AgentBJ09
Vault Dweller

https://archive.is/A2OqM
This one came up in my Twitter feed a while ago, and the title of this piece does little to undermine suspicions of clickbait. The majority of this piece asks: If people in the Commonwealth are establishing places to live, work, and do business, like the diner where the showdown between mother and drug dealer/loan shark takes place, why would there be things like trash, skeletons, and etc. littering the place, or certain buildings not be picked completely clean, even supposedly locked areas?
I however would pose another question: Isn't this just an attempt to reframe the issue of internal consistency, a major issue of storytelling that we know Fallout 4 suffers from due to lack of care, to the moot, yet nagging, point of 'Well, this logically wouldn't be here 210 years on, or after someone made a home of this place?'
How about you all? Thoughts?
This one came up in my Twitter feed a while ago, and the title of this piece does little to undermine suspicions of clickbait. The majority of this piece asks: If people in the Commonwealth are establishing places to live, work, and do business, like the diner where the showdown between mother and drug dealer/loan shark takes place, why would there be things like trash, skeletons, and etc. littering the place, or certain buildings not be picked completely clean, even supposedly locked areas?
I however would pose another question: Isn't this just an attempt to reframe the issue of internal consistency, a major issue of storytelling that we know Fallout 4 suffers from due to lack of care, to the moot, yet nagging, point of 'Well, this logically wouldn't be here 210 years on, or after someone made a home of this place?'
How about you all? Thoughts?