Yes, the moment we've all been waiting for, Interplay has filed another yearly report. A few snips:<blockquote>As of December 31, 2007, we had 4 employees, including 1 in software engineering, and 3 in finance, general and administrative.
(...)
As of December 31, 2007, our cash balance was approximately $1.1 million and our working capital deficit totaled approximately $2.3 million. We have some significant creditors that comprise a substantial proportion of outstanding obligations that we might not be able to satisfy. There is a balance owing to Atari Interactive, Inc. ("Atari") of approximately $1 million, and we may be unable to satisfy this debt which became due on March 31, 2008. We are in dispute with Atari and believe we may have various claims that may offset some or all of this balance.
(...)
For the year ended December 31, 2007, our net income was $5.9 million, $5.75 million of our revenue was recognized from the sale of an asset, and $1.425 million was recognized from settlements with creditors, reversal of reserves, and prior year payables. However, since inception, we have incurred significant losses and negative cash flow. As of December 31, 2007 we had an accumulated deficit of $2.3 million.
(...)
We are planning to exploit our license back of "Fallout" MMOG and are reviewing the avenues for securing financing of at least $30 million to fund its production but no assurance can be made that we will be able to do so, and our license back may as a result be terminated.
(...)
The Company's headquarters are located in Beverly Hills, California, where we lease approximately 3,100 square feet of office space. The facility is leased through April 2008. We are currently subleasing approximately 1,100 square feet of our facility to an independent third party. We also have a representation office in France.
(...)
The litigation with Bioware Corp. was finally settled in March 2008, when $200,000 held in escrow subsequent to our bankruptcy proceedings dismissal order was paid to Bioware Corp.
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Product development expenses for the year ended December 31, 2007 were $18,000, a 100% increase as compared to the same period in 2006. This increase was mainly due to the hiring of a software developer in the fourth quarter of 2007.
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We currently have five new products in early stages of development. We have reinitiated our in-house game development studio, and have hired game developers for this purpose.</blockquote>No additional details on the FPD sale.
So, to summarize: they hired Jason D. Anderson (that we knew), they settled with BioWare but still have a debt to Atari. They're still working with a deficit but now have an office to work from. Five new products "in early stages of development" should probably be interpreted in the broadest sense possible.
In other words, nothing much happened before the end of 2007. The debt to Atari is believed to be due March 31, so I guess we'll have to wait 3-6 more months to see what happened there.
Link: 10-Q filing on SEC.
(...)
As of December 31, 2007, our cash balance was approximately $1.1 million and our working capital deficit totaled approximately $2.3 million. We have some significant creditors that comprise a substantial proportion of outstanding obligations that we might not be able to satisfy. There is a balance owing to Atari Interactive, Inc. ("Atari") of approximately $1 million, and we may be unable to satisfy this debt which became due on March 31, 2008. We are in dispute with Atari and believe we may have various claims that may offset some or all of this balance.
(...)
For the year ended December 31, 2007, our net income was $5.9 million, $5.75 million of our revenue was recognized from the sale of an asset, and $1.425 million was recognized from settlements with creditors, reversal of reserves, and prior year payables. However, since inception, we have incurred significant losses and negative cash flow. As of December 31, 2007 we had an accumulated deficit of $2.3 million.
(...)
We are planning to exploit our license back of "Fallout" MMOG and are reviewing the avenues for securing financing of at least $30 million to fund its production but no assurance can be made that we will be able to do so, and our license back may as a result be terminated.
(...)
The Company's headquarters are located in Beverly Hills, California, where we lease approximately 3,100 square feet of office space. The facility is leased through April 2008. We are currently subleasing approximately 1,100 square feet of our facility to an independent third party. We also have a representation office in France.
(...)
The litigation with Bioware Corp. was finally settled in March 2008, when $200,000 held in escrow subsequent to our bankruptcy proceedings dismissal order was paid to Bioware Corp.
(...)
Product development expenses for the year ended December 31, 2007 were $18,000, a 100% increase as compared to the same period in 2006. This increase was mainly due to the hiring of a software developer in the fourth quarter of 2007.
(...)
We currently have five new products in early stages of development. We have reinitiated our in-house game development studio, and have hired game developers for this purpose.</blockquote>No additional details on the FPD sale.
So, to summarize: they hired Jason D. Anderson (that we knew), they settled with BioWare but still have a debt to Atari. They're still working with a deficit but now have an office to work from. Five new products "in early stages of development" should probably be interpreted in the broadest sense possible.
In other words, nothing much happened before the end of 2007. The debt to Atari is believed to be due March 31, so I guess we'll have to wait 3-6 more months to see what happened there.
Link: 10-Q filing on SEC.