There was a point when Steam was *just* a DRM platform selling video games, with a certain level of, should I say, criteria when picking the titles they put up on their Store. Sure it was mostly reserved for AAA with an occasional indie title, but I thought it far better than...this. Nowadays anyone who has made anything, regardless of how shitty it is, can put it on Steam and try to sell it. Finding something that's worth your while there is a tedious way to spend time. Not to mention that you have shit like Early Access, which is something that Steam greatly popularized and pretty much killed the purpose of game release date, which combined with a previous statement really makes Steam a well of poorly designed, unfinished games (as a concept, I suppose Early Access isn't that bad and has its own merits, but it's poorly implemented). Greenlight was a better idea, in my opinion, but suffers from similar symptoms. Similar goes for some other stuff. Its horrible Market, trading cards, totally unnecessary fluff that really serves no actual purpose but to further increase GabeN's income... Dunno, I don't like any of that. I mean, I'm not against people trying to sell their work, I like indie games and in reality play them the most, but for fuck's sake, there should be a level of control there. GoG has the good idea. They have early access, they have a fuckton of indie titles, they have old games and some newer AAA stuff, but most of the games released are picked intentionally. There is control there, which makes it a lot more coherent place. Steam is too chaotic and greedy for its own good. As for some recent good stuff with Steam, well, I guess Workshop is a good idea. Steam reviews finally started making sense. Removing flash sales is something I personally thought was great, but I can see why some people are disappointed by it. As for PM, no sweat. Then get down on your knees and show me some of that love.