How to sway video game press on Washington Post

Brother None

This ghoul has seen it all
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Mike Musgrove of the Washington Post has put up a fascinating tidbit on how the gaming companies try to court game reviewers to friendship and positive reviews of their games. One of his prime examples? Fallout 3.<blockquote>A little validation from Masson, a writer for the French game magazine PC Jeux, and others like him can help tip the scales in the competitive game industry, where a cutting-edge title takes many years and millions of dollars to develop. That's why game designers, like movie studios, have learned to lavishly court such tastemakers, the guys who write for the major blogs and magazines and play a key role in today's big-bucks video game industry.
(...)
The company flew Masson and about 60 other writers in from as far away as Australia and Japan to give them an early look at the company's Fallout 3, scheduled for release late next year.

In addition to an hour-long demo and chats with the game's designers, the trip included a two-night stay in downtown's swank Helix Hotel, dinner at Logan Tavern and a private party at a nightclub in Adams Morgan. Airfare, hotel, food, drinks and shuttle bus were provided, courtesy of Bethesda Softworks. Although a few attendees paid their own way, most did not.

"What we're trying to accomplish with an event like this is to have the undivided attention of the important people in our industry, that cover the industry," said Pete Hines, vice president of marketing at Bethesda Softworks, whose Fallout 3 will be set in a version of Washington that's been scorched by war. "There are a lot of titles out there competing for attention."

It looks like Bethesda Softworks is getting that attention: Fallout 3 is scheduled to soon grace the covers of 20 gamer magazines, largely as a result of the event.

Bethesda Softworks' parent company, ZeniMax, is privately held and won't disclose the game's budget, but it's not uncommon for the budgets of cutting-edge titles like Fallout 3 to exceed $20 million, including marketing costs.</blockquote>Something to keep in mind when reading the Fallout 3 previews.

Link: An inside play to sway video gamers on Washington Post.
Link: video on the press event in which Pete Hines talks

Spotted on RPGCodex.

Addendum: additionally, Briosafreak put up a short series of press event pictures taken from the video:
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Hallelujah, Brother None! The marketing nukes are something I really can't stand when it comes to one of my favourite games.

Edit: Yep, those waitresses, cocktails and dinners are definitely an "offer they couldn't refuse". They could, but what kind of pervert would like to wake up in the morning with a horse head in the bed?
 
Be sure to watch the video. Pete Hines nearly slips up between talking about "undivided attention" into "we get them to like it this way."

Also note one guy turn his laptop's cam towards the screen. OMG! Leaked footage!
 
Autoduel76 said:
Oh please, lets not pretend that every developer doesn't do this.

"Everyone does it" is not a valid excuse, I'm afraid. The fact that there are press previews more extravagant than this one was doesn't mean all the previewers magically become unbiased, neutral people that you can take seriously.

I don't see anything about a diner, or a nightclub, or a hotel, or an exclusivity deal there.

That too
 
At lesat Wapo is reporting the truth.. that these "industry insiders" are nothing more then bought-off mouth-pieces paid in favors and "exclusive access".

Means there is ample room for a new breed of game-side, I wonder if "Industry Outsider" is taken.

I wonder if Wapo will be invited to future demos?
 
Silencer said:
I don't see anything about a diner, or a nightclub, or a hotel, or an exclusivity deal there. Straw man argument, Adi.

In that case, you didn't read it very thoroughly.

Located in the mystical and often fantasy-like settlement known as Hollywood, the Magic Castle is the world's most famous club for magicians and magic enthusiasts

That club isn't open to the public and to hold an event there costs major coin.

Every single gaming developer holds media events. As somebody who lives and works, in Los Angeles, I can garauntee that every single one of them are catered with expensive meals, alchohol, entertainment and swag.

If a reporter tells you he was at a Media Event, that's the type of setting he was at.

And if you think the out of town media wasn't put up in hotels, well, you might want to be aware that Santa Clause isn't real either.
 
Autoduel76 said:
Every single gaming developer holds media events. As somebody who lives and works, in Los Angeles, I can garauntee that every single one of them are catered with expensive meals, alchohol, entertainment and swag.

If a reporter tells you he was at a Media Event, that's the type of setting he was at.

That's nice, so everyone was wrong, and you just explained the crappy level of quality of Oblivion previews as much as those of Fallout 3 previews. I'm impressed, you managed to turn an article on the low level of neutrality of reporters on Fallout 3 into an article about the low level of gaming media in general. :clap:

Thanks for the support, Autoduel :ok:
 
Brother None said:
That's nice, so everyone was wrong, and you just explained the crappy level of quality of Oblivion previews as much as those of Fallout 3 previews. I'm impressed, you managed to turn an article on the low level of neutrality of reporters on Fallout 3 into an article about the low level of gaming media in general. :clap:

Thanks for the support, Autoduel :ok:

It isn't limited to the gaming media. You think reviewers are paying to visit screenings and movie industry media events?

You think that Automotive journalists are paying their own way to visit Honda, and look at their 2009 line?

You think that reviewers were paying their own way at Apple's iPhone media events?

Seriously. Just how do you think that businesses work?
 
