Mirror's Edge gameplay

Brother None

This ghoul has seen it all
Orderite
Energy Plant

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Evading the Pope (mostly shown at E3, I think)
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I'm still not sure about "runner's vision", it just seems like an excuse to map a linear path in red.

It could also have done with combat, to be honest, though I like how the PC never seems to keep guns...they just get in the way of running.

Otherwise, conceptually fascinating game based on the horrible idea of a 1st person platform puzzler. Worst idea ever, but it looks oh so sweet. I hope I'll be able to play it without major motion sickness playing up.
 
Doesn't look like it'd give me any more problems than some of the tracks in F-Zero GX.

But yeah, it sounds like a horrible idea (in fact I'm betting on it) since they're essentially making Marc Ecko's Getting Up again from a first person perspective... with courier service replacing grafitti.

(sigh)
 
I heard about this game on the GFW Radio podcast, and it was described as a "par cour game", which like, y'know, excited me. I imagined something a little more realistic looking, rather than something which only makes sense in a video game. The game looks so friggin linear and plotted out, and it's not just the markers. The game world just looks goofy as fuck.

I'm maybe this is just what they chose to show, but I'd really be a lot more excited about a real open world game where you can climb everwhere and run up walls and jump over shit (something I enjoy doing myself IRL, though I certainly ain't one a them crazy dudes who kicks ass at it.)

I WANT AN ASSASSIN'S CREED THAT DOESN'T RAPE YOU WITH SHITTY CONTROL, SHITTY STORY, AND SHITTY MECHANICS, THEREBY NEGATING MUCH OF THE FUN TO BE HAD IN A PARKOUR GAME
*ahem*

It looks fun, but I think a game like this could really use some real peripheral vision, which is, y'know, not really doable right now.
 
Looks fine, the second video had a somewhat laggy framerate.

I do notice the seemingly high linearity that is prevalent in that first sequence.

The entire game for some odd reason though, will now remind me of ladders,boxes and catwalks.
 
game looks nice

read somewhere that you can disable the red markers but if not all the enviroment is interactive in a parkourish way then it will be frustrating.

i like the design its not a hugely different game but it sure does break from the norm in a stylish fashion.

as someone who enjoyed deathmatchy fast shooters as well as the trickjumping scene in quake 3 i am intrested !
 
Nexus6 said:
I WANT AN ASSASSIN'S CREED THAT DOESN'T RAPE YOU WITH SHITTY CONTROL, SHITTY STORY, AND SHITTY MECHANICS, THEREBY NEGATING MUCH OF THE FUN TO BE HAD IN A PARKOUR GAME
*ahem*

AC > you
 
looks promising, yeah. i'll probably buy it, even if only to encourage devs to try new things.
 
The HD lighting and motion blur in the second movie gave me a headache :?

Other than that it looks pretty cool but pretty linear, like Portal except you jump of the walls rather than going through them.
 
My X1300 is sweating just playing the video...

Looks sweet though.
 
Looks pretty cool, but I had no idea it was in first person. Reading about it made me think it would be better suited to third, but after seeing those videos I'll probably pick it up.
 
Vault 13 said:
my 8800 Ultra can't wait to put his hands on this game :twisted:
The 9800GX2 I ordered will fart in this games face though.

Yeah.

Fuck you guys, I'm going nVidia mobo with intel penryn. I'm selling out.
 
Dove said:
Vault 13 said:
my 8800 Ultra can't wait to put his hands on this game :twisted:
The 9800GX2 I ordered will fart in this games face though.

Yeah.

Fuck you guys, I'm going nVidia mobo with intel penryn. I'm selling out.
ahhh...enjoy ya little fucker !
the case you have chosen however doesn't really nice .
i would go for one of these :

l_00040557.jpg
 
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