Snowguy said:Bit of an odd one here. Whenever I try to load a save (fresh, not from an old install), it says that it is "Unable to load". This is after I emptied my old saves (while the game was running) because of an inability to save over them directly from the game, probably due to me checking the entire data folder as read-only.
Where did I go wrong?
EDIT: I also can't seem to save outside the temple. That might be due to Klint, but who am I to say?
valcik said:You're right, MIB88 - it works. After passing the Temple of trials, i've recruited Klint and we travels straightaway to Klamath (new map). Here i've tried save my game and everything works fine. Thanks for advice.MIB88 said:..Did you save the game and exit upon asking Klint to join you (or join you again) or when his armor was changed? Would you mind testing this out? Play and save your games as normal, making sure that if you do either of those two things, making sure to enter a new map first. I think this will prevent those saved games from becoming corrupted.
(Also, when i've tried save in Arroyo, right after recruiting Klint, game crashes during save process - i wrote this only for confirmation.)
Prinygod said:...the line i deleted was art_cache_size=1029, before i did that it the game wouldn't work
...
And yeah the stat problem was probably the weather mod because my perception was horrible, but i also had a problem with my carry weight being lower than it should even though any addiction had passed
for the player. also, after loading save with this putted on, PC disappear from the screen, becoming visible after changing to other armour and backMIB88 said:For which character? On the player character? Or on specific party NPCs?
sure. real world first of allMIB88 said:The problem is either missing art files or a problem with the armor's proto file. I'll check this out and let you know next week (I have some real world stuff to deal with first).
MIB88 said:Prinygod said:...the line i deleted was art_cache_size=1029, before i did that it the game wouldn't work
...
And yeah the stat problem was probably the weather mod because my perception was horrible, but i also had a problem with my carry weight being lower than it should even though any addiction had passed
Yeah, that art cache line...
Not sure exactly what it is for, but I had a similar problem once in getting another mod to run. I didn't delete that line, I just had to increase it. However, the value of that line is probably conflicting with some new art that was introduced, and I doubt it has anything to do with the issues with Klint.
I have yet to try out any of the drugs/addictions in my latest playthrough. I'll test it soon, though, to see if this process has been somehow affected by one of the many global scripts or changes to the player character's script.
Panzerkampfwagen said:Hello everyone,
I have a problem with Megamod2.42 downloaded directly from nirran.com. When I'm trying to play the game by clicking fallout2.exe in game folder, an error appeares, that I'm trying to use sfall with wrong version of fallout. This is very strange, because I have that file from the downloaded mod. Anyway, if anyone has US 1.02 version of fallout2.exe, please upload it on mediafire and share link with me. This file from my game - polish dvd version - ain't working too. Thanks. (and sorry for my English)