Megamod 2.4 Technical Issues and Suggestions

Discussion in 'Fallout General Modding' started by MIB88, Dec 3, 2009.

  1. Perkyguy

    Perkyguy First time out of the vault

    72
    May 21, 2008
     
  2. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
  3. Perkyguy

    Perkyguy First time out of the vault

    72
    May 21, 2008
    Is there a difference or any incompatibility issues with using either or both hi-res and megamod's dx9's? And can megamod run safely if i dont any and all dx9?
     
  4. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
    You did not read the previous link I posted, man! Answer is there, just few posts below. :P
    http://www.nma-fallout.com/forum/viewtopic.php?p=781674#781674

    Well, I'm running Windows XP+SP2 and the MegaMod (with weather mod disabled) can be pretty well played in the default 8-bit graphics mode, on my OS. None issues, all working perfectly. The sfall's DX9.0 mode as well.
     
  5. Perkyguy

    Perkyguy First time out of the vault

    72
    May 21, 2008
    Ok, another weird thing. At Navarro, just west of the greeter i see 3 enclave soldiers which tell me "You are finally back - you did well out there". In addition the enclave patrols in the area tell me that they are aware of some mission im supposed to be on.
     
  6. Graveworm

    Graveworm It Wandered In From the Wastes

    112
    Mar 28, 2010
    1. BOS script seems to be brocken - when i try to enter the bunker, it drops me on the worldmap
    2. i think, soldiers near that bunker should be friendly, 'cause in that mess they often shoot me or my teammates, so in that case there is no way, but killing them all
    3. there are TOO MANY creatures to kill there. really.
    4. marcus should change his appearance when wearing armor, shouldn't he?
     
  7. Graveworm

    Graveworm It Wandered In From the Wastes

    112
    Mar 28, 2010
    5. and somehow burst mode is brocken - it doen't hurt first in a row, only few next
     
  8. Perkyguy

    Perkyguy First time out of the vault

    72
    May 21, 2008
    Bos Bunker elevator just teleports me on the world map. Any of the 4 floors just puts me on world map. Any ideas?
     
  9. lonestar190

    lonestar190 First time out of the vault

    10
    Mar 13, 2007
    Encoutering a problem right from the start that I hope there is an easy solution for.

    When I first save to a savegame slot, the savegame works fine. When I resave over a slot, the slot gets corrupted and I can no longer load the save game.

    Instead, I get a crash and an error saying the memory cannot be read.

    Any advice?
     
  10. Vault15

    Vault15 First time out of the vault

    7
    Dec 31, 2011

    *Please spread this fix around as much as possible*

    The modding team actually released a new MM 2.44 obj_dude.int file, but since it was so hard to find I figured I'd leave a couple of links to it (replacing the 2.44 original file with this one fixed ALL saving issues):

    The file to replace can be found in Fallout 2/data/scripts/

    http://www.mediafire.com/?pe22ycpb666j696

    (Backup)
    http://www.sendspace.com/file/80quue