Is NV too much NCR-Sided?

Erm... you should realize also, that humans have same special... it isn't weird. That guy is weird, he thinks if someone have 4 or 5 int, he's dumb, but not really, just average.

Othwerise like I said before, all humans all idiots... so if all are, then no one.

For example, look at companions. Every have around 8... and then Cassidy with 4. And they're all same.

Sulik have 8, Cass 4... but it obvious Cassidy is smarter.

Looking at special leads to nowhere.
 
laclongquan said:
As a sop, I will say this. In time of chaos, a pillar of stability who can provide protection is very attractive to refugees. Aslong as they can talk with that, the fact that he's ugly as sin, or slightly stupid, is not barrier. So Marcus is not that much an exception in founding towns. The only way the tongueless super mutant in West Side doesnt play bigger role is because he cant speak, so people cant converse with him. Anyway, I digress.
I already made mention of that, Broken Hills didn't actually require him being smart to get founded. People followed because he and Jacob meant security, and they founded it together.
Anyway, what I'm saying is he sounds not stupid because he is not stupid. But his INT says otherwise.
laclongquan said:
Design a generic template (stats, perks) for your criter class (ghouls, SM, raider) is much straightforward than design a dialog template for each of them. you got a class, you got a basic template (tweaking can happen later). But You got a class, you have to make two group of dialog files, normal and stupid~ You see where I am going with this? That eating into the time and efforts that could have spent doing other much needed stuffs, like checking consistency in plot hole or just plain grammar/word checking.
Let's say you're right about the template, I'll give you that point because I'm not into modding. Then, about the dialogs, you don't need to make a normal one if they're not likely. You just have to give normal dialogs to the special mutants, who happen to have a different dialog file anyway. So, no, you don't have to make two generic dialog files, one for normal and one for stupid, you only need the stupid one.
laclongquan said:
And now who is inventing straw to make bricks here. Is there anywhere data said the smart SM come from Vaultdwellers? Not "should have come" but actually "come".
You don't get to know the origin of most mutants, since they're your enemies in Falout 1. However, you know at least Lily's vault was taken, and she isn't dumber than humans. She's schizo, yes, because of the stealth boy, but isn't dumb. You also know the Master didn't invade as much vaults as he'd wanted, since he seems kind of desperated to get yours. So, even being somewhat strawish, it's based on ingame information. Actual ingame dialogs led me to think there are some, but a minority, of mutants coming from vaults. Also, I didn't say "THOSE ONE SIXTH ARE OBVIOUSLY THE ONES FROM VAULTS", I only said it sounds like a reasonable proportion. Also, the Master tells the Vault Dweller he found out mutants coming from vault dwellers are smarter, and that's why he wants your vault.

laclongquan said:
When your only way to create more subjects is by dipping captives into vats, it's very much logical progression of planning is to find another way to create more troops. When you want to create an army, you cant say, I can only recruit troops, but you must say is there any other way than recruiting? Basic intelligent question, really. Anyone fail to do that doesnt deserve to be in command position. The fact that he cant think of it. the fact that he dont have any subordinates that think to ask that question, or suggest to the boss that question... All that point to a stupid group.

Simple. really. You earn money by doing odd jobs for others. You dont say "I can only earn more money by doing odd jobs' but you say "how can I earn more money other than doing that?" Basic planning question.
He knows where babies come from, if that's what you're asking. He has no reason to assume mutants are sterile, because he has no previous reason to kill them and make an autopsy. Previous experiments in animals led to fertile animals, according to some holochips, IIRC. There was some experiment on raccoons, maybe?
Also, he's smart enough to know it's not viable when he finds out they're sterile, when the Vault Dweller tells him.

laclongquan said:
THAT, actually is pretty logical. Stupid, but logical. human guards, in real life, do that.
Logical? Expectable, maybe, logical, nah.
You don't simply leave the entrance to your HQ unprotected because of some party, at least not without giving notice of it to the inside of the base.

Hassknecht said:
How about someone asks one of the original devs (maybe even Brian Fargo) on Twitter why the INT stat of the super mutants is so weird?
He will not accept that solution, because is not in the game files.

Languorous_Maiar said:
Erm... you should realize also, that humans have same special... it isn't weird. That guy is weird, he thinks if someone have 4 or 5 int, he's dumb, but not really, just average.

Othwerise like I said before, all humans all idiots... so if all are, then no one.

For example, look at companions. Every have around 8... and then Cassidy with 4. And they're all same.

