I don't think blood loss should be a major issue since the PC often receives multiple gunshot wounds while in combat. And since I just learned that a .50 caliber weapon, say a .50 caliber machine gun, can't even blow your arm off, much less cut you in half, then a plasma rifle would have to do it in Fallout 3. In which case the heat from the plasma would most assuringly stop the blood loss.
But I can agree with your other points ATPYP
I especially liked the:
"Because Brotherhood of Steel is not a charity organization and does not throw complex hardware around on every moron who limped to their installation crying momma?"
Yeah it's true that cybernetic limbs would make Fallout 3 a little less like Fallout 1 and 2. I can see the point. I wouldn't want a bunch of flying cars and cyborgs walking around in a post-apocalyptic world.
Personally, I did enjoy exploring the advanced technology in both the fallouts though. When I said that cybernetic limbs could be a possibility I didn't mean that everyone in the wasteland had to have a cybernetic limb. It could be like power armor. That means ,of course, that the soft-core gamers would reload after losing a limb.
So I guess I don't have any more arguments concerning this subject, and I agree that it's not such a good idea for Fallout 3.
But I can agree with your other points ATPYP
I especially liked the:
"Because Brotherhood of Steel is not a charity organization and does not throw complex hardware around on every moron who limped to their installation crying momma?"
Yeah it's true that cybernetic limbs would make Fallout 3 a little less like Fallout 1 and 2. I can see the point. I wouldn't want a bunch of flying cars and cyborgs walking around in a post-apocalyptic world.
Personally, I did enjoy exploring the advanced technology in both the fallouts though. When I said that cybernetic limbs could be a possibility I didn't mean that everyone in the wasteland had to have a cybernetic limb. It could be like power armor. That means ,of course, that the soft-core gamers would reload after losing a limb.
So I guess I don't have any more arguments concerning this subject, and I agree that it's not such a good idea for Fallout 3.