For Fallout 3 or especially new vegas,
1. I want a mod that gives you XP if you FAIL speech checks. Failure is the great teacher and frankly, it would make a playthrough a lot funnier. If it's set up you can continue barter chains anyway and fail ever more epically, all the better. I'm thinking in particular when you are bartering with the BigMT staff for bottlecaps and gear because failing those checks is even better than succeeding but you have to pass the first to get to the second and pass the second to get to the third.
If you got to pivot off of the fails and got to fail all three times and sound like you're you're totally pathetic or just whining epically, that would be amazing.
2. Is there a mod that nets you XP for knocking out targets? Only once for balance reasons but you aren't capping yourself by being non-violent. And of course, anything to let you complete quests by subduing targets without killing them. It's not enough to say I refuse to kill if you play a quest like Restoring Hope where it's REQUIRED someone to kill Dead Sea to complete it. There is a Stun mod, but it doesn't work for Supermutants AND it doesn't register the tied up as dead which means you can't complete quest objectives OR fast travel, making the mod far more trouble than it's worth.
1. I want a mod that gives you XP if you FAIL speech checks. Failure is the great teacher and frankly, it would make a playthrough a lot funnier. If it's set up you can continue barter chains anyway and fail ever more epically, all the better. I'm thinking in particular when you are bartering with the BigMT staff for bottlecaps and gear because failing those checks is even better than succeeding but you have to pass the first to get to the second and pass the second to get to the third.
If you got to pivot off of the fails and got to fail all three times and sound like you're you're totally pathetic or just whining epically, that would be amazing.
2. Is there a mod that nets you XP for knocking out targets? Only once for balance reasons but you aren't capping yourself by being non-violent. And of course, anything to let you complete quests by subduing targets without killing them. It's not enough to say I refuse to kill if you play a quest like Restoring Hope where it's REQUIRED someone to kill Dead Sea to complete it. There is a Stun mod, but it doesn't work for Supermutants AND it doesn't register the tied up as dead which means you can't complete quest objectives OR fast travel, making the mod far more trouble than it's worth.