I know, I know, no peripheral subjects, but we at NMA decided that the topic of Bethesda's blacklisting and general treatment of the STG website was a bit too interesing a topic to pass up.
For one thing, we want to show sympathy to STG's plight. Secondly, we want to remind people that the RPGCodex is also a critical and blacklisted site, allegedly for inappropriate content, but that story is thinning by the second. Thirdly, it offers a possible look at the future for us, if Bethesda makes the wrong choices we could end up in the same position.
So we cornered Star Trek Gamers' webmaster Victor to hear him out. A snip from the interview:<blockquote>Now, people who know me know what I am like. I speak my mind. If I dont like something I say it right on the front page of the site, screw the consequences. It got to the stage where Bethesda Softworks' silence was getting beyond a joke, and that's when The Argus Array, the STG's Star Trek Gaming podcast (which gets about 100,000 listeners) went on the record and listed the flaws of the game in a constructive manner. Argus 13, 14 and 15 all discussed what was wrong with the game and then Lindsay Muller (some kind of artist in Bethesda) came on the official Bethesda boards and said that the Argus Array must follow Bethesda Forum policies...basically Bethesda was now trying to dictate what i should put on my own podcast which I pay the hosting for.
...needless to say I wasn't happy. They didn't want criticism, but I gave it to them full bore. I told them exactly what I thought of Legacy. All the while another particular "fansite" remained silent. It got to the stage where official "volunteer" moderators in the Bethesda boards were allowing any topic made by me to be flamed, but at the same time they banned any of my staff in the forum for the slightest misdemeanor.</blockquote>Link: Interview with Star Trek Gamers' Victor on NMA
For one thing, we want to show sympathy to STG's plight. Secondly, we want to remind people that the RPGCodex is also a critical and blacklisted site, allegedly for inappropriate content, but that story is thinning by the second. Thirdly, it offers a possible look at the future for us, if Bethesda makes the wrong choices we could end up in the same position.
So we cornered Star Trek Gamers' webmaster Victor to hear him out. A snip from the interview:<blockquote>Now, people who know me know what I am like. I speak my mind. If I dont like something I say it right on the front page of the site, screw the consequences. It got to the stage where Bethesda Softworks' silence was getting beyond a joke, and that's when The Argus Array, the STG's Star Trek Gaming podcast (which gets about 100,000 listeners) went on the record and listed the flaws of the game in a constructive manner. Argus 13, 14 and 15 all discussed what was wrong with the game and then Lindsay Muller (some kind of artist in Bethesda) came on the official Bethesda boards and said that the Argus Array must follow Bethesda Forum policies...basically Bethesda was now trying to dictate what i should put on my own podcast which I pay the hosting for.
...needless to say I wasn't happy. They didn't want criticism, but I gave it to them full bore. I told them exactly what I thought of Legacy. All the while another particular "fansite" remained silent. It got to the stage where official "volunteer" moderators in the Bethesda boards were allowing any topic made by me to be flamed, but at the same time they banned any of my staff in the forum for the slightest misdemeanor.</blockquote>Link: Interview with Star Trek Gamers' Victor on NMA