How Fallout:NV must change

UnidentifiedFlyingTard said:
I'm all for VATS as long as they do a complete overhaul, which won't happen.
As much as some think slow motion is annoying and played out in games, unbinding your VATS key and using the DK_BulletTime mod actually gives the game an entirely different feel.
 
OXM said:
Goes without saying but hey, let's say it anyway - New Vegas must have a better ending than Fallout 3 did. After battling your way through the wasteland, discovering what happened to your father and finally resolving the main plotline, you're rewarded with... some artwork slides. Huh?

It was a pretty poor reward for such a gargantuan effort and the ending was completely dwarfed by the scale of the final mission that proceeded it. It was a damp firework at the end of a rollercoaster experience and we're sure the ending will be given the justice it deserves for New Vegas

Yes, because obviously the issue with the ending is not that it makes Choice dangle by the neck from the doorknob at gunpoint while weeping over Consequence's cold, poison-infused remains.

It's just that it didn't have enough blitz, epicz and, quite possibly, hookers.

Ja pierdolę.

EDIT: Oh yeah, and there should definately be "less isolation", so it will be easier for residents to loot 200-year old department stores, because quite simply, something is wrong if it takes one more than five minutes to get from downtown Post-Apocalyptic Settlement A to another.
 
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