How did you end OWB?

I spared everyone because they all liked me :). Klein seemed to be evil to me even before i talked to Mobious. I even tried to not kill gabe because he a super cool giant cyberdog, but one of the scorpions exploded on him :'(
 
If you spared the Think Tank, (I didn't, as said so I don't know what happens then) - how do you make sure they don't pull the same trick they tried on you on some other visitor some time later? I felt they are a danger to the outside world and needed to be erradicated.

Is it btw possible to kill both Moebius and the Think Tank?
 
Surf Solar said:
If you spared the Think Tank, (I didn't, as said so I don't know what happens then) - how do you make sure they don't pull the same trick they tried on you on some other visitor some time later? I felt they are a danger to the outside world and needed to be erradicated.

Is it btw possible to kill both Moebius and the Think Tank?
If you convince the think tank to stay they contain their experiments only on BigMT. Also you can kill them both if your that mean, mobious is the best, just start shootin'
 
Hm yeah, but how do you make sure they don't just lie to you?
And ok, as both factions are killable, I think I'll try this ending out too. :P Just want to see what happens then. If only all those slides for the appliances in the Sink were skippable...
 
I spared Mobius because he was awesome and the think tank because some of them were funny. I wanted my brain because the perk was better and he was a sarcastic jackass, which is kinda cool.
 
I spared Mobius and the Think Tank so they could do GOOD SCIENCE! for me while I dicked around in the Mojave and shot Roman cosplayers in the face with shotgun shells filled with coins. My brain is probably not pleased that I brought it back with me to do this shit.

Also, slightly off topic, is there a bug fixing mod for the endless loop in the dialog with your brain? I kinda want to hear it rattle off my accomplishments.
 
Considering the fact that the Old world blues downloadable content had me running round like a headless chicken, (literally, I was so very confused.) I actually didn't get the storyline, so I was forced to go with the adamant idea of killing all the residents of the think tank and going round to completely loot all the unique items and explore the whole of the Big Empty! It's a very hard storyline, But it is a fantastic DLC.
 
Spared Mobius and the think tank. I liked Mobius somewhat and thought you could reach some more when debating with the others, but well....

The whole choices and endings were let downs for me.
 
Surf Solar said:
Hm yeah, but how do you make sure they don't just lie to you?

The same way you know a friend of yours won't act on your back: trust.

In my first playthrough I spared Mobius and killed the Think Tank. Mobius surprised me, he left all those messages on a pre-recorded loop and was flying on his lab tripping on Mentats (and Psycho sometimes). LOL
Even the way the Giant Robo-Scorpion behaves corroborate what he tell you.

Also, how can you kill a guy that created those charming ligth switches? :cool:
 
On my first playthrough, I spared both Mobius (for allowing me to mix mentats with vodka, boo-yeah) and the Think Tank (for being quirky). Probably the hardest DLC yet. Hopefully The Lonesome Road can top that, in difficulty, I mean.
 
Back
Top