@Hanakoa
Are you sure you have the money for it?
For all: A release will be out very soon. I was hoping to have one out already, but then real life got busy. And now things are about to get even busier for a while. So, I am going to have to just release what I have. From the readme list of fixes:
Changes/Fixes made since version 2.45.4:
-Numerous dialog and grammar fixes
-Added latest version of sfall (version 3.7b)
-Car can be recharged again (bug added with previous version of sfall)
-The broken ladder in Klamath that leads to the basement still no longer uses all ropes in the player character's inventory. Only one rope is used.
-Changes to Scraptown
---Added a fix to the dog to prevent a potential bug
---Heavy weapons removed
-Added head artwork for party members and some other significant NPCs in the game
-Added more of Endocore's character enhancements
-Fixes to Broken Hills
---Many bugs fixed in relation to Broken Hills quests and other matters (Endocore)
---Added "use science on" Marcus (Endocore)
---Re-added dialog that was accidentally removed from Marcus for Vault 14 and his armor
---Fixed bug with Chad which prevented Marcus from joining your party
---Fixed bug with the missing townspeople which may have prevented Marcus from joining your party
---Quest involving Chad can now be completed
-Added a few more additions from the RP
-Added a number of static talking heads from Drobovik
-Added static talking head from Continuum
-Changes to Skynet
---Bug fixes from Endocore
---Item usage and "use science on" added (Endocore)
-Fixes/Changes to Sulik (from Drobovik, Killap, and Josan12)
---Some new dialog
---New background art
---Corrected background art that was showing up for wrong locations
---New floats added
---New talking head art
-Fixes/Changes to Vic
---Corrected dialog
---New background art
---Corrected background art that was showing up for wrong locations
---New floats added
---New talking head art
-Added enhanced version of Miss Kitty from RP/Endocore
---Changed how party members are accounted for when receiving "services"
---Added more party members to list who can receive "services"
---Added static head
-Added a functional flashlight (something that can be held in your hands that will actual increase light level and help with combat at night), thanks to VonZorch
-Changes to Modoc blacksmith
---Increased amount of ore it takes to make certain items
---He now properly removes ore used to upgrade metal armor
-Corrected background art that was incorrectly showing up for many locations
-Corrected scripting issues with getting car parts repaired
-removed the possiblity of getting two sets of armors from some killed critters
Hopefully I can have it out next week.