Sulik have 8, Cass 4... but it obvious Cassidy is smarter.

Looking at special leads to nowhere.
Hmmm, about humans having the same INT, it's not relevant. He doesn't say all mutants are inherently dumber, but that there is no increase in intelligence even in non radiated subjects. If we consider INT as a valid measure of intelligence for critters, most mutants should be above average, because most humans are average. THEN, we can consider the damage from radiation and maybe get normal INT or even under average.
But, I agree, SPECIAL means nothing here. Mainly because it's not used nor saw ingame.
 
Anyway, what I'm saying is he sounds not stupid because he is not stupid. But his INT says otherwise.
He have 7 int, so not otherwise.

Logical? Expectable, maybe, logical, nah.
You don't simply leave the entrance to your HQ unprotected because of some party, at least not without giving notice of it to the inside of the base.
You don't know if they didn't gave any info to people in. And if fight outside mariposa continues for more than 2 turns, alarm is going to start. Also, the one mutant isn't leaving his guard place.
 
Where's my facts? You say Lou's and Master's dialog point to increase of intelligence in SM, point it out here. All we have here is your speculation.

Back to natural increase of SM. When what you have is a concentration of SM around your base, it's easy to keep track of pregnant SM. Just how long have Master mutated his SM when the VD arrive? And he dont even notice the absence of pregnancy? No human can escape that, considering the common appearance of preggers and babies in workplaces, everyday life... unless you are a basement nerd and even that is not likely, since mention of them are all over the Net. No, even a basement nerd will notice that some of his fellow nerds are touchier in certain days of month.

And no, I dont mean to ask whether he remember bees and flowers. I mean to ask does he even think of the most basic way to increase population, ie females bearing youngs? I mean to ask, does he even think of having his SM rape humans to see whether human females or SM females get pregnants. Cold, I know, but we are talking about a cold twisted and mutated intelligence here. He didnt even hesitate to eat brains.

Lily bowen? Considering her 3IN she's dumber than average human http://fallout.wikia.com/wiki/Lily_Bowen
 
laclongquan said:
Where's my facts? You say Lou's and Master's dialog point to increase of intelligence in SM, point it out here. All we have here is your speculation.

Back to natural increase of SM. When what you have is a concentration of SM around your base, it's easy to keep track of pregnant SM. Just how long have Master mutated his SM when the VD arrive? And he dont even notice the absence of pregnancy? No human can escape that, considering the common appearance of preggers and babies in workplaces, everyday life... unless you are a basement nerd and even that is not likely, since mention of them are all over the Net. No, even a basement nerd will notice that some of his fellow nerds are touchier in certain days of month.

And no, I dont mean to ask whether he remember bees and flowers. I mean to ask does he even think of the most basic way to increase population, ie females bearing youngs? I mean to ask, does he even think of having his SM rape humans to see whether human females or SM females get pregnants. Cold, I know, but we are talking about a cold twisted and mutated intelligence here. He didnt even hesitate to eat brains.

Lily bowen? Considering her 3IN she's dumber than average human http://fallout.wikia.com/wiki/Lily_Bowen
Does she sound retarded? Please, tell me.

The rest, I might look for the files later. If you've played the game, you'd see the dialogs. You don't see the INT playing the game, mind you.
About the lack of pregnancy, I guess you'll notice it, is that what you want me to tell you? ATM the Master was probably more preoccupied on making SMART mutants than on getting the stupid ones to have children. Also, when mutants have no children, they don't have to lose time in raising them. Female mutants are part of the army. Having thousands of mutants at once (ADULT mutants) means the full army at that time, which means he can conquer the west side easier, then he might care about birthgiving. It's all speculation, but assuming the opposite is it as well.

Also, he didn't EAT BRAINS, he assimilates them. The minds become a part of his mind. Why would he hesitate in doing that, if he perceives it as just a symbiosis? Would you hesitate in giving someone else an enhanced existence when it does the same for you? The whole idea he has about the Unity is against of things like raping. The means are harsh, but what he wants is peace, not a roving warband who rapes women to have more troops.

Languorous_Maiar said:
Anyway, what I'm saying is he sounds not stupid because he is not stupid. But his INT says otherwise.
He have 7 int, so not otherwise.

Logical? Expectable, maybe, logical, nah.
You don't simply leave the entrance to your HQ unprotected because of some party, at least not without giving notice of it to the inside of the base.
You don't know if they didn't gave any info to people in. And if fight outside mariposa continues for more than 2 turns, alarm is going to start. Also, the one mutant isn't leaving his guard place.

