requiem_for_a_starfury said:I could of sworn that before I took an afternoon nap you said you'd prefer a little more depth not other details?
you do realise that such a thing is widely unpopular & that up til now it has shown us nothing a nice CPU+GPU combo can't handle? sure, it takes some of the load off, but at what price? we don't need it.Serifan said:Well ok people what about the Physx PPU, from what I can gather it seem to be easy to implement into an engine, this could be used to recreate the death effects in fallout
SuAside said:as for "zomg, imba ragdoll in FO3!!!": it would suggest first person, since a few standard dead animations are more than enough in isometric (single shot, automatic, bloody mess, explosive, laser & plasma for instance). 'advanced' physics calculations on death animations of an isometric game wouldn't be much of a plus.
Kahgan said:Just a quick note, one thing I HATE about 3D games, dead bodies DISAPEAR? why? In Fallout they stayed long enough to make it possible to explain the disapearing by for example scavenger animals, burial, rotting, etc.
edit: I kind of know why, but I still hate it.
Vox said:Fallout 3 will be turn based. If not it won't be Fallout 3.
you do realise that such a thing is widely unpopular & that up til now it has shown us nothing a nice CPU+GPU combo can't handle? sure, it takes some of the load off, but at what price? we don't need it.
It will only become the next big thing with support from games, lower prices and less of a hassle. I'd think that it would need to be integrated into either the CPU or the GPU to become 'the next big thing' in the near future.Serifan said:Yes it may be unpopular now because only a few games support it so it makes no sense at this time to buy one. have you seen the videos of what the physx PPU can do and also the before and after videos, it makes a huge diffrence. I still think the PPU is the next big thing in gaming.
Roshambo said:Vox said:Fallout 3 will be turn based. If not it won't be Fallout 3.
I love the optimism, but then I rain on your parade by noting that several of the initial Fallout 3 designs considered by Bethesda were not TB at all. Not even close.
Sander said:Hell, it could very well become irrelevant in the near future now that dual-core processors are becoming mainstream. You just let the Physics stream run on the secondary core.
Vox said:So they're creating a crappy PA game... but not Fallout 3.
Let's go to the court if they fuck it up! NMA vs. BETHESDA hehe
More like the next big flop in gaming. We've had this discussion before. Conclusions were unfavorable.Serifan said:Yes it may be unpopular now because only a few games support it so it makes no sense at this time to buy one. have you seen the videos of what the physx PPU can do and also the before and after videos, it makes a huge diffrence. I still think the PPU is the next big thing in gaming.
It will only become the next big thing with support from games, lower prices and less of a hassle. I'd think that it would need to be integrated into either the CPU or the GPU to become 'the next big thing' in the near future.
Hell, it could very well become irrelevant in the near future now that dual-core processors are becoming mainstream. You just let the Physics stream run on the secondary core.
Serifan said:I still think that a stand alone PPU will be much more effective. Plus there are many games coming out in the future with support and once Nvidia and ATI release there options, The Phsyx PPU will drop in price making more affordable.
http://www.ageia.com/physx_in_action/tech_demos.html
Check the site out and watch the videos and tell me what games do that now without the PPU.