Metal Gear: Survive

Relevant Emoji-Pasta

kms kilLiNG mysElf rn ✔ fucking committing suicidelife has lost all meaningrighthere rightnow if i do ƽaү so my self ❌ i say so ❌ thats what im talking about no one will miss me when I'm dead (chorus: whenimdead ) mMMMMᎷМ❌ НO0ОଠOOOOOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ ❌ theres no end to this misery
 
Crni Vuk, it does make me wonder how long the game industry can go on like this, sustaining itself while development/publishing costs keep increasing, limiting innovation or relying perhaps to much on gimmicks as it becomes increasingly riskier to do new untested licenses that are not based on a brand name or may not have franchise potential. (there can't be many sequels and spin offs, at least not at first)

Is it becoming to much of a bloated beast? It is definitely not the fun and exciting place that many upcoming and wannebe developerswould like it to be as I get the idea that it is burning through new personnel and talent.

Only a handful of studios where you can pursue your own vision and that still requires you have been on the company for at least a decade.
will the Videogame market crash happen just like in the nineties? i notice some pattern that basically same, company that doesnt have affinity with gaming before suddenly put their interest just because the market is growing
 
Development costs for games have actually gone down.
But what you need to understand is this; games now are a lot more glamorous now than they were in the past.
This is what leads to the problem of streamlining your game; you want high production costs but you need to dumb it down to attract everyone.

I was watching a video by BTongue on Bioware and EA last night and he said something which will stick with me for a good while;

Bioware started off with wantin to make money so they can make a game.
EA want to mak a game so they can make money.

My bet is the AAA market will have to really sort itself out. There really isn't really any way it can continue on as it is.

That's why I plan to stay out of that side of the industry as much as I can.
 
No clue how the development cost of today compares with the mid 90s and early 2000. I guess some parts have become cheaper. However, I guess it also depends if we talk about indi-development, like Wasteland 2, or some blockbuster hits like Call of Duty and Diablo 3 that can easily sell 30+ milion units. Todd Howard, if I remember correctly, has said in some interview that they have to at the very least sell 3 million games, just to get the prodction cost in. Diablo 2, sold in it's first year of release I think 1 million units, and that game was more or less a surprise, Fallout 1 sold 300 000 and it was reasonable success for Interplay. I think many development teams today, have become also substantially bigger compared to the past, a game like Battlefield can easily have a team of 100 developers. Does someone know how many pople worked on Command & Conquer 1? I would be surpried if it was more then 20. I have read Sim City 1, was made by 2 people in a garage. Granted, Sim City 1 wasn't the most complicated game out there now are the visuals on the level of anthing you see today. The biggest problem though, seems to be the marketing. In some article they mentioned that making a game like CoD can easily cost more then 200 milion dollars. And only 10% of it are the costs of the actuall development, the rest goes into marketing, advertisement and such.

I guess you could say, development of games has become a lot more complex today.
 
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Jesus Christ just fucking kill me.

At this point, the only acceptable things that could be done with the Metal Gear franchise are the following:

A) Metal Gear Rising 2
B) Legacy Collection HD remaster/re-release, ported to PC, PS4 and Xbox One.
C) MGSV: Definite Edition AKA GOTY edition MGSV but with Ground Zeroes tastefully mixed in as a prologue.

That last one seems to be on the table at the moment, at least.
Indeed. Full collection and ports to PC would be awesome.
 
Game budgets have been bloated for years. That isnt anything new really. This keeps upband the triple a industry is going to crumble underneath its own weight. Personally ive stopped giving a shit and at this point i loo forward to everything crashing and burning.
 
Metal Gear: The Lunchbox!
Metal Gear: The T-Shirt!
Metal Gear: The Racing Game!
Metal Gear: The Surv-ombie-horror-them-up!

Honestly, I'm surprised it didn't happen sooner.

How soon until the clickbait YouTube videos titled "Is Solid Snake part of the Fallout universe?!"
 
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