Impressions of Honest Hearts

willooi said:
Courier said:
So Sneering Imperialist makes you racist? It's all starting to make sense now.

Yes, and it's ideal for the next playthrough where you're roleplaying as [insert historical figure].

I have an urge to go through all the dialogue files to change the pc player to talk like an old fashioned British imperialist adventuerer.
Would need a decent pith helmet or shako to complete the look though.
 
Alphadrop said:
I have an urge to go through all the dialogue files to change the pc player to talk like an old fashioned British imperialist adventuerer.
Would need a decent pith helmet or shako to complete the look though.

Kit yourself out with Formal Wear, Tuxedo Hat, and a dress cane + This Machine for weapons, and you'll be right as rain :) Don't forget the appropriate joke mustache, either, and 100 barter skill.
 
New Vegas still has Tenpenny's outfit in the files. Hmm let's see what this all looks like.
Shame the Fallout 3 pith helmet mod is the French sort, that just won't do. :V
 
Finally finished Honest Hearts now. Despite the thin story and the fetch-quests, I like it quite a lot. Needed approx 7 to 8 hours (with exploring, not plain-quest time), which is roughly the same time I needed for Dead Money.

I like the gameworld, the exploration and the new stuff that was added. There could be more dialog in the DLC, but beside this it was fine for me.

It's obviously that HH is made with exploration in mind and I don't mind that. It's quite a lot different than Dead Money and I don't think it's a problem if not everyone likes every DLC, as they differ a lot in style and all. I am pretty sure that the next two DLCs will feel a lot different as well, with a totally different subject (my wild guess: Old World Blues will be more about scientific things and technological item crafting).

Graphic-wise I like Zion as well. Now after playing HH for a few hours, I find the Mojave to be pretty drab, heh.

I liked the endgame-slides too. This time there was more text and more slides than in Dead Money. What I didn't liked was the part after that: You are teleported in front of the cave that leads back to the Mojave and in front of you is the locker with Daniel and Grahams items. Sawyer said that this is a gift of the two-- but I really wished the game would have said that as well. Either in a mini-dialog where one NPC says "yadda-yadda thanks for ye help, here take that turf!" or even if it would have been just a simple letter with the text "Thanks, here some stuff -Daniel / Graham" on the footlocker. I would have felt more happy about it.


So much about it... For me, HH is worth the 10 euro.
 
Yea, the random locker thing appearing was rather weird.
Damn common types leaving without a goodbye, why they should feel the back of my walking cane and no mistake.
 
The thing I didn't get was why I got Follows Chalk's headdress when it clearly had just said he left Zion and was never seen again. That was a bit odd.

On a side note though; Salt-upon-wounds helmet, a silenced .45 pistol, an assassin suit, and 'The Professional' perk work together really well in places like casinos.
 
Well, for me Honest Hearts felt to be made quite good. After finishing it, I just didn't want to return back to Mojave, to it's war for the Hoover Dam, for it's politics and casinos messing up peoples' lives. Zion felt like a place of peace and I simply didn't want to go back, and I rarely get such emotions from playing a game.
The Survivalist's logs also were top notch, as some before me had described. Reading them I really could imagine the live of the soldier who was each day questing his worthiness to live another year or to go hell with it and a bottle of whiskey.
Graham turned out about 65% how I expected him to be, also liked the Follows-Chalk, he was well written. The endgame reward box with equipment was also a nice touch, liked that the Graham's armor model didn't had bandages, it would've made no sense.
So overall - a good DLC, totally worth it.
 
willooi said:
Alphadrop said:
I have an urge to go through all the dialogue files to change the pc player to talk like an old fashioned British imperialist adventuerer.
Would need a decent pith helmet or shako to complete the look though.

Kit yourself out with Formal Wear, Tuxedo Hat, and a dress cane + This Machine for weapons, and you'll be right as rain :) Don't forget the appropriate joke mustache, either, and 100 barter skill.

Show those oonga boongas how a civilized gentleman handles things!
 
All in all good, but I wished it would have been fleshed out more, maybe it's just because Graham was such an intriguing character, but it felt like it just ended, that's it, you're done. You finish the main quest and everybody's gone. Just seemed a little rushed. Other than that though, I enjoyed it very much, the story there was was well written, and the environment was a nice change from the desert. Definitely worth the money. It's a shame it's not compatible with the Western Skies mod, I had to disable/enable it whenever I entered or left Zion. :P
 
I made a new save, accidentally deleting my original lvl 35 one so I started again and i'm extremely impatient to get to zion, so what level is required/advised to enter zion? Or is it set to scale?
 
It will scale to your level to some extend. I'd suggest going there with level 5 to 10 or if you aren't very good in the game in general not before level 10.
 
Mr Krepe said:
I made a new save, accidentally deleting my original lvl 35 one so I started again and i'm extremely impatient to get to zion, so what level is required/advised to enter zion? Or is it set to scale?

There are dangers if you go there too early, those Yao Guai and Cazadores are a regular menace. I'd wait until you have the equipment to handle Cazadores in the Mojave first before heading to Zion.
 
Zion was the first place I ever actually saw mantis gauntlets and shishkebabs in game. Not sure if it was the patch or the DLC though that made them more common.
 
Faceless Stranger said:
The .45 SMGs still pack quite a punch regardless of level, so I'd recommend anywhere from 15-25

It's also fun to use when you don't meet the strength requirement, though you do go through a lot of ammo before you hit anything. :V
 
Knowing John Gonzalez wrote the survivalist its pretty sad he left Obsidian already again. He did a good job on New Vegas and I hope he may find in future to another Fallout title.
 
So after finally caving in and buying Dead Money and Honest Hearts yesterday, I played through them both one after the other over the course of one night. One night... more like one day, took me about 7 hours for each DLC. Had a lot of fun with both.

First of all, Dead Money - I thought it was fantastic. Very restricting though, felt a bit too linear if you ask me. Got myself a bad-ass Assassin Suit. The whole "learn to let go" thing was awesome when the ending came - only managed to get out with 3 gold bars.

Honest Hearts was great too, for the most part. A lot of go here; do that-style fetch quests. But the story, writing and voice acting were good (I especially liked Chalk's voice actor, the way he pronounced some things was quite humorous). Joshua was interesting to talk to and the final battle was pretty good. I also LOVE the Desert Ranger Combat Armor - looks awesome. The only thing I hated was how after the ending slides, they just hand all of the good shit to you in a little box. It felt like a REALLY cheap way of getting this stuff.
 
I'm cool with the box o'goodies, and more good with coming back to Zion.

I found it was pretty fun, other than the fact that the poison's hallucination effect likes to crash my xbox, though that may be because HH tok up the last of my Hd space.

On the other hand, i fucking loved running around with what I'm calling my 101st kit;

.45 Auto pistol
.45 Auto SMG
This Machine
Automatic Rifle
Combat Knife
Frag grenades

WWII loadout is best loud out;

by the way, mixing the Imperialist perk with This Machine. American rifle with English like world conquering? Needs a more elegant weapon. Or a companion to do all the work for you.

I missed out on most of the termianls, but I did get kinda caught up in the story and wanted to get it done. Second playthrough/exploring should take care of it.

Joshua Graham was the shit, though. Would like to see more of him; preferably an expansion pack (a proper expansion, not a DLC pack), that adds in cut content and stuff; So rather than limiting him to just Zion/HH, you could get to interact with him and the Legion. Shame the stuff from HH won't carry over other than guns and gun mods.
 
Back
Top