MCA Fo dev Profile part 1

Odin

Carbon Dated and Proud
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There's a new Fallout Developers Profile in town, this time we were able to hunt down Mr. Chris Avellone. After some time in our tortu..err..happy farm, he ended up writing down part 1 of his Fallout developers profile. Here's a quote:<blockquote>What hobbies do you have besides computer games?

Lots of reading, surfing the net, playing video games, and writing when I get the chance. I would like to make sex a hobby, but there are no official clubs for that, so I have to make do. I also like to doodle and draw stick figure cartoons. I work out a lot and do “aerobics” (I don’t mean jumping around like a Frenchman, I mean cycling and rowing machine), though I’m not the emaciated wreck I used to be after Torment and I am never going to be the size of Damien Foletto, who is a man-mountain of terror and whose mere presence at the scene of impending violence is enough to convince people that it’s better to make peace, not war or he will break you into tiny pieces and scatter you to the winds.</blockquote>It is a hefty read, if I can use those words.
Link: Chris Avellone - Fallout Developers Profile
 
What's "Circle Junction"? I don't recall anything like that in the Van Buren leaks revealed so far... (see: the Van Buren page at The Vault). Or maybe it's another name for something else?

And what's the Leavenworth Prison? According to the old leaks revealed by kumquat, the Big Empty was supposed to be the same as the Prison starting location.

Anyway, I can see that there are a lot of differences between the early version MCA had worked on and the final thing by J.E. and Puuk.
 
Mad Max RW said:
That's some really funny shit.

Yeah, MCA takes more than just a paqssing swipe at Odin and his mom. It's all in good fun, though, and it makes for a good read.

Ausir, from what I know Circle Junction and Leavenworth Prison are probably either scrapped or renamed locations. Leavenworth probably became the Big Empty.

As for Circle Junction...I can't hazard a guess, it doesn't click with any location I know of. Kum? Briosa?
 
Leavenworth can't be the Big Empty, I suppose, since the Big Empty is also mentioned by MCA as a different location. The Big Empty was also identified as the Tibbets Facility in previous leaks.

As for the Boulder Dome, from this interview it seems that it was to be the place of hibernation for the important government people who got infected with the New Plague before the Great War. Otherwise, and if Presper didn't know he was infected, he'd end up at the Oil Rig, wouldn't he? Either that or some New Plague research was conducted in the Dome, but it still wouldn't explain why Presper would get hibernated there.

Circle Junction seems to be some kind of a tribal village (as Alkaya is a tribal from there), so it might be either Hangdog Village, Mesa Verde, Twin Mothers (Vault 31), Oroborus or a completely new location.

Anyway, I kind of like this version more than the space station one.
 
|Ausir| said:
Leavenworth can't be the Big Empty, I suppose, since the Big Empty is also mentioned by MCA as a different location. The Big Empty was also identified as the Tibbets Facility in previous leaks.

Yeah. MCA specifically mentions Leavenworth as the starting location, though, so I think it is safe to assume the Big Mt. took its place. In fact, I wouldn't be surprised if the Big Mt. was its nickname, whereas Leavenworth was it's official name in the later version of Van Buren, kind of like with the Glow in the original Fallout. Though, of course, it's also been labelled Tibbets.

But the fact that Leavenworth is MCA's starting location whereas later developers label it the Big Empty pretty much proves the thing got merged.

|Ausir| said:
As for the Boulder Dome, from this interview it seems that it was to be the place of hibernation for the important government people who got infected with the New Plague before the Great War. Otherwise, and if Presper didn't know he was infected, he'd end up at the Oil Rig, wouldn't he? Either that or some New Plague research was conducted in the Dome, but it still wouldn't explain why Presper would get hibernated there.

It's clear that MCA takes a bit of a different direction when it comes to both the Boulder Dome and the whole virus-storyline than the one I know. Suffice to say this whole storyline got rewritten, from what I've seen.

I think the idea behind MCA's storyline makes sense; the Vaults were experiments, not meant for survival (yeah yeah blabla don't start). Several projects were started to actually ensure survival. The Oil Rig is just one of them. C'mon, Ausir, it's just one oil rig. Besides which, I don't think people hybernated in the oil rig, so a different facility for hybernation would make sense.

The Builder Dome as MCA presents it sounds like a brain-freeze place. Freeze the greatest minds on earth for later one. Presper is certainly one of them. MCA does specifically mention only scientists are frozen in there.

It is also interesting and logical that the virus they're carrying is the one FEV was meant to fight. I guess this means something for the super mutant-population too, as well as other FEV-infected people. Question kind of is; so why isn't Presper dying real quick when he gets out?

|Ausir| said:
Circle Junction seems to be some kind of a tribal village (as Alkaya is a tribal from there), so it might be either Hangdog Village, Mesa Verde, Twin Mothers (Vault 31), Oroborus or a completely new location.

He mentions Circle Junction in conjunction with Caeser's Legion, so it is unlikely it is that close to the rival Hecate, but rather closer to Caesar's Legion. This rules Hangdog, Oroburus and Twin Mothers out. It's not Mesa Verde either, by its description. Mesa Verde was a cliff dwelling, it wasn't built on a trainstation wreck

The mention of the Legion might just mean it actually is a Hecate spot, though. But really, none of those locations really fit the description.

It is interesting to remember that the original prison location was on a train yard, though
 
Oops, I must have missed the bit when he says that Leavenworth is the starting location.

As for why Presper is not dying, it might be because they managed to create a vaccine against the virus (in a project parallel to the FEV research, which turned out to be something completely different), and he's only carrying the plague, but is not ill himself - he just gives it to other people.
 
