Crni Vuk said:
I think Corel Draw once had a policy which did not allowed you to sell their software to others. Again. Had no relevance in Germany. We do not make that much difference in Software compared to other products. And I think that is the better solution. Because even if you only "download" a software on your PC or Laptop it is still not the same like a service where someone repairs your car.
What many companies do today with games is that they sell them to the consumer with a lot of restrictions and limitations and explain him that it is "for his safety/comfort" which is only half the truth. Remember we are talking about something which is similar to the Trusted Computing Platform Alliance in which the consumer gets a service sold in the name of "safety" and "stability" but actually imposes a lot of limits.
Obviously companies with policies like this are only doing it to make more money, not help the consumer. I've never said otherwise, if they say otherwise they are obviously lying. If consumers don't like their policies they can stop buying the games, but for the most part people don't as they think the game is worth it anyway. I'm also fine with people who legitimately can't afford games pirating, game companies should be too, as they aren't losing a sale and if those people ever get money they are a potential customer. I'm also definitely looking at this from in American perspective, so their might be some disconnect from that. (Although I do work for a German software company and most of the focus is on selling software services and upgrades as opposed to a ready to go packages and they definitely wouldn't want people trying to sell the software secondhand, but that usually isn't a problem because it complex enough that it is hard to do.)
Ausdoerrt said:
That's exactly why games published by EA are cheap and DRM-free /sarcasm
No, but they do produce a lot of games and more games is better than less. I think they might actually publish Xbox Live Arcade, WiiWare and PSN games as well, which are value priced, but I'm not sure (these types of games are also a good market for niche or odd ball games might not have seen a major release at all a few years ago). For the most part, because the game market is so big most gamers have it better than ever now; that wouldn't be possible if the industry wasn't make tons of money.
Books aren't just intellectual property, a lot of their value comes from the physical copy; for the people that don't care about this though E-Books are becoming more popular and I'm sure that industry is trying their best of make those downloads non-transferable or at least hard to do. This is also true for music, people want the cover art, books, the art of the disk, etc..., hell I have small collection vinyl records, but for people that want the newest Katy Perry or Lady Gaga song they don't really care. With games though, almost nobody cares about the physical copy, the books and boxes tend to be terrible. If you want sell additional merch to accompany the game you can just sell it separately like Angry Birds plush toys.
Most the people on this board like niche, culty products and people that enjoy those things are always the first to get the shaft, because they are a small part of the marketplace, so understand the animosity toward this big publishers, but at the same time I can't fault them, because its unfortunately how a lot of business works.