ICC- Fallout Chapter 2- The Wastelands

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Carib shook his head, "Fuckin' rat..." He hated rats, was always afraid of them. I mean, would you trust something with black glassy beady eyes that could gnaw through anything?

Fuck no!

"Thanks Inne..." Carib held her hand. She gave him a look, and Carib let those desert hardened fingers go and sat as he got his head patched up, yet again.

"So, what now?"
 
Richard had briefly checked up on Sam, but with Inne, Curt and Dwemer already taking care of her there was little he could do. His curiosity was luring him towards Melvin. He drew both his Delta's and proceeded down the hall.

As Richard came around the corner the rough minecorridor quickly shifted into solid concrete walls. Melvin was rubbing down a tile set into the wall. The light of his helmet betrayed Richard and Melvin turned to see who was coming.

"Ah Rich, take a look dude, I couldn't figure out this shite if my life depended on it." Dwemer said.

"I'm afraid i won't be much help, the only thing I can tell you is that USPTO is an organization that stores designs and protects them by law. The ninth circuit thingy i really can't say what they mean with that, but i'll guess we'll find out soon enough." Richard replied after having studied the plate.

"We won't find out if we keep standing around here. Yow Brute! We're pushing on!" Melvin yelled down the corridor.

Melvin took point while Dwemer caught up with Richard. Sound down the hall betrayed that the others were catching up as well. Melvin was startled by something and stood his ground, Richard had noticed it too and was searching the dark with his light. Something was clearly stirring in these dark corridors but not only that. A faint electrical hum could also be heard, although it was still far away.

Dwemer signaled the others to slow down and be quiet. Melvin ignited a flare and threw it as far as he could down the hall.

As soon as the flare hit the ground, several shadows ran away. Richard quickly turned to look how Sam was doing and then pushed on with Melvin and Dwemer, guns drawn and ready to fire.
 
Richard and Melvin continued, eventually finding the source of the hum. The elevator, and apparently it was working but someone had thrown a safety switch, locking it down on the lower level.

Unlike the other parts of the mine, this area was more 'finished'. Tiles over concrete. Most of the light fixtures had broken, but here and there, a few provided dim illumination. Down the hall way they could make out a couple of signs. Restroom- Mens, Restroom- Womans.

There was the sound of small creatures scurrying back there, in the darker reaches. Rats.

Across from the elevator was a metal door that looked like pictures of a submarine hatch. The door had been opened, and there was light coming from the room beyond.

Above was a sign. "Welcome Center."
 
Dwemer decided to take charge and said "Inne, Carib, Women's restroom, Melvin, Curt, Men's restroom, probably rats but be careful. Sam and Rich with me, we're going to see if we can find something useful in the welcome center. Rob, guard our ass, I don't want any surprises."

Carib smiled at Inne and said "It's gotta be done so lets get it over with..." He grabbed his spear and entered the restroom.

"Come on Curt, first some ratkillin' before we can do some chillin'." Melvin said before disappearing through the door.

Richard entered through the weird hatch and found a room that was bigger than expected. It apparently was divided into 2 main areas: a waiting area with a bunch of chairs and half rotten propaganda posters and a greeting area with some desks and a couple of Mach IV computers. With no animals in sight, Sam and Dwemer were going through the papers on and in the desks. unfortunately most were useless or half eaten by rats. Richard concentrated on the computers but they were all down and in a pretty bad condition. No way he could easily fix these in less then a day. Maybe when they'd come back up he'd try to salvage some equipment like holodisks.
 
Sam gave another hack of white saliva on her green tipped fingers and felt the fungus sizzle and sting her tips. She knew the alkaline in her saliva had something to do with it. Perhaps this thing was like a subtle acid which got canceled out by the alkaline? Who knew. But she did take comfort that the thing was dying.

Amazing what the after math of the great war had spawned. A flesh eating fungus. Deftly removing her tainted glove with her good left hand, she rolled it without so much as knicking the green substance and slipped it into a small tube.

Something for Vree to play with.

Grabbing her rifle, she kept the sling on her shoulder and followed Richard and Curt. They were goingt os cout the place and find whatever could be salvaged from this miserable pit. She got a glance at Carib. He was good with a gun. She noticed he didn't panic when firing upon the large mole rat. Even though he was afraid, he used it as a tool.

Interesting.

"Let's go boys. Time to play exterminator."
 
Inne was not thinking about her arm anymore, she was either geting used to the pain or the arm was already healing well.
The fact is, she entered the bathroom with her gun ready, and wakied cautiously, the light on the helmet making things visible enough to understand what was around.