Now the long answer follows. If you really don’t give a shit and would rather hear what was planned for Fallout 3, skip ahead to question 5. To be honest, I don’t have much respect for questions one through four, since they’re designed as filler before you get to the stuff that No Mutants Allowed would seriously care about. I will cue the significant events that lead up to my peripheral involvement with Fallout.

LOL, this has to be the greatest thing I've ever read... it's also as far as I got so far... it's a nice length so I'll read the rest later :).

As for what you guys were discussing... I'm in over my head, I can already tell
 
Well, just to do like everyone here, I will talk about KotOR 2
Based on feedback from Knights of the Old Republic 2: The Sith Lords I am also never going to do an Empire Strikes Back ending again in a game, even if they put branding irons to my feet and dunk me in scalding water
I'm not quite sure what people are talking about concerning the "Empire Strikes Back ending".

SPOILER

What I really hated in KotOR 2 was Kreia. You have to take her in your party, but right from the beginning I hated her. I hated how she would do lectures to me, even when I didn't take her out with me. Telepathy ? Great !
I hated how you can see her resurrecting the ennemies you've just hardly killed. I hated how she seemed to be the traitor of the game, but I couldn't do anything to kill her or at least kick her from the group.
And in the end, what happens ? She tells you she was a Sith and she was comploting against you from the start, she was using you to kill the remaining Jedi, to destroy the Force, etc etc...

That was the worst idea I've seen in a solo RPG. Really. (well, maybe the dialog system in Morrowind was worst)
 
The only music I love is the sound of Fallout fans roasting over an open flame, or their shrill howling chorus as you apply hot irons to their face as they desperately attempt to convince you there was no steam-powered truck ever intended for Fallout 1. Sorry, guys, you can suck it – and do it slowly, for the cameras.


Oh, pretty harsh right there
 
Le Jedi Fou said:
I'm not quite sure what people are talking about concerning the "Empire Strikes Back ending".

Yeah, I don't quite get that either. ESB ended on a note of "unfinished business" in almost every way - not quite a cliffhanger, but not a fully resolved "everything works out" ending by any means - along with making you rethink the first one in light of the revalation that Vader is Luke's father. KOTOR2 didn't have anything like that effect, so I'm not sure in what sense he thinks the ending is ESB-esque. It's not even really a sharp contrast to the ending of KOTOR 1, which is the only other thing that I can imagine him meaning.
 
MethidParadox said:
The only music I love is the sound of Fallout fans roasting over an open flame, or their shrill howling chorus as you apply hot irons to their face as they desperately attempt to convince you there was no steam-powered truck ever intended for Fallout 1. Sorry, guys, you can suck it – and do it slowly, for the cameras.
Oh, pretty harsh right there
Yeah, except he's right. There's a line of dialogue in Fallout 1 that talks about the Mutants coming in "Steam powered trucks". I know because I'm the one who found it. I can still remember posting that in the thread on the BiS forums where MCA and Mr. Carrot were talking about various things..
 
DarkUnderlord said:
Yeah, except he's right. There's a line of dialogue in Fallout 1 that talks about the Mutants coming in "Steam powered trucks". I know because I'm the one who found it. I can still remember posting that in the thread on the BiS forums where MCA and Mr. Carrot were talking about various things..

You mean the ghoul in Necropolis-post-invasion, the one hiding behind the bookcase near where Harry's at?

I thought everyone knew about him
 
Chris must really want to be remembered.

I thought everyone knew about him

I didn't. :(

I played Fallout 2 first, and having read its manual, I went back to Necropolis to look for that ghoul and never found him.
 
DarkUnderlord said:
Yeah, except he's right. There's a line of dialogue in Fallout 1 that talks about the Mutants coming in "Steam powered trucks". I know because I'm the one who found it. I can still remember posting that in the thread on the BiS forums where MCA and Mr. Carrot were talking about various things..

I think he's just still upset that he can't validate "NCR's Mystery Fleet of Hundreds of Cars" because of a very important part of the setting and another important aspect of those steam powered trucks. :D
 
You folks are correct that the storyline got revised after Chris left, partly because we had to cut some areas (as originally concepted it was going to be a BIG game and we wouldn't be able to finish it in time), so we had to rework the story a bit to accommodate those changes.

Yes, the prison changed names, too. And if you're wondering why we chose the name "Tibbets Prison," just Google "Tibbets"
 
seankreynolds said:
Yes, the prison changed names, too. And if you're wondering why we chose the name "Tibbets Prison," just Google "Tibbets"

As a fellow who has been around the US Navy for a few years, I am quite familiar with Col. Tibbets and the Enola Gay.

I am still wondering what kind of reference Tibbets has to a prison, but then I remembered that it was Fo2 tradition to toss in anything without a logical or even slightly humorous connection despite the original context of the original material. What, was there a "nuke chamber" used in place of the gas chamber? Forth Leavenworth is far more than a prison, yet to name a prison specifically after a war hero would be rather anathema to a country that still obviously embraced nuclear weapons. It is in fact dishonorable in a military context to directly name a prison after such an esteemed soldier.

Or were you fellows thinking about the prison where Krystal Tibbets' adopted dad stayed for a time after he killed her, instead? After all, there's the whole Mormon thing going around, too, and Utah had a bit of a role in Van Buren's design.

That would have been a BITCH to convert to a German release, given the "no kids" thing. It makes it rather hard to simulate knuckling small children in the stomach to death when there aren't any in the game.

;)
 
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