About the 7 INT, I didn't check, he said Marcus had 2 INT. I just followed his argument to find the contradiction.
About the other point, I don't remember him guarding place, but I might as well just forgot about him. Anyway, I'm saying supermutants aren't generally stupid, that was my only exception. About the alarm, I stated I meant when you tell them to go through the radio, not in combat.
 
Lily bowen? Considering her 3IN she's dumber than average human http://fallout.wikia.com/wiki/Lily_Bowen
She's dumb because of schizophrenia, not transformation into SM.

laclongquan, THIRD time i'm asking, what will you say about Broken Hills full of intelligent super mutants?

Again laclongquan, what will you say about other smart super mutants in Broken Hills?
Like Franciz, Zaius or just default Miners? Marcus wasn't the only intelligent guy.
Seems like you ignored that info in my previous post, because you haven't any point against it.
And there is no need for doing some exception for them, like in Marcus case, so that argument will not pass.
 
For fuck sake, you see what you are doing? Ignore facts when it goes against your beliefs.

I've stated that dialog is not one criteria you use to judge the smartness of a characters. Reason why, even. Which is why when I see Lily Bowen's 3IN, I say she's dumb. That's a fact.

As for Broken HIlls's SM. Fine, the buggers are not impressing me much with their intelligence. The dumbass who massacre human bigots in the mine (who no human can go unaided but SM can) with big gun (again, human use with difficulty but a trademark weapon of SM). The damning factor is the big gun, actually. Is that not pointing toward a SM perpetrator like cue-arrows I dont know what. And the buggers dont even suspect their own people? Asking an outsider who is human to investigate? SOmeone with no interest in covering for them? In such an explosive environment like that? Marcus at least can pledge his duty as Sherriff (neutral third party to abirtrate) as an excuse, but Zaius? And you want to call that SM smart? In that town no SM impress me much.
 
Ahahah. You're really hilarious.
So under yours criteria EVERY human is dumb and idiot in-game, just look at other towns. They doing worse mistakes than SM, you're really racist toward those mutants. : D
 
Humans are just fine to use big guns, though. I mean, they were designed for humans (before the Great War), and while they do require more than average strength, a trained person can use them with ease (also, I don't remember the murders being done explicitly with a big gun. The important aspect was the note on Dan's wife. It has been a while, though).
Also, what massacred bigots in the mine? They were not in the mine. Which, btw., is also inaccessible to the SMs unless the air purifier is repaired.
A neutral third party is basically the best option for the investigation. The mutant haters among the humans don't like Marcus, obviously, so he'll have severe trouble investigating the conspiracy, and he doesn't really know whom he can trust among the humans and mutants.
 
Man, Klamath trappers hunting for geckos can't deal with some rats, townfolks from Modoc can't even distinguish puppets from human bodies, imperial NCR having half of California can't deal with some small amount of raiders in Vault 15 and he saying that SM are idiots... just after great war intellectual level isn't high. SM are like humans when it comes to INT, so they're pretty smart. It obvious FEV didn't affected their intelligence. (In a lot of cases, not most.)
 
Big Guns are trademark of SM. Humans of course can use them, but the number will be necessary low, what with the high requirement of Strength. IN a town like Broken Hills, with three races, if you say Minigun, you immediately think of Super Mutants. What I say is the bugger dont have the smart to kill with explosives (miners dont think of explosives? Really?). Dumb.

You will notice New Reno with its politic like a powderkeg can stay stable for quite a while, even if Chosen One poking nose in. What disaster happened, happen long after CO leave town.

Or The Den. Even with gangs fighting each other it wont spill over the street, since they fight at night.

Non-SM have the brains to stay clear of making trouble unnecessary. Or if they have to, they hedge their bet to make sure it wont explode in their face. Example is the ghoul strategy in making sure Vault City dont have clear casus bellie to attack Gecko straight out, and make them more valuable to VC to prevent it happen. Long term it dont work because of many factors, but they sure show their smarts. Hell, even if BH explode, the BH ghouls manage to migrate to Gecko safely, does it not?
 
Hell, even if BH explode, the BH ghouls manage to migrate to Gecko safely, does it not?
Nope, they would fight in SM side. Because there is anti-mutant conspiracy, and well, ghouls are mutants too.

laclongquan, and still. Every town will fall.
Arroyo, destroyed.
Klamath, terrorized by rats.
The Den, anarchy like in Broken Hills after explode.
New Reno, anarchy.
Vault City, abandoned.
Gecko, destroyed by Vault City.