Carib was near. HE was proving himself a worthy fighter, that she could admire. But many men were good fighters. Even that scumbag Ian...

A small sound caught her attention. It was brief, so faint that if Inne was not a huntress, would not have noticed it.

In very low voice, almost a whisper, she said to carib: "Be careful, there's something..."

Before she could finish the phrase, one of the restroom doors opened in a burst and something jump.
Jumped towards them. Inne shot.
Then felt the weight pushing her against the floor.
SHe did not know it was so heavy... A giant rat ! She kept trying to shoot him but her arm was caught underthe weight
 
As Inne was pressed under the weight of the four foot rat, Carib grabbed a rusted crowbar off the dusty floor and swung the hooked end like a golf club into the critter's left eye socket and actually pryed it off her.

The beast squirmed and screamed as Carib swung it off and tossed it into a near by wall witha thick thud. Carib helped Inne to her feet.

"Than-" As soon as she began to utter her gratitude, Carib walked up the bleeding beast and began to pummel it savagely with the crowbar. The first wave hit the beast in the rib cage and it began to shutter. A second and third hit the jaw and head. A fourth caved in the skull with a sickening crack and the beast flopped to the ground.

"Fucking die, damn it! FUCKIN' DIE!!!!"

The beating still continued, even as blood and meat hit Carib's boots and shirt. The rat was dead and now the solid thuds were replaced by a sickening thup sound.

Inne grabbed his arm, staying his hand and Carib paused. The crowbar in the air, caked with rat flesh and bone matter.
 
By the time Sam, Richard and Dwemer came back out, the others were already waiting outside. Sam gave Carib a curious look when she saw he had some splashes of blood and apparently some brain on him.

Carib noticed and simply said "Not mine."

Melvin was already checking out the elevator, but there was no way to call it up. It wasn't clear if that was because of a safety or because the vault was running on emergency power. Melvin had pried open the doors and lowered a rope.

After a rather uneventful climb down, the group found itself in a small corridor facing some kind of security checkpoint. A bit farther down, the corridor was blocked by a heavy metal door which did not seem to have any means of opening.

The security checkpoint itself had a big bullet/shockproof reinforced glass window with a small opening for handing over clearance papers and the like. Next to it was a metal sliding door with an active numberpad.

"This will take some time." Richard said.
"I'll help." Sam replied.

Richard pulled out his electronical lockpicks and started picking the lock. The others were quietly looking around. Rob pressed his face against the glass to try and see through the dirty glass. Dwemer and Curt were taking some interest in a tile with a welcome message and the explanation of the securityprotocol. Carib was checking out the airvents after hearing the sounds of little claws running over metal. More rats...

When Richard and Sam finally got the lock open a small room was revealed. It looked like a standard security office with a couple of chairs in front of the window. To the back however a small weaponrack with 2 standard issue 10mm Colts and some bullets. Sam passed em on and Richard kept some ammo. Next to it a locker containing a securityguard outfit. Richard kept the military style dark grey pants to replace his own ripped up black pants and gave Dwemer the rather large synthetic grey jacket. It wouldn't provide much protection, but it would cover up that big yellow 13 on his back quite nicely...

Sam pushed a large green button next to the large window and the heavy security door slid open. A dimly lit hall welcomed the group. As they continued carefully down the hall, they stopped at a door marked 'Generator: restricted access'.

"That's something for you is guess Richie." Sam said.
"It might not be that simple. We first got to decide wether or not we should reactivate main power. With everything running on reserve it is true some doors, most computers and such will not function. However, if we reactivate main power, there is a good chance we might reactivate security measures, if there are any of course. What do you guys think?" Richard asked.
 
Dwemer wasn't sure, so he kept quiet and stepped into the dark room, listening carefully for there was little he could see.

It was perhaps not surprising that his foot struck something, something hard that didn't want to move.

"Ouch! Shit my foot." Said Dwemer. It had felt like he had kicked the side of a garbage dumpster.

Peering down he saw it.

A large round object, metalic, with what looked like a stinger coming out of the end. From what he could tell it seemed to have sensors in the front and hover fans on the sides.

But whatever it was, had not responded to the kick.

"Hey check this out." He said.

"What the hell is it?" Asked Inne.

Melvin was also looking at it. "It's a bot."
 
Richard approached and took a quick look at the bot. He recognized the design because they had the same bots back home. They weren't really dangerous alone, but they usually came in packs...

"It's a low level securitydroid, it's primary use is to detect, rather than terminate. The stinger tries to pierce whatever it can and then gives an electrical discharge, disabling the person kinda like a tazer. However these little fellows rarely come alone. So the question stands: do we reactivate the main power or not?" Richard asked.

