Ausdoerrt said:There isn't really any impressive fan content for IWD. You might want to try the tweak-pack though, to make stacking less annoying.
The Icewind Dale NPCs mod introduces a cast of five new characters to the great frozen wastes of the Forgotten Realms, with all the depth you would expect from PPG companions. The mod will transform the Icewind Dale experience into the story of a single, player-defined protagonist, and his or her fully-interactive allies.
The IWD NPCs includes a fighter, ranger, multi-classed thief, paladin, and bard. Alternate classes are also available. Each character comes with a new, original portrait, full voicing, interactions with the PC and each other, and quest commentary and interjections. Romance is also in the bitterly cold air...
Black Feather said:Dear mr. ausdoerrt, you are very wrong.
---> http://www.pocketplane.net/mambo/index.php?option=com_content&task=blogcategory&id=174&Itemid=122
Ausdoerrt said:Hmm, must've missed that thenI've never been big on NPC mods, though, I prefer to create my own party for a h'n's adventure like IWD.
I agree...but does charisma play a big roll in IWD, because I use to run around the world with a team of killers with 1 charisma and 18/90+ strength, and 18+ dexterity...it seemed to be pretty effective, especially late into the game with the better equipment. It's not that I had no interest in magic, but the front line troops were tough and ugly SOB's.
.Pixote. said:Is the experience gained divided equally amongst the party...if that's the case it might be worth while using a smaller party 3 to 4 members.