NCR doesn't count because of Vault Dweller help.
San Francisco is only one exception, but still, it was to be nuked so qq.
And you're blaming that Super Mutant can't hadle founding and having towns? Bullshit.

And now, you see? What is problem in Broken Hills? HUMANS, who hates mutants. like you. : D
Black Mountains is having nice time under Tabitha leadership (considering its full of dumb-dumb second generation under schizophrenics leaders). Jacobstown pretty nice too, there is some crisis about Nightkings. The worst thing, what can happen... is human opression, AGAIN those humans? Accident? No, just Mr Morales and his campaign against mutants for some votes.

If some nightkins terrorize people because of their disease, why attack normal green mutants? It's like attacking Jacobstown because of Black Mountains. Or even attacking NCR because some other humans did something wrong, for example, Legion. Pointless. But hey, blame super mutants, while in reality humans are those bad. Mean Sonofabitch was pleasant to them, and still, they tortured him. Ofc. rogue SM's should be killed, but not all of them because some of them are raiders, like in human case.

Example is the ghoul strategy in making sure Vault City dont have clear casus bellie to attack Gecko straight out
What? Gecko poisoned Vault City groundwaters.. yeah, you're right... ignorance again and again.

At end, SM's from Broken Hills are at human intelligence level, and still, you didn't proved it's otherwise.
 
You ignore facts to exaggerate problems, yet again,like some liberals I could name.

Gecko can not besaved, due to political and economic pressure. The plant is just too useful for VC expansion. What the ghoul do is to hire CO to fix the plant so it no longer pollute the underground water, the clear casus bellie the VC need to invade Gecko. Also, they give CO a few hints as to who to approach, who not (1st Citizen Lynette) regarding the peaceful resolution between two settlements. As the ore in BH will run out, so is the independence of Gecko will be counted on hand.

New Reno is anarchy from the start, nothing new there.

I dont deny the problem of Broken Hills is human bigotry. So? Does Super Mutants do anything to alleviate that bigotry? One of them massacre a bunch. Another play armwrestling with human, and when human lose will be his bitch for the night. THAT wont endear SM to human population. Though the fault lie largely on human, the SM is not blameless either. Hardly the victims of circumstances as you like to paint them.

And I dont know if you play it, But all rogue SM, not supported by some community like West Side support Mean Sonofabitch, or Broken Hills, are raiders. It's the only thing they do well. What else can they do? They can not farm, mine. They are too big to live by hunting, AND they have weaponry best used against human. In Fallout 2, remnant of Master army attack caravans or farmstead. Or wandering around attack travellers. In Fallout New Vegas, they appear inJackRabbit Spring, near the small mountaint route link Primm with Novac, and can attack Prospector's Den. Or a band of them near the Devil Throat, near Bitter Spring. Or one of them attack tumblerook farm. Or just based in Black Mountain and attack caravans.Other than jacobstown with Marcus lead them, is there anywhere they live peacefully and selfsufficient? They have the power to settle somewhere peacefully for a while to make a living, but other than Jacobstown they do nothing of the sort.

I dont blame SM for their way of living, as mutation damage what smart they have. But doesnt mean I close my eyes to their atrocious way of life either. And paint them as victims is just too nauseous to talk about.
 
Omg. I actually said all rogue, raiders SM should be killed man... and those pacifist not...
Just SM's from Jacobstown shouldnt be killed because some nightkins did something bad in Mojave.

And I dont know if you play it, But all rogue SM, not supported by some community like West Side support Mean Sonofabitch, or Broken Hills, are raiders.
Said same thing.

Still, all SM from Broken Hills are intelligent guys, having human int. level. : )

I don't object that ghouls aren't trying to solve their problems, but SM's from BK are trying too. So wheres your problem? You actually supported idea that SM are intelligent because they're acting like ghouls -> Finding a help in player character.

New Reno is anarchy from the start, nothing new there.
It's only showing "stupidy" (because for you some sort of anarchy in specific place prove that inhibitans are idiots (previous posts about SM's, towns and their nature)) of humans, and, if all humans are stupid and all SM's stupid, then no one really, just all of them all average. And it isn't my logic, just yours...

