun exploration game with some RPG moments in the hub areas and wonky combat.
 
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