Jagged Alliance 3 is in the works

Risewild

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Apparently, the highly anticipated sequel to the cult classic Jagged Alliance 2 is going to be published by "THQ Nordic" and is being made by "Haemimont Games", which are known for games like Tropico (3, 4 and 5), Surviving Mars, Rising Kingdoms and Victor Vran.

It seems that the developer mostly makes strategy games, so I don't know how confident I am about them making a good Jagged Alliance game, but who knows, maybe this one will actually be a good JA sequel, for once. Although, I doubt it will be as good as JA 2.

Here's the Announcement Trailer:


And here are some links:
Steam Store Page
Official Site

This was announced almost 1 year ago, but no one seems to have noticed it or ever talk about it:
https://thqnordic.com/article/all-g...s-jagged-alliance-finally-gets-true-successor
 
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So many remakes, reboots and knock offs of Jagged Alliance and all of them bad.
Russian 7.62 series is somewhat exception to this, albeit unfinished, buggy and with terrible translation

But you still have to wonder how so many developers couldn't recapture part of magic that JA2 has.
 
Apparently, the highly anticipated sequel to the cult classic Jagged Alliance 2 is going to be published by "THQ Nordic" and is being made by "Haemimont Games", which are known for games like Tropico (3, 4 and 5), Surviving Mars, Rising Kingdoms and Victor Vran.

Never played Jagged Alliance before but I love Haemimont Games work, both Tropico 4 and Surviving Mars are excellent games, and some of the best city builders out there, and also with some of the best expansion that I ever saw.
 
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Never played Jagged Alliance before but I love Haemimont Games work, both Tropico 4 and Surviving Mars are excellent games, and some of the best city builders out there, and also with some of the best expansion that I ever saw.
Tropico is great, very fun builder with excellent music and humor.
Surviving Mars was underwhelming at first, but DLCs were excellent and game is now really good survival builder.

We can only speculate how their experience with builders will translate to tactical RPG with turn based combat - but UI will be functional and nice.
 
We will see I guess but that just looks like Xcom.
I guess they're kinda similar in terms of genre and gameplay, so I wouldn't be surprised that a modern entry to the serious would take after XCom, since XCom got a pretty successful modernization done that already inspired other games like Phantom Doctrine.
 
Kalypso used to put out games for Haemimont. I played Omerta City of Gangsters and thought it was a decent to good game.

XCom got a pretty successful modernization done that already inspired other games like Phantom Doctrine.

I am not being contrary for the sake of it but have you ever played Phantom Doctrine? It is woefully bad, unplayable, one of the worst games I've attempted to play.

 
Kalypso used to put out games for Haemimont. I played Omerta City of Gangsters and thought it was a decent to good game.



I am not being contrary for the sake of it but have you ever played Phantom Doctrine? It is woefully bad, unplayable, one of the worst games I've attempted to play.


Nah, haven't played it, although I did find the premise interesting. The point still stands, (modern) XCom has already inspired other games and the basic principle of Jagged Alliance wasn't that different, so it makes sense for JA3 to be inspired by XCom now.
 
Nah, haven't played it, although I did find the premise interesting. The point still stands, (modern) XCom has already inspired other games and the basic principle of Jagged Alliance wasn't that different, so it makes sense for JA3 to be inspired by XCom now.

I would rather see JA3 inspired by JA2 , Silent Storm + Sentinels and the earlier game I mentioned Omerta.

X Com is good in the fact you can take cover but it lacks choice of having specialists such as engineers/demolition, high stealth safecrackers or scientists.

I do see your original point but imho it backfires a bit as Phantom Doctrine is beyond a joke, it is awful.

I suppose THQ call the shots on this so it could be the new Bethesda to JA2 and make JA3 whichever way they see as making the most $$$$$$$$
 
I would rather see JA3 inspired by JA2 , Silent Storm + Sentinels and the earlier game I mentioned Omerta.

X Com is good in the fact you can take cover but it lacks choice of having specialists such as engineers/demolition, high stealth safecrackers or scientists.

I do see your original point but imho it backfires a bit as Phantom Doctrine is beyond a joke, it is awful.

I suppose THQ call the shots on this so it could be the new Bethesda to JA2 and make JA3 whichever way they see as making the most $$$$$$$$
Yeah, I guess. I never played much of either game, so to me XCom and Jagged Alliance are kinda similar in terms of gameplay anyway. You got your "world map" and research/economy part of the game, and then individual missions where you send out your teams to carry out objectives. The details are obviously quite different, but the gist of it seems rather similar to me.
Well, whatever it ends up being, let's hope it will end up decent. Jagged Alliance 2 is a classic, and while I never played much more than the demo back in the day, it still deserves better than whatever they passed off as remakes and remasters and whatnot.
 
Yeah, I guess. I never played much of either game, so to me XCom and Jagged Alliance are kinda similar in terms of gameplay anyway. You got your "world map" and research/economy part of the game, and then individual missions where you send out your teams to carry out objectives. The details are obviously quite different, but the gist of it seems rather similar to me.
Well, whatever it ends up being, let's hope it will end up decent. Jagged Alliance 2 is a classic, and while I never played much more than the demo back in the day, it still deserves better than whatever they passed off as remakes and remasters and whatnot.

Yeah, so agreed. I hope it turns out a really good game where JA2 is improved to a high standard.

PS. When rubber banding the squad, if the devs do not realise a couple of stock spoken phrases that you may hear 100's of times drive you nanas then they have failed.
 
I really need that world layer to be perfect or I will hate this.
 
I played the fucking shit out of Jagged Alliance 2. And I absolutely loved the JA2:Wildfire Version with tons of upgrades to the game. There is probably no game I played more often than JA2 in my youth. Except for Diablo 2.

We will see I guess but that just looks like Xcom.
The thing with X-Com, as enjoyable as it was, wouldn't be a good representation of Jagged Alliance turn based mechanics. JA2 was kinda different from the new X-Com games in the sense that you had a lot more options available due to the fact that you had more action points for your characters for example.

I guess JA3 looks interesting though so I am sure to keep an eye on that. But there have been so many shitty things done with JA over the years I almost gave up hope that something good will come out of it.
 
Codex seems to have some hope for this so I will get my hopes up.
 
I don't know yet. The visuals kinda don't give me a JA feeling. But I am old. Cynical. And I grew up with the game. It's impossible to please me.
 
X Com is overated. I've played a few bot they get borrrrrrring or there is a BIG spike in difficulty level and the aliens out gun you with those red laser thingies.
As I've said before a game or in this case JA3 will have to learn from mistakes devs make that annoy to fuck. Repeated and limited answers if you say rubber band the squad.
In Silent storm you had to buy/pay an increasingly skilled quad or like JA2 make them study instead of getting a good nights kip
 
Codex seems to have some hope for this so I will get my hopes up.
Developers are the guys responsible for last Tropico sequels...
So it probably will not be garbage, some production values are going to be there - especially if they work on solid budget.
Gameplay mechanics in Tropico do function ok, even if there is stagnation with latest installements, so there is hope.
But, there is always the question how much do they really know about tactical RPGs.

You may also expect rough launch, lots of questionable DLCs and not giving fuck about what fans say.
This all may or may not be negative, but you can observe some patterns.

In the end, companies change employees like socks and vice versa, so who knows who works there now.
So, there is nothing really except to wait for it.
 
I just do not think about Jagged Alliance 2 when I think of Tropico. I guess they maybe both involve island nations run by dickheads. I do see promise but if they simplify the formula it will be just JA3 in name only like all the other sequels.
 
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