Autoduel76 said:
Seriously. Just how do you think that businesses work?

I know how many businesses work.

Let's take a good example...Blizzard, Starcraft 2. Unveiled before 20k screaming Korean fans...no controlled environment. How much press was given money to fly over there? ...None?

It's how businesses work when they have to make their product newsworthy because it isn't in and of itself.

Also, amusingly, I happen to know (from catering experience myself, but other stuff to) that normally you pay previewers for as long as they need to be there. If you have a 4-hour long showing as Bethesda did, you pay for lunch, dinner, maybe one-night stay.

In addition to an hour-long demo and chats with the game's designers, the trip included a two-night stay in downtown's swank Helix Hotel, dinner at Logan Tavern and a private party at a nightclub in Adams Morgan. Airfare, hotel, food, drinks and shuttle bus were provided, courtesy of Bethesda Softworks.

Paying a short holiday of a weekend to show the press something for 4 hours is not standard practice, it's manipulation.

They only fell short of paying for prostitutes, I guess.
 
Autoduel76 said:
Located in the mystical and often fantasy-like settlement known as Hollywood, the Magic Castle is the world's most famous club for magicians and magic enthusiasts. That club isn't open to the public and to hold an event there costs major coin.

Oh. oh. Well, sorry if you actually overwhelm me with your pre-Holocaust LA Boneyard lore and I can't quitre read between the lines, you know. I DID get that they picked a swanky and special place for the event, but I am still waiting for the part about the attendees trading their souls for this "special treatment".

I know how such things are ran, in various industries. It's the added value byside shady deals you are to fear there, and if you didn't get that, you haven't read the Washington Post article very thoroughly.
 
Brother None said:
Autoduel76 said:
Seriously. Just how do you think that businesses work?

I know how many businesses work.

Let's take a good example...Blizzard, Starcraft 2. Unveiled before 20k screaming Korean fans...no controlled environment. How much press was given money to fly over there? ...None?

Actually, by unveiling the game themselves, that is "controlling the environment".

As for nobody being given any money to fly over. I don't see how there is any proof of that anywhere and, even if true, what is the difference that one company spent more money than the other? The reviewers aren't paying their own way, even if its their own company actually flying them over. Its just as much of a job perk to them either way.

And for that matter an unveiling in an a location, like korea and providing access to 20K people vs. the 40 people at Bethesda's event, who would end up spending more?

Either way, its the same thing. A company unveiling a game in a controlled environment, which means that they show what they want to be seen and present themselves as they want to be seen by those in attendace.

Blizzard wanted their event to have more of a rock concert atmoshphere, and that's supposed to be better? Not seeing it.
 
Autoduel76 said:
And for that matter an unveiling in an a location, like korea and providing access to 20K people vs. the 40 people at Bethesda's event, who would end up spending more?

You mean they actually provided 40k hotel nights, twenty thousand fancy meals, and stuffed all the nightclubs in Korea with invitees? ;)

Ponder a while on the proportion of means and care devoted to a single attendee.

On the other hand, I do recognize that reviewers are wined and dined by virtue of hospitality and job perks, but as Brother None pointed out, you can actually evaluate that. Too much might just be too much.

Anyway, I have a feeling we're reading into this all way too hard.
 
Autoduel76 said:
Actually, by unveiling the game themselves, that is "controlling the environment".

Tisk, tisk, Autoduel, Blizzard even invited fansites over to the press interview. That means a lot less control of the environment than Bethesda enforced, no?

Autoduel76 said:
As for nobody being given any money to fly over. I don't see how there is any proof of that anywhere and, even if true, what is the difference that one company spent more money than the other? The reviewers aren't paying their own way, even if its their own company actually flying them over. Its just as much of a job perk to them either way.

:shock: Oh wow, I know you love defending everything Bethesda does, but this is kind of stretching the limits of plausibility here, Autoduel. You actually don't see the difference between a reviewer having to use his company credit or being fully provided for by the product he needs to review? Seriously?

Autoduel76 said:
And for that matter an unveiling in an a location, like korea and providing access to 20K people vs. the 40 people at Bethesda's event, who would end up spending more?

*buzz* Focusing on the wrong thing, money spent, not influence won by spending money.

Autoduel76 said:
Either way, its the same thing.

:eek:

Autoduel76 said:
Blizzard wanted their event to have more of a rock concert atmoshphere, and that's supposed to be better? Not seeing it.

Yes, how about this for better; Blizzard provided an atmopshere that they felt was in accordance to the size of their announcement. Fans were invited just as much as press. The press did not receive any perks, goodies or treatment for being there.

Equating the two is hilarious.

Anyway, I have a feeling we're reading into this all way too hard.

oooh, pfft, anyone reading the Biggahr Consparacy into this is being a nuntard. Anyone seeing this as another explanation of the uniform text and positivity of previews is being realistic.
 
Im waiting for CD-Action(polish magazine) to preview this... They were honest about the games that they preview and stuff so I think that we may see something different than other magazines that previewed fallout 3 already. Also I heard that some people from the magazine staff are fallout fans too, they even also included FO1 and FO2 in their magazine as full games.
 
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