Easiest example.
If all humans town are going to fall... and same for SM's towns and ghouls towns... it mean, that they having same intelligence by your logic...

But your thinking is wrong at the very basic stuff... in Broken Hills case it's no intelligence, but resources and humans, who can destroy somewhat towns... not lack of SM intelligence.
 
laclongquan said:
For fuck sake, you see what you are doing? Ignore facts when it goes against your beliefs.

I've stated that dialog is not one criteria you use to judge the smartness of a characters. Reason why, even. Which is why when I see Lily Bowen's 3IN, I say she's dumb. That's a fact.

As for Broken HIlls's SM. Fine, the buggers are not impressing me much with their intelligence. The dumbass who massacre human bigots in the mine (who no human can go unaided but SM can) with big gun (again, human use with difficulty but a trademark weapon of SM). The damning factor is the big gun, actually. Is that not pointing toward a SM perpetrator like cue-arrows I dont know what. And the buggers dont even suspect their own people? Asking an outsider who is human to investigate? SOmeone with no interest in covering for them? In such an explosive environment like that? Marcus at least can pledge his duty as Sherriff (neutral third party to abirtrate) as an excuse, but Zaius? And you want to call that SM smart? In that town no SM impress me much.
No, 3INT is not just dumb, it's retarded. And in Fallout, retards do sound stupid. They don't know how to form phrases. Dialog is not a criteria for smartness, but it is for real dumbness. If you are applying the same rules used to determine PC intelligence, you have to deal with those same rules all the way. And retarded means retarded dialogs.
Lily doesn't behave retarded, she behaves schizo (hallucinations and the like).


Now, I'm bored. According to this http://fallout.wikia.com/wiki/Master one every twelve mutants (disregarding where they come from) make it to join the Unity. According this http://fallout.wikia.com/wiki/Richard_Grey_Audio_Diary normal humans are so stupid he finds their minds repulsive, and prefers not to join them into the Unity. He also says, in that same file, that a low rad count is enough to get something he'd rather merge into the Unity, which means is smarter than normal humans.
Former experiments with FEV led to fertile creatures, according to this http://fallout.wikia.com/wiki/FEV_Experiment_Disk , you can see there is also account for increased intelligence.

Also, according to this http://fallout.wikia.com/wiki/LT.MSG, the mutants were aware of infertility. They only hide it from the Master, likely because they though they could overcome it or because they feared him. So, your inital argument falls too, since you said they were stupid enough to be perfectly loyal. Perfect loyalty implies you don't lie or hide information from your master. But then, I guess you'll say the Master is stupid because he delegates responsability.

Another thing, even when this (http://fallout.wikia.com/wiki/Erkal) is from a non canon game, it illustrates how SPECIAL doesn't mean anything in NPCs. INT 3, but the main scientist working in a cure for mutants sterility. Remember, INT 3 is retarded.

And your genius ghouls are led by a giant rat. The rat's a genius, but the ghouls are not better than anyone else.
 
Okay, now we are talking.

I will withdraw the point of infertility. It seem Lieutenant know about it and prefer to not trumpet about that problem. If he knows, then probabbly others know too.

I repeat that the argument is about the Intelligence increase in Super Mutants due to FEV. it would be silly of me to refute that feature in non-human, consider the king rats, scorpions, and deathclaws, etc... I say that INT increase feature of FEV on human (precisely to create Super Mutants) is a pipe dream, that at best it doesnt harm the innate level of intelligence BUT the process damage it, thus majority of SM is stupid, with a small ratio is normal or above normal intelligence. My best guess is that group is 6 out of 40 (based on SM char sheets you guys provide.) ie 15%. That ratio is too low compared to human. And dont attribute your saying to me, it's stupid and unseemly.

The theory that low rad people of the vaults make for more intelligent SM is still a theory by the time LT talked with CO, by that dialog file.

And the cult whose leader is a rat is only a faction of Gecko, not the whole, and a tiny secret faction at that. They live in the tunnels, see, not the houses or the plant. I dont say the ghouls are genius and I especially refute the point that the rat control a majority of them.

