Interview with Star Trek Gamers' Victor

Kharn said:
Victor1st said:
BAH, i keep telling them over at the STG site forums not to copy and paste whole news posts without credit....grrrrr...

Heh. Be sure to send an apology to Blue's News, they're good people.

Raising awareness on this is pretty high priority. The ES forum might be pretty insulated against any doubleplusungood unthinking coming on the forum, but others should know.
Speaking of which, any reason why KoC, who was so enthusiastic about this article reaching people, isn't posting it on DAC? Well, hopefully Bethesda will notice such a model behavior and grant DAC an interview or maybe even offer a few mod positions. Nothing is like a united community, eh?

I talked to Dhruin, he will think about posting the article.
 
VDweller said:
Speaking of which, any reason why KoC, who was so enthusiastic about this article reaching people, isn't posting it on DAC? Well, hopefully Bethesda will notice such a model behavior and grant DAC an interview or maybe even offer a few mod positions. Nothing is like a united community, eh?

I talked to Dhruin, he will think about posting the article.

May I please move to NMA?

KoC has forsaken us all. :(
 
Make no mistake, criticism is banned, ignored or ostracated on most, if not all, official gaming forums.
Believe it or not - I've even had it on the Paradox interactive forums. While they are generally receptive of criticism of their games, and probably have the best after-release care for their games I've ever seen - posting criticism on basic design choices in the first two months of a game's release is a certain way to get your posts deleted and yourself threatened with bannification.

It ies the way of the internet, mang. There's nobody to regulate anything, so oppressive fascist assholes can be as oppressive, fascist and assholy as they want without repercussions.
 
Jebus said:
It ies the way of the internet, mang. There's nobody to regulate anything, so oppressive fascist assholes can be as oppressive, fascist and assholy as they want without repercussions.

There are VM - (agents working for or against a company), CM - (community managers working for a company), commercial gaming related media, half commercial fan sites, fan sites in bed with the devs or with the publishers, trolls, fanboys and there are even some customers seeking for unfiltered information.

I saw the same behavior at the 'World of Gothic' boards, which is the fanbase for the piranha bytes, but not an official board.
First month after release it was difficult to say a word of criticism - a month after release admins began to speak about the bugs and failures and their disappointment, but they had a look at the game before release.
To avoid bad sales and not to make the devs too angry, they waited 'til everyone has bought the game before they're going to criticism. When 4Players comes out with a critical preview publisher ubisoft sent a law attorney to try to prevent the delivery of the magazine. But 4Players goes online with the letters and makes a series about manipulation with documents, interviews with insiders and so on - and outraged fans were complaining about deceit at the ubisoft forums. ubisoft's CM was offering as much met as wanted to everyone who can point out a critical bug in the game - now all adult fans are drunken.
Now say to me, who is fascist and who is asshole in this matter.
 
So, the gaming business is completely devoid of ethics? I think that I'm going to stop buying computer games :/ .
 
Sorrow said:
So, the gaming business is completely devoid of ethics? I think that I'm going to stop buying computer games :/ .
Not completely. There are independent fan sites and a few independent reviewers.

I have knowledge of agreements between magazines and publishers planning marketing policy together - payment depends on media control data which means it rises with sales.That's one reason why some bigger magazines have second thaughts when hyping games.
The VM - virale marketing is more and more given to external companies which have online specialists to infiltrate fan sites - sometimes smaller publishers try to do that with their own staff.
PR managers know how to approach different magazines or sites to get the desired presentation and coverage of their products. Their instruments are advertisement orders, exclusive stuff, extended preview materials, invitations, release parties, goodies etc. Results are controlled publications, authorized previews or screenshots and discussions about palliation possibilities - fitting the chosen marketing strategy.
And all these things and more are part of a marketing plan, especially if the game promises to become a hit.
The quality of the product is no longer a major point.
 
Sorrow said:
So, the gaming business is completely devoid of ethics? I think that I'm going to stop buying computer games :/ .

On the other hand, compared to nearly every other industry out there the gaming industry is pretty angelic.
 
I stopped buying gaming magazines 4 years ago, because the tendency to overhype games and ignore the history, which made Baldur's Gate Teh B3st cRPG evar :/ .
 
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