Programmer: Hey, Mister Howard, I came up with this muti stage quest with stat checks with 2 endings, like in New Vegas.
Howard: Don't you fucking dare mention that name....
P: Sorry... I mean, I came up with this structure, maybe we could use it for a quest in the main story.
H: Boy, our fucking quests are a straight line, this quest is too complex.
P: but it's barely the complexity of the first Quest in Nu....
H: *death glare*
P: but I spent a lot of time, this engine is not very friendly for questing.
H: Alright, just stick it somewhere where there aren't any quests.
P (whispers): So 70% of the map?
H: What was that?
P: Nothing... But, can I get a writer to punch up the quest for me? I just do the quest trees, not much of a writer myself.
H: Alright I guess... what ideas do you have for it?
P: I don't know [Think of something stupid so they don't make you write it] Maybe some robots want to fix a flying boat and fly away?
H: I love it, just add some scavengers offering you money for the robits and then, as a twist have them turn on you at the end.
P: Isn't that the exact same structure of thst stup---pendous Kind in the fridge quest?
H: Yeah, got a problem with that? You got a week to turn it in, boy.
P: No problem Mr Howard I am typing!
H: I can smell the 10/10s!