EDIT: oh, and about others hiding infertility from Master. It's not a stupid decision as such, cause bearing bad news like that could be bad for your health, Especially in an army commanded by a devouring monster. And where the hell did I say that stupid lead to perfectly loyal?
 
laclongquan said:
I repeat that the argument is about the Intelligence increase in Super Mutants due to FEV. it would be silly of me to refute that feature in non-human, consider the king rats, scorpions, and deathclaws, etc... I say that INT increase feature of FEV on human (precisely to create Super Mutants) is a pipe dream, that at best it doesnt harm the innate level of intelligence BUT the process damage it, thus majority of SM is stupid, with a small ratio is normal or above normal intelligence. My best guess is that group is 6 out of 40 (based on SM char sheets you guys provide.) ie 15%. That ratio is too low compared to human. And dont attribute your saying to me, it's stupid and unseemly.
Well, I admit you're right in the irrelevance of the previous experiments. But you still have the Master's comparison when merging with a human and merging with a (succesful) supermutant. He finds human minds really inferior, and choses to not merge any more of them, but he still merges some of the mutated ones, because he actually feels a superior sentientness gain when doing so.
laclongquan said:
The theory that low rad people of the vaults make for more intelligent SM is still a theory by the time LT talked with CO, by that dialog file.
Yes, it is a theory. But even if it proves false, there are mutants who happen to become smarter with FEV, according the Master, those who he chose to merge to his mind, for example. And this is around one every twelve subjects. This is in his voicelogs, which I linked before. Maybe it's random, maybe there is another factor the Master didn't take into account, but it happens in game. There is a chance he's just delusional too, but considering he becomes able to make tellepathic connections with some individuals and merging himself to the vault's and military base mainframes to the point of extracting information from them, I'd discard that possibility.
laclongquan said:
And the cult whose leader is a rat is only a faction of Gecko, not the whole, and a tiny secret faction at that. They live in the tunnels, see, not the houses or the plant. I dont say the ghouls are genius and I especially refute the point that the rat control a majority of them.
Yes, but it's the faction that do all the major planning. If it was for the ghouls outside the cult, they'd never have the idea of trading energy with Vault City. In fact, the only ghouls who happen to want the power plant to get fixed are Lenny and Harold, IIRC. The other option is war with Vault City, but who cares.
As an anecdotic point, it wasn't planned to be a fail-or-fail situation, there is a good ending for the relationship VC-Gecko, but it was bugged.

laclongquan said:
EDIT: oh, and about others hiding infertility from Master. It's not a stupid decision as such, cause bearing bad news like that could be bad for your health, Especially in an army commanded by a devouring monster. And where the hell did I say that stupid lead to perfectly loyal?
You didn't, I just recalled it wrongly, I just revisited the thread to check.
However, I didn't say it was a stupid decition, but a not fully loyal one. If they were really REALLY stupid (like INT -3 stupid) they'd probably be completely honest, because they'd be unaware of the risk it means.
 
IIRC, the trading require optimalization of the plant, which still lead to annexation. The optimal ending, bugged in vanilla but repaired later I think, require that you fix the power plant. deliver the disc contain data about trading but NOT the disc contain optimalization program. it seem the logic goes "optimalized plant lead to increase output lead to annexation, while unoptimalized plant make for good trade partner but not enough to pay for an annexation campaign".

Anyway, I call the hiding infertility a prudent decision. With a devouring monster like that, you dont want to make it curious about what your brain think, lest it consume you in the name of Unity.

In fact, this is my totally unsupported factless conjecture, I think Master got huge problems of megalomania and various mental diseases. Take what it said with a grain of salt, yo~
 
Bugged ending for Gecko require doing everything, also doing optimalization AND giving economic holodisk to VC... again your ignorance... getting tired of it.

In fact, this is my totally unsupported factless conjecture, I think Master got huge problems of megalomania and various mental diseases. Take what it said with a grain of salt, yo~
But hey, he have 10 INT, according to you he must be some sort of semi-god with INT as his attribute, he can't say falsehood especially, while it is not giving him anything...

(Your style, see how stupid is discussion with you?)
 
laclongquan said:
Anyway, I call the hiding infertility a prudent decision. With a devouring monster like that, you dont want to make it curious about what your brain think, lest it consume you in the name of Unity.

In fact, this is my totally unsupported factless conjecture, I think Master got huge problems of megalomania and various mental diseases. Take what it said with a grain of salt, yo~
I'm not sure I agree. I do, if we assume Lieutenant doesn't want to be merged, but I think he might consider this a good thing, ONLY if his mind gets merged. Then, there is a chance the Master consumes him only for fueling as a kind of punishment for failing, killing his mind instead of merging it into the Unity, and this would be bad even for someone who believes in the Unity, like Lieutenant.
I agree in the megalomania thing, not sure about mental diseases.
 
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