Vox said:Wrong answers. All of you.
You CAN'T sacrifice ANYTHING
Even though several people said that before you, they are still wrong? Do you not read threads before posting randomly in them?
Vox said:Wrong answers. All of you.
You CAN'T sacrifice ANYTHING
Cimmerian Nights said:Ahem, once again I challenge anyone to name a better maker of drag racing games. The prestigious IHRA entrusted Betesda with this task. This is drag racing people - there's a red light, it turns green, you accelerate in a straight line for a few seconds and then slow down. Bethesda's design acumen is nothing short of genius. Let's not even mention the classy things they did with the Pro Bowling Association. Given their track record handling these high-profile licenses, how can anyone have reservations about FO3?Roshambo said:If you haven't noticed, Bethesda has taken licenses in the past to take a squat upon them, nevermind what shiny crap they introduct into whatever genre they're piddling into.
I just want to allay eveyone's anxiety and clear up any doubts about what "doing what we do best" means. Trust them!Roshambo said:Cimmerian Nights said:Ahem, once again I challenge anyone to name a better maker of drag racing games. The prestigious IHRA entrusted Betesda with this task. This is drag racing people - there's a red light, it turns green, you accelerate in a straight line for a few seconds and then slow down. Bethesda's design acumen is nothing short of genius. Let's not even mention the classy things they did with the Pro Bowling Association. Given their track record handling these high-profile licenses, how can anyone have reservations about FO3?Roshambo said:If you haven't noticed, Bethesda has taken licenses in the past to take a squat upon them, nevermind what shiny crap they introduct into whatever genre they're piddling into.
I, uh...do stand corrected.
Why not? It sold well enough, didn't it?fa2241 said:Besides, there's no way Bethesda would buy the rights to a game for more than $1 million just to make an Oblivion Clone.
nny_ix said:The iso view, while kind of a pain in the ass could use maybe a rotator then you'd have a full view of everything hence meaning more interactivity
Konig15 said:The turn based combat was the best because it was my hero's skills at pointing and shooting, not mine.
Konig15 said:Why are people so defensive about the Isometric view? In my estimation the most fun part of Fallout was sculpting a hero that could take aim and blow a fly off a mound of shit 60 feet away. The turn based combat was the best because it was my hero's skills at pointing and shooting, not mine. I understand somewhat about the view:
I never played an RPG before Fallout. I was a newbie and it was easily accessable. That's the great part of SPECIAL; it's easy to understand and not over complicated all at once.
Not impossible at all, look at games like Temple of Elemental Evil, or even the Freedom Force games - 3-D ISO with a rotatable/zoomable view. Now whether they have the willingness to do it or not is another question.Kharn said:. All Bethesda has to do is make sure the game doesn't look terrible when turned from 1st person to isometric view, which is doable.
CanadianGuy said:I would definitely sacrifice Isometric, but I was wondering what people thought about the hexagonal type of movement in Fallout? Would it hurt the overall Fallout feel if they changed turn based combat to not include hexagons?