Is all Nuka Cola addictive and/or radioactive by design?

Discussion in 'General Fallout Discussion' started by PaleBlueDot, Jun 10, 2018.

  1. PaleBlueDot

    PaleBlueDot First time out of the vault

    Jun 5, 2018
    Thanks to Nuka World we know that the development of Nuka Cola Quantum was quite nefarious and the strontium-90 isotope definitely made Quantum addictive. As for regular Nuka Cola, I know in the game there are people who show signs of physical dependency on it, but why? What makes it addictive? Also, Sunset Sarsparilla doesn't give you rads in NV but Nuka Cola still does, so is even regular Nuka Cola radioactive on purpose, as a way to get people hooked?
  2. Carmelita Fox

    Carmelita Fox First time out of the vault

    Jun 7, 2018
    I don't know about the addiction part of things, since the only ingredient that would suggest it is caffeine, which is not even considered addictive by the general definition.

    As for radioactivity, normal Nuka-Cola seems to be irradiated by external sources rather than by adding a radioactive ingredient. There are several isotopes that can become irradiated after being exposed to even small amounts of radiation and the effect becomes stronger with heavier exposure. A prime example are vehicles used in the clearing of the Cherbobyl reactor, certain metals of which became irradiated and thus continue being radioactive 30 years after the initial exposure.

    In the case of Fallout beverages it's safe to say that Sarsaparilla not being slightly irradiated is an oversight considering the rest of pre-war stuff giving you a few rads upon consumption.
    Also, considering the fact that the Mojave was spared from being nuked directly, all pre-war stuff should give you way less rads than in Fallout 3, which was annihilated way more thoroughly.

    Anyway, I think that the irradiation mechanic could be greatly improved upon by splitting the radiation types you receive and giving them different effects. While even strong alpha sources are rather harmless from the outside if you wear anything over your skin, ingesting them is really bad since they cause heavy damage to tissue and store all of their ionization energy inside your cells. Gammas, on the other hand, don't really care what you're wearing unless it's lead plating, but cause way less damage by depositing only a small amount of ionization energy in your body.

    P.S. Some Stalker mods have a mechanic where food dragged through radioactive zones becomes irradiated itself, which could be a really interesting mechanic for a hardcore mode. You'd have to either eat the irradiated stuff, not carry any food with you or keep it in a heavy lead container on prolonged trips.
  3. Veers

    Veers Fire when ready.

    Jan 3, 2017
    From what I figure it's as addicting as any real soda, as in the caffeine and how much you drink of it. If the misc nutrition facts on it are accurate, it's got a fair bit more caffeine than Coke, but nothing extreme. The radiation came from the outside world and exposure, too. Even in the Fallout world people were smart enough to know that drinking radiation would eviscerate your insides, which is why REPCONN got just about sued out of business even for accidentally letting some people drink radioactive isotypes. Closest thing we get are the glowing soda variants, which were never mass marketed and supposedly not even passed in inspection.