With this clock I could know how much time is left for me to sneak in the darkness or under the sunlight.
Also it make me feel more real. After all it doesn't make sense that there is no clock on a pipboy 2000.
You are right of course (!!), all other Pipboy have that, so why not mine mommy? Haha! Unfortunately, I think I never saw any version with the date on and the tests of Roberthouse don't give any results... I guess you are stick on using the keyboard "d" shortcut to have the date and time displayed on the text section of your HUD. I use often this option myself and it makes me feel the game more too! That will at least solve your problem with sneaking...
Hey Nadeau, what do you think about having a watch of some sort that would send a message declaring time every (game) hour, or warning of the approach of dawn and dusk?
And same answer for that great suggestion of you Fubar. There is already an option with the keyboard shortcut. But I think, if somebody would like to add a working watch to the game, thay may be a way, but it is very hypothetical.
He/she could Force Speech on the main char (assuming he/she has a stable tagname) and try to use a special indicator in the .txt of the dialog linked to the Force Speech, similar to <thing> or <user> in many other dialogs. Maybe <date> or <time> exists... I don't know!