I think
Honest Hearts most memorable element is the fact people actually seem to be genuinely good here without being unbelievable.
Here's the review I did of the DLC:
Fallout: New Vegas: Honest Hearts review
As mentioned before, I really liked
Fallout: New Vegas, so of course I'll review its add-ons as I play them. I confess, I wasn't too fond of
Dead Money so I was worried about whether or not
Honest Hearts would also be too different from
Fallout: New Vegas to be enjoyable. Why mess with a winning formula? Thankfully,
Honest Hearts is a return to the original gameplay style and benefits strongly from this.
The premise of
Honest Hearts is a fairly simple one. The Courier has decided to leave the Mojave Desert for a time and joins up with the Happy Trails Caravan Company to explore new vistas. Why? I dunno, maybe the Courier needs some R&R. Since when have video game add-ons needed a reason to go exploring?
The Happy Trails Caravan Company is heading away from the Mojave Desert to a place heretofore unexplored in the
Fallout universe: Utah. Specifically, Zion National Park. Utah in the
Fallout universe is a real hellhole, filled with degenerate tribes and Raiders. You know, like virtually every spot in the universe prior to the heroes going there and cleaning it out. Utah is especially bad, however, to the point many locals would welcome Caesar's Legion.
Yet, it is not the hellhole portion of the state which the PCs visit. They accidentally stumble upon the one pristine oasis in the entirety of the Wasteland. In Zion Nation Park, a real-life location, a group of human survivors have settled down into a peaceful hunter-gatherer lifestyle. The Sorrows and the Dead Horses tribes are (mostly) isolated from the rest of humanity and have suffered less than most. These two tribes have a friendly relationship with the New Caananites (Mormons) to the North and all is well.
So, of course, someone is coming to kill them all.
This classic story of imperiled locals is made more complex by the deep attention to detail given to the tribes, their motivations, and the ethical quandaries of violence. The game, possibly driving half of you off right now, also questions the issue of what role religion will play in Post-Apocalypse society.
Honest Hearts has the relatively uncontroversial answer that many older religions will continue on as before while new ones will emerge.
A beautiful set of scenery in the otherwise devastated post-apocalyptic world.
What makes it powerful is the game doesn't dance around the issue either. People mention the role of Christianity in their lives and how it affects them, for both good and ill. Of the two main characters you interact with, Daniel is the typical Christian ideal of a pacifist who wishes only to escape the violence. The second, Joshua Graham is a former warrior for Caesar's Legion with a thirst for Old Testament justice and the scriptural knowledge to back it up. The two characters both have virtues and flaws with how they relate to their faith being something the main character can comment on.
Irreligious players should note they control Courier's beliefs. They can make their Courier atheist, religious, agnostic, or anything in-between. Ultimately, while religion plays a very strong role in the story, it is not something that's shoved down the player's throat. Instead, the game gives a subtle examination of faith and what it means to people in desperate circumstances. I really liked this.
The storytelling makes players question their usual devotion to violence in video games. Daniel has a perfectly sensible plan to escape the tribes threatening them without violence yet I suspect most players will be inclined to go with Joshua Graham's solution due to its more exciting plot line. In real life, I suspect many of us long for the power the Courier possesses to change the world with violence. It doesn't make Daniel weak but it does cause me to question whether we're all not a little like Joshua Graham in the end.
The return of tribals, largely absent from the
Fallout universe since
Fallout 2, was also appreciated. People worried this game will be a case of "Mighty Whitey" should note that the tribals are descendants of refugees from the Great War and not in any way related to any real-life ethnic group. This nicely smooths over any of the unfortunate implications which might normally be involved in a fairly typical retelling of a Western tale of good tribals versus bad ones.
The gameplay of
Honest Hearts is identical to that of the main game. There's new enemies and Yao Guai return from
Fallout 3. The DLC is something of an experience sink with large amounts of EXP to be had and generous rewards in equipment. I especially liked having a non-Faction specific version of the New California Republic's Ranger armor. The Survivalist's Rifle is something I enjoy so much I decided to keep it for the rest of the game. Best of all, like
Dead Money, it raises the level cap of
Fallout: New Vegas five additional levels.
In conclusion, I really enjoyed
Honest Hearts and suggest any fans of New Vegas pick it up.
9/10