"The alternative is of course to check out how far we can get with emergency power and then come back to turn on the mains if we decide to..." Sam replied.

"True, but if that is our course of action it may be best if someone remains here at the generator already trying to fix it. Might save us time." Richard mumbled, merely thinking out loud and not really making a suggestion.
"Bah, nevermind." Richard added after realising that it would probably mean that he would have to stay behind and miss whatever they might find.
 
"Sorry to shit on anyone's parade, right. But if we reactivate this place, how do we know these bots won't attack us. By the look 'em, he appears to be a Floating Eye. You know, a defensive type robot that subdues your ass with a cattle prod, just like ol' Richard here explained."

"How do you know that?" Sam asked, perking her eye brow.

"When I was eighteen, me and my dad raided a small depot. Fuck, the place was crawling with them. We had to blow the grid to make them stop."

"And you're suggesting," Richie asked, and was interuppted when Carib discharged a bullet into the sensor plate of the bot. Cracking the sensor array and leaving the bot blind.

"We blind the fucks one by one. Only way we can keep them off us long enough."
 
Inne noticed the concern of hiding the 13 on the vaultie's back. Oddly enough, she was curious about the life at the vault, but even under that "tough skin"de meanor she usually displayed, she was shy in some areas. Maybe later Surely enough, she wanted to keep her mind busy and the best way she usually kept herself busy when she did not want to think of things that would be delicate or confusing - was to keep her body busy. Action suited her well.

Inne walked to one of the still bots.
"Ah, I really don't like bots. Why would I trust something like that? Blid them, you say..."

Inne looked around for something like a baseball bat she could use, but she did not want to waste time so she made a turn and kicked the glass eyed part of one of the bots. Her boot broke through the glass just nicely.

"It shall be fun. Even better cause it will not bleed, so no mess!"
Inne joked.

"Nice kick!"
"Thanks!"
She proceeded to destroy security bots, one by one, in each trying a different way of "killing": using her spear, kicking... She only decided not to use bullets: they could be more useful later on.
"Hey you guys who know about this stuff - these bots are only useful as guards, as a dog guard?"
"I suppose. Why?"
"Do you think they can do different things - can we 'teach'them new tricks?"
Inne asked. She had the look of mischief about her, with a gleen in her green eyes.
 
"Hmz, maybe there is an alternate use for these droids afterall." Richard said. "If i could hack the main security console i might be able to reprogram them for pestcontrol. With the elevator active, they could be able to go into the caves for a limited amount of time because of their low autonomy. But they probably could kick the ass of the infant radscorps out there."

"But first we've gotta find the main security console, Richie. So lets move on." Sam

"Yup, but lets keep the bots intact shall we? Ow yeah, also keep an eye out for anything resembling a security card or something like that."
 
Dwemer thought it might be a bit late for that, especially as the lights were on and electricity was running.

"What makes you think that the emergency system or the regular system isn't running?" He asked.

Melvin was by the desk in the front office. The desk was solid oak and had weathered the time well. He went through it carefully, finding assorted refuse, including a package of unopened donuts. He also found a pistol and two clips.

THere was a system with a microphone, and Melvin clicked it on.

"Hello. Hello, is anyone here? Dr. Love Supreme has arrived." He said, smiling.

A moment later a door to the side opened a tall Mr. Handy robot came out and said, "Welcome To the Selma Federal Depository. Storage for the 9th Circuit of the US Court of Appeals as well as the California branch of the US Patent and Trademarks Office. Do you have an appointment? May I see appropriate authorization?"

occ- you have authorization, do you remember? However, it is likely that as the deeper you go, the greater the security clearance needs become.
 
"Yow Curt, show the droid the badge." Richard said.

Curt grunted and walked over to the droid to flash his marshal badge.

"A marshal? You were expected to report in a long time ago Mr LeMay. Please immediately proceed to the Head Marshals office. Records show that he is out at the moment, but he will see you as soon as he returns. Have a good day Marshal LeMay and Dr Supreme." The droid replied before leaving the room after having picked up a broken floating eye bot.

The group moved further down the corridor only to encounter some offices and a maintenance closet. At the end of the corridor they found an elevator and a door marked 'Head Marshal T.J. Deacons'.

As they entered, they first proceeded through some kind of secretary office. The head marshals office was a big room containing a big wooden bureau, a locked weaponslocker, some shelves and a lot of pictures on the wall.

Richard wasn't so good at picking normal locks, so he walked over to the bureau and sat down while going through the papers stacked up on it. Sam apparently took some interest in the pictures behind him.

