Many Modder Interview at RPG Codex

The Vault Dweller

always looking for water.
RPG Codex has posted a multi-person interview of the famous modders of many games. Not only are the questions detailed and the answers long, but the list includes Fallout 2 and Fallout 3 modders along with many other games that most fans would find just as worthy of reading about.

If you're curious about maybe modding a favorite RPG or looking for mods for ones you'd like to replay make this a must-read. In fact the Fallout 2 modder is none other than killap a well-known figure here at NMA.
 
Great interviews! Thanks for posting.

Finally something from people who do work and not marketing.
 
Fallout modders seem to be more of the independent type, willing to lend a helping hand from time to time and then returning to their own projects.

I agree on this. Helping out on other projects is always good and also it makes the (modding) community only better and kind of familiar. :)

/Edit: A bit off, but... I am working now since some weeks on several Fallout 3 mods and other Fallout 3 related stuff and I have to say... modding Fallout 2 is far more fun. The Fallout 3 modding community is a bit... mainstream. A lot people are doing x things and nobody knows the other. It feels a bit alone because of this... while in the Fallout 2 modding community mostly everybody knows the other and so on. It is better, I like it this way...

Just wanted to say.

I luv it. <3
 
Really great interview and interesting read. Killap mentions many important facts not only about modding (ie games industry quality nowadays). Pity Weidu was not taking part in this interview as his Infinity engine mods are also great
 
Fallout 3 modding community is much younger, give it a time.

Also, nice read indeed.
 
Lexx said:
Fallout modders seem to be more of the independent type, willing to lend a helping hand from time to time and then returning to their own projects.

I agree on this. Helping out on other projects is always good and also it makes the (modding) community only better and kind of familiar. :)
...

I think this counts for many modders. I am playing a few mods for quite some years, particularly Red Orchestra which is now a game that can be purchased, but started as modification in a similar way like Day of Defeat. Now a lot make mods for Red Orchestra.

I know people who did textures and models for Red Orchestra but that as well worked for Day of Defeat. So I think for many modders its just natural to support others if they can and have time. I rarely seen modders that dont.

Though I als know one guy I played with that really was not alright. He did realism mods for Soldiers (the RTS game) and he never feelt "bad" about to steal models and textures from others ... not a nice move.
 
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