I got Oblivion

Get Morrowind, install the "morrowind Graphics Extender" to get some purdy HDR lighting, install "Better Bodies" and "better heads" mods and play that.

It's Beth's finest game, by far.

Oblivion is terrible.
 
Yamu said:
Honestly? All Beth-trolling aside, I'd say play Morrowind instead. Despite the graphical inferiority, it's a vastly superior game if you're into that sort of thing.

I second that. Morrowind is pretty much a much better Oblivion. I'm saying this as someone who doesn't care much for the series and doesn't hate Oblivion.
 
Morrowind is just as boring as Oblivion, yet, it's a far superior game as a whole, except for combat, which was an enhancement in Oblivion.

I didn't have patience to finish them. Too flat for my taste.
 
rcorporon said:
Get Morrowind, install the "morrowind Graphics Extender" to get some purdy HDR lighting, install "Better Bodies" and "better heads" mods and play that.

It's Beth's finest game, by far.

Oblivion is terrible.

I agree that Morrowind is far better than Oblivion, don't know if it's best though as I haven't played Daggerfall and Arena. Morrowind isn't a very deep RPG too, but as a free roaming game it easily beats Oblivion cause it's much more fun to explore.
Get "Ultimate Textures" too.. Makes a very nice difference. And I also suggest using "Changing Faces" (and it's add-on) instead of "better heads" as CF gives EVERY NPC a unique face.
 
OMG WTH!

Why did I even get Oblivion then?!

what a waste. Basically everyone is saying "Don't waste your time with Oblivion"

Lol.
 
Y'know... Oblivion isn't necessarily *horrible,* it's just a much shallower experience comparatively, which is saying a lot considering the aspects of sandbox design that Bethesda has traditionally been shown to emphasize. If you want to have fun with it, I'd say that most of the same advice applies as one would give to someone trying to milk the "best" possible experience from Fallout 3:

*Avoid the main "storyline" if you can help it. Treat the game solely as a sandbox for exploration. Make sure you've got your smiting cap on.

*All "social" aspects of the game, where not able to be downright shunned, should at the very least be downplayed. The conversation wheel can be kind of fun at first, if you take it as a minigame in it's own right and let yourself forget that it's actually supposed to be a ridiculous abstraction of social interaction. Once mastered, though, it becomes tedious. As far as writing, the dialogue trees (er, logs? Stumps?) make FO3 look like Anna Karenina. Be prepared not to care.

*Mods are your friend. I never got too into the game, so I can't recommend any good ones, but the community has a way of stepping up to the plate with Bethsoft games and delivering in all the places that the devs didn't, wouldn't, or couldn't. If you don't like something, chances are you can probably find a fix or a removal option for it in an online modhouse somewhere.

In short: ignore almost everything that one would say traditionally defines it as a video game. Think of it more as a distraction, a minor amusement. I've compared FO3 to a glossy stand-in for Minesweeper, and I think the same applies here. If you can go into Oblivion with that mindset, you might do alright for yourself until you get bored with it.

... Did I miss anything, guys?
 
My advice is after getting tired of playing through yet another demon tower for the millionth time; that you develop some skills with jumping. I bypassed most of the long tedious routes in these areas just by jumping up the mountain. Cheating? Perhaps, but damn did it ever save me from alot of boredom
 
I'd say make sure you complete the whole Dark Brotherhood questline, it's by far the most accomplished and appreciable moment in Oblivion. Hiking instead of using Fast Travel is nice when you installed some landscape improvement mods, but like much everything, it gets old after a while.
 
The D0rk brotherhood quests are not bad, the rest of the game feels kinda empty.
Haven't played Morrowind or Daggerfall so i can't say anything about those.
 
I've played the hell out of Morrowind few years back and also played a lot of Oblivion (that doesn't make it a good game, though).

Morrowind isn't deep but it gives you a LOT of freedom in playing it. It's far better in terms of story and setting than Oblivion, but combat is...lacking.

Oblivion, on the other hand, offers better visuals (if you get it to run on high details, which is a pain in the ass), some dialogue trees instead of a wikipedia...and that's about it. You will waste your time exploring repetitive dungeons and completing uninteresting quest only to realise, in the end, that there was nothing to see. It's a good game to bash some orcs and zombies, nothing more. Mods don't change shit, the core of the game still remains. It's like putting make-up on a dead girl and hoping that this time having sex with her dead body will be any diffrent.
 
Yeah, Morrowind is pretty good, too bad it hadn't a dialogue tree...
Try solving the "did Vivec betrayed the nerevarin?" quest.

I couldn't even get out of the sewer of oblivion...
 
Well if you'll play Oblivion, make sure you install "Deadly Reflex" (which can actually make combat fun, as it introduces new combat moves which NPC's also use on you, decapitation and critical spell effects, like burning someone to ashes) and "Oscuro's Oblivion Overhaul" (many many changes for the better, especially improved is the stupid enemie leveling system). There are plenty of other mods though and you can find yourself spending more time looking for them than playing the actual fucking game, like I did. Now I feel like I'm done with this game, while I still may come back to Morrowind sometime.
 
DexterMorgan said:
I really liked the Dwemer ruins areas of Morrowind, even though they were an obvious rip-off from Arcanum (Vendigroth).

I doubt it, given developmnet cycles of Bethesda games and how close Morrowind and Arcanum's release dates are. They are suspiciously similar though.


I'm not sure if it was Oblivion but I remember hearing about a mod that replaced the stupid mood wheel mini game for dialogue trees. It was among top ten recommended Oblivion mods on some sites. I'd definitely check that out.
 
maximaz said:
DexterMorgan said:
I really liked the Dwemer ruins areas of Morrowind, even though they were an obvious rip-off from Arcanum (Vendigroth).

I doubt it, given developmnet cycles of Bethesda games and how close Morrowind and Arcanum's release dates are. They are suspiciously similar though.


I'm not sure if it was Oblivion but I remember hearing about a mod that replaced the stupid mood wheel mini game for dialogue trees. It was among top ten recommended Oblivion mods on some sites. I'd definitely check that out.

Trust me, I spent 10 hours searching\installing mods and the result?

Game didn't even start, because there was some compatibility issue between the mods that wasn't mentioned. I then wasted another 2 hours nailing down the problem and finally got it to run. Result?

Hour of gameplay - crash. I checked most of the changes though and the dialogue mod as well. I'm telling you, there's no diffrence in quality of gameplay. It's just make-upk.
 
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