While going through the papers he found a level 2 clearance-card, that should've been issued ages ago, but never made it out this office. No keys in sight, someone would have to pick the lock to see what weapons could be inside...
 
OOC: Okay, I am going to introduce my character and move her to the appropriate location (shadysands area) and then figure out a way to weave into the story. Questions? Read my profile and if that doesn't clear it up PM me.

Edit: All right, I fucked up and for that I am sorry. I am posting an apology just like I posted one on the OOC board.

I should have asked the DM for permission. I will just wait for such before proceeding any further. I usually play on smaller boards where no DM permission is required but that is still no excuse. I have broken rule number two, some how I missed in reading the rules the first time, which again is no excuse, and I expect to be dealt with accordingly. Again everyone, I am sorry for my ignorance.

If this post needs to be deleted, feel free to do so as I screwed up and possibly screwed up your story by posting this here without DM permission. I would like to do this but I should've made sure that I understood all the rules first, asked DM permission, and then preceded.

Humbly Albatross.

IC: Vedpose awoke to the sound of pounding on her door. She had only one roommate who was out of patrol so she had to answer it. She got up from the bed and opened the door to find one of General Maxson's messengers.

"Ma'am, General Maxson needs to see you after you get dressed."

Okay tell him I will be there in half an hour.

"Alright, ma'am."

Vedpose looked at the old clothes she had on. They smelled of oil and grease. After spending an entire week in helping to restore the newly rediscover forgotten technology that had been brought in, it wasn't a wonder. She found some new clothes and went down to the showers. After a quick shower and a change of clothes she proceeded to General Maxson's office.

"You wanted to see me sir?

"Yes. As you well know many of the caravans in route to us have been disappearing and we don't know why. We have heard rumors from the caravans that have made it here. They speak of monsters which is obliviously ridiculous. Knight Candel, I want you to find out what is going on and what the threat might be."

"I am I to leave now, sir?

"Yes but you are to leave all of your gear. You be given an appropriate set of clothes and weapons to blend in with the locals. It is the same as last time. You are not to reveal any of your ties to the brotherhood while you are out there unless instructed to do so."

"Of Course sir"

"Now, your first objective is to meet up with Knight Solo.”
Vedpose knew Sam Solo, but not well. She wondered what information, if any, she would have about this. Realizing that her mind was wandering, Vedpose quickly returned her attention to General Maxson.
“Her last report said that she was headed for a small settlement called Shady Sands. I have marked it on your map in your pipboy."

"Is that all sir?"

"Yes, you are free to go"

Vedpose walked down to the supply room where she was issued a .223 hunting rifle with 40 rounds, a 10mm pistol wit 84 rounds, and her usually assortment of tools and medical supplies. She also received a tan shirt, bagging green pants, and a dark blue hooded robe. She changed into her new clothes, strapped on her gear, and left the bunker only muttering a quick good-bye to Cabbot, the front guard.
 
It didn't take long for Melvin to begin working on the locks.

"Yo, I'll get this open in a sec. Back home, the man used to keep us colored without food as punishment, but where there's a will, there's a way, and if the lord don't provide, Brother Melvin will." Said the thin black man.

And true to his word, he had the lock opened, revealing a stash of weapons- two pump action shotguns, 2 revolvers, 2 automatic pistols, two submachineguns and one precision rifle with a scope. Below were boxes of ammunition. Furthermore, there were boxes of flares, first aid kits, and three bullet proofvests and three kelvar vests, four night sticks, and over a dozen sets of handcuffs.

Caribe gave a gentle whistle. This was quite the armory.

Rich was still working through the desk and the computer. A few minutes of tinkering and he got it going, but it revealed little but schedules and calenders of dates as well as an extensive pornography collection.

Further investigation revealed a collection of holodiscs in a small box near the computer.

"Anyone got a Pipboy?" Asked Rich.

Dwemer was loading up with ammunition, said, "Yeah. Let me load them."

The first disk revealed little except staff records. There were supposed to be a staff of eight marshalls but the staff had never been complete. Upon completion of the facility, the staff would have increased to eight. One of the files revealed a picture of Curt Lemay's Grandfather.

One of the other disks provided a basic history of the facility. Built before the war, the facility was meant as a depository, primarily, for court records and documents. As the facility went deeper, the security level became more serious. The first two levels below were for regular court document and files that had been placed in storage. These were mostly private civil cases. Below that were two files of more sensitive criminal files. These documents were supposed to be transferred to data but the process had not been completed before the war.

