assassin01
First time out of the vault
![](https://www.nma-fallout.com/xencustomimages/nma/nma_0.gif)
I am windering if there is a mod out there that can change the npc's hp as the game progress.
As the player can get pretty high hp stats but it looks like the npc's have a set max hp.
Is there a mod that can change that or is it possible for some of the mod makers to make something like a dynamic hp scaling for npc's as well.
For example:
Every "x" level of the player the npc's gain "x" amount to their current and max hp. "x" the number that could be changed to personal taste in an .ini file perhaps?
Like this: "for every 5 player lvl all npc get +20 to their current and max hp value"
As the player can get pretty high hp stats but it looks like the npc's have a set max hp.
Is there a mod that can change that or is it possible for some of the mod makers to make something like a dynamic hp scaling for npc's as well.
For example:
Every "x" level of the player the npc's gain "x" amount to their current and max hp. "x" the number that could be changed to personal taste in an .ini file perhaps?
Like this: "for every 5 player lvl all npc get +20 to their current and max hp value"