Akratus
Bleep bloop.
Depending on who you talk to, Fallout New Vegas brought back the spirit of the classic fallouts.
But it wasn't seen as such by the general public. New Vegas is seen by many as the maybe fun but overall dull sequel to the classic Fallout 3. There's no main story that panders to you with generic themes of family and heroicism, with shallow christian references for good measure.
Beth games are about the landscape and the surface of the content. The way things are presented. You ask a fan whether the mojave is cool in his eyes, and he will likely say, sure there's cool buildings and landmarks, but it's not based on the things we know today, and you can't take an elevator ride to the top of a monument, there's no post apocalyptic aesthetic and a setting that's internally inconsistent just to hit you over the head with it.
They don't care whether the world is believable, or the characters. Quick jokes, references, little vignettes and such, that's what they want. They want to go into a basement and find a picture of abraham lincoln and then find "The Emancipator", some shotgun with a lincoln theme, and go free the robot slaves with it.
Bethesda games have these things in spades, I think that's why they are so popular. You get to talk to a dragon in skyrim, and be a badass hero that the dragon specifically admires just because you are you, no matter how smart or capable you are.
This is why we can't get the right kind of fallout back. This is what is holding the industry back.
But it wasn't seen as such by the general public. New Vegas is seen by many as the maybe fun but overall dull sequel to the classic Fallout 3. There's no main story that panders to you with generic themes of family and heroicism, with shallow christian references for good measure.
Beth games are about the landscape and the surface of the content. The way things are presented. You ask a fan whether the mojave is cool in his eyes, and he will likely say, sure there's cool buildings and landmarks, but it's not based on the things we know today, and you can't take an elevator ride to the top of a monument, there's no post apocalyptic aesthetic and a setting that's internally inconsistent just to hit you over the head with it.
They don't care whether the world is believable, or the characters. Quick jokes, references, little vignettes and such, that's what they want. They want to go into a basement and find a picture of abraham lincoln and then find "The Emancipator", some shotgun with a lincoln theme, and go free the robot slaves with it.
Bethesda games have these things in spades, I think that's why they are so popular. You get to talk to a dragon in skyrim, and be a badass hero that the dragon specifically admires just because you are you, no matter how smart or capable you are.
This is why we can't get the right kind of fallout back. This is what is holding the industry back.