Below the court files began the USPTO areas. Again, the first two levels were merely files and prototypes of various devices and creations. These were sealed in a vault. Below that were more sensitive materials that had been given confidential and secret clearance. Further below, was top secret clearance.

Each of the sensitive areas was autonomously guarded by it's own security system. Each required a passkey for entrance.

A third disk revealed the history of the site. The Selma Depository had been created by Vaulttec, as primary contractor, and TMF Construction as subcontractor. Work had begun several years before the war, but work had been delayed because of budget constraint and labor problems. However, the need for storage space required that the Depository become active before it was fully complete, and documents had been placed in storage shortly before the beginning of the war.

The final disk revealed the diary of the lead marshal. Much of the later files gave little about the site except Marshal Deacons concerns about the coming war and the security of the site.

One of the last entries in the file revealed an interesting discussion that the US DOD had begun to place various biological agents in the lower vaults for security. Although Deacons had asked about the nature, he had been informed that he lacked the security clearance. However he had reported that the construction on that part of the project had not been complete or was thoroughly secure, but his concerns had been dismissed.

The final records reveal the consequences of the war, how the beginning of the war had shortly led to the end of work on the project as construction workers left the site to return home or to be recruited into the military.

"They've done it. The big ones have been dropped now. Most of the staff that remained has left us to return home to look for their families. I tried to stop them, but it was no use. Those that remained I have brought down into the depository. We will use this as a shelter from the radiation. We are deep enough that we should be able to get through this. There is enough food, water."

The diary entries that followed discussed life during the first two years underground, the depression of those that remained, the suicide. Finally, the last entry.

"We are going back up. God help us. I have no idea what we will find. But if we are to survive, we cannot do it below ground but must go up again. I have placed the system on automated standby, and have triggered the security system. When, or if, the government returns, they will no doubt be able to turn these systems on again. We have done our duty, and have heard nothing these past years. I only hope there is a world above which we might rebuild. God bless those of us that have survived. Marshal Thomas James Deacons, Chief Marshall, Selma Depository."
 
AS Vedpose walked out into the wastes, she wondered why Maxson had even gone in detail about keeping a low profile on this little venture. It had been her request that any time she left the bunker she did so as a regular citizen of the wastes. She preferred to break her ties with the brotherhood for her own reasons, not because Maxson told her to do so. Being a member of the BOS in the wastes was a nice way to get yourself killed. Yes, the brotherhood had strength but that strength came from isolation and keeping large numbers in one place. On your own, having a brotherhood symbol just brought on unneeded attention and served as a kind of target. At least that's the way Vedpose saw it.

How long had she been doing this? Scouting out uncharted portions of the wastes and acquiring new information when she could. Information Scout? What kind of job title is that? She thought. Yet again she found her mind wandering and returned to the task at hand. She opened by her pipboy and looked the map.

"This Shady Sands is sure far away."

She knew the Hub had caravans that went pretty much everywhere and figured that would be the best place to find a semi-safe route to her destination. Immediately after this thought was finished, she tripped on something.

"Dammit"

The one thing she had always had bad luck with was her sporadic clumsiness. She looked down to see what she had tripped on.

"Oh, how delightful, a skull.

She looked for the skeleton that matched the skull but none was found. Vedpose picked herself up, brushed the dust off her clothes, and continued on to the hub.

"Geez, twenty minutes out here and I've already got my bad luck following behind."
 
"Jackpot!" Richard said as he grabbed a kevlar vest and two sets of handcuffs.

He didn't really care about the guns because he already had what he needed. He didn't really like submachineguns, he preferred accuracy. As for the rifles, well, let's just say longarms weren't his cup of tea.

This vault could prove pretty interesting. He personally couldn't care less about the criminal records, unless they had an evidence locker. There could be some pretty neat stuff in there. The USPTO floors would be a lot more interesting though. With a bit of luck you might be able to find a partial transcript of the records.

The biological agents however made the whole ordeal a lot more dangerous. It's a possibility some of the storage drums didn't hold after such a long time. It's even possible some of the lower vault areas were flooded with toxic fumes by now.

As Richard left the room he handed Melvin a holodisc on which he had saved the porn collection of the Marshal. "Have fun with it." he said with a wide smirk on his face.

He quickly put on his new kevlar vest underneath his long leather jacket and waited for the others to come out.
 
Dwemer looked at Rich as he was moving away. "Hey don't move to far."

"What do you think?" Asked Rich.

"Security system is on, and we've seen bugs." Said Dwemer, "I would suggest we look up the director of the facilities office. There might be an mainframe there which can give up a better lay of this place."
 
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