override367
First time out of the vault
I was watching the videos for Mass Effect from E3, and the interviews, and while the game was quite impressive (and will still probably be good because it has a fairly deep storyline - bioware generally delivers), the interviewer asked "Is this game strictly RPG faire or will it have something for us action gamers as well?" (or something equally retarded". To my surprise the Bioware guy was like "Yea it's an action game but you can pause and give orders, so you can play it as a total twitch game".
I hope he's just trying to give a favorable impression to a retarded journalist, KOTOR was already tiptoeing on the border of more action game than rpg (stellar voice acting and a decent if cliched plot saved it).
With Fallout 3 going the same route, and I honestly believe it's doing it because of industry trends rather than Bethesda being uncomfortable with doing anything else, does this mean RPGs are dying?
Now as a PC gamer since the 80's I have obvious problems with this, as many of the types of games I used to play are either nonexistent or rushed out of development too soon and not taken seriously (NWN2).
As an XBOX360 gamer since 2006 I also have a great problem with this. The ENTIRE FUCKING CONSOLE'S LIBRARY is shooters and sports games. Why does the industry think that's all they can make?
In the past, it's true, shooters would always assure more sales due to their accessibility, I do not believe that is the case anymore. We have something like 2 dozen shooters coming out in the next 6 months - the current environment is begging for something different. While this is happening, developers are blindly pressing on with more shooters (I'm using shooters generically to describe first or third person action games, forgive me). Don't get me wrong I'll be picking up Halo and GTA and the big names, as they are part of the reason I invested in the console, but what happened?
Ever since Jade Empire came out it seems like, no one wants to do RPGs anymore? To my knowledge well done console RPGs (like knights of the old republic) or even cliched pretty pseudo-RPGs (like Final Fantasy) sell extremely well. I'm not getting the game industry these days, if every game doesn't have the exact same control scheme and not require the gamer to be above the age of 5 to comprehend or appreciate the intricacies of it, it doesn't get made (I'm actually going to give FF12 some kudos here, alot of fans threw fits but it actually has a plot that a 5 year old wouldn't grasp).
I may just be paranoid, but 10 years from now I think the only games on the shelf will be Madden and First Person Shooters (with a few "old school" games being third person shooters). The only variation will be the amount of character customization. What is with this trend in gaming? Working retail talking to ALOT of "mainstream gamers" I find that even they want the never ending parade of shooter faire to stop.
I mean if the Wii isn't an indication of people wanting to try something new (and for today's generation of gamers, our brand of RPGs would most certainly be new), I don't know what is.
I hope he's just trying to give a favorable impression to a retarded journalist, KOTOR was already tiptoeing on the border of more action game than rpg (stellar voice acting and a decent if cliched plot saved it).
With Fallout 3 going the same route, and I honestly believe it's doing it because of industry trends rather than Bethesda being uncomfortable with doing anything else, does this mean RPGs are dying?
Now as a PC gamer since the 80's I have obvious problems with this, as many of the types of games I used to play are either nonexistent or rushed out of development too soon and not taken seriously (NWN2).
As an XBOX360 gamer since 2006 I also have a great problem with this. The ENTIRE FUCKING CONSOLE'S LIBRARY is shooters and sports games. Why does the industry think that's all they can make?
In the past, it's true, shooters would always assure more sales due to their accessibility, I do not believe that is the case anymore. We have something like 2 dozen shooters coming out in the next 6 months - the current environment is begging for something different. While this is happening, developers are blindly pressing on with more shooters (I'm using shooters generically to describe first or third person action games, forgive me). Don't get me wrong I'll be picking up Halo and GTA and the big names, as they are part of the reason I invested in the console, but what happened?
Ever since Jade Empire came out it seems like, no one wants to do RPGs anymore? To my knowledge well done console RPGs (like knights of the old republic) or even cliched pretty pseudo-RPGs (like Final Fantasy) sell extremely well. I'm not getting the game industry these days, if every game doesn't have the exact same control scheme and not require the gamer to be above the age of 5 to comprehend or appreciate the intricacies of it, it doesn't get made (I'm actually going to give FF12 some kudos here, alot of fans threw fits but it actually has a plot that a 5 year old wouldn't grasp).
I may just be paranoid, but 10 years from now I think the only games on the shelf will be Madden and First Person Shooters (with a few "old school" games being third person shooters). The only variation will be the amount of character customization. What is with this trend in gaming? Working retail talking to ALOT of "mainstream gamers" I find that even they want the never ending parade of shooter faire to stop.
I mean if the Wii isn't an indication of people wanting to try something new (and for today's generation of gamers, our brand of RPGs would most certainly be new), I don't know what is.