Dionysus said:
]But by your own admission, some of these "forced" areas aren't really forced. A similar list from FO would include: The cave outside 13, 15, the Necropolis tunnels, and Mariposa. The majority of the MQ areas had dungeon crawling. The Cathedral was the big exception. I'll admit that FO3 doesn't have something that matches up to the cathedral, but the overall difference isn't a big as you appear to be suggesting. I think that FO3 has more action, but it's not like FO was a straight-up adventure game.
Fallout never revolved around dungeon crawling, Fallout 3 does.
Again, look at that list: that list I made was over half of the main quest. And significant parts of the rest of the plot also revolve around combat, with basically only Vault 112 and finding out about your Dad in Megaton being the exceptions.
4 of those areas are completely obligated and are simple dungeoncrawls.
In Fallout, the Mariposa Military Base wasn't just a straightforward dungeon crawl, and in fact almost all of it could be skipped by getting captured and facing the Lieutenant alone.
Vault 13 doesn't deserve the label of dungeon crawl (it's just a bunch of harmless rats you can run past), and Vault 15 could be skipped.
That leaves just Necropolis, which was pretty small too, and could theoretically be skipped (although this won't happen often, as you need to get the extension from the Water Merchants and destroy the Cathedral and Military Base within 100 days).
So, that's a difference between 4 rather big and pointless forced dungeon crawls in Fallout 3, versus one forced dungeon crawl in Fallout 1 that isn't nearly as large as the dungeon crawls in Fallout 3.
Yes, that's a very big difference.
It gets a lot bigger when you realise that almost all of the content in Fallout 3 consists of dungeon crawls. Yes, there's a lot of locations out there. Almost all of them are dungeon crawls, with only a few exceptions, most of which lead to dungeon crawls.
It's what the game revolves around.
I never claimed that Fallout didn't have any dungeon crawls at all, although there are very few, but that Fallout 3 makes dungeon crawls everpresent and the focus of gameplay. And really, it does. The Wasteland, the biggest part of the game, is absolutely filled with them.