MOD : NPC Enhancement - Miria 1.0

cool, thank you so much
one interesting I found out in the mod is that if I give her a Leather jacket, her appearance changed :lol: , I am wondering is it supposed to be like that ?
 
Yes. This is all right, because 1.05 Patch includes jargo's B-Team mod (read earlier posts in this thread) and your whole team will now change appearance.
 
I see..... very funny that when I remove her Leather jacket, she turned to a tribe woman appearance :P
 
Hello!

Its a shame, that this mod wont work for me ;-(
After installing, the first scenario (Arroyo Temple) just freezes ....

What can be wrong?
I am using Version 1.02a



Greetings
Jona
 
Stone-D said:
ftp://fallout:fallout@stone-d.dyndns.org/fallout/NPC Enhancement - Miria 1.0.zip

If that doesn't work, type :

ftp://stone-d.dyndns.org

into your web browser.

When prompted, use "fallout", LOWER CASE, as both the user and password. Go to the Fallout directory, and grab away.

This site is a tad slow, being a crap ADSL connection in Indonesia, so be patient. If it really sucks for you, wait until around 13:00 GMT then try again... but then, my P2P apps will be hogging the bandwidth. ;'D

Some crap from the included README.TXT :


Code:
NPC Enhancement - Miria
=-=-=-=-=-=-=-=-=-=-=-=
Version 1.0 [23/09/2003]

This MOD is partially based on code provided in the B-Team MOD by Jargo of the Fallout Modding Centre (fmc.prv.pl). Muchos gracias! I've pruned and optimized it a bit - feel free to mess around and use. Etc.


Introduction
------------
I've always felt that the two 'nuisance' NPCs in Modoc, Davin and Miria, were a wasted opportunity. I've played through Fallout 2 four times now, thrice when the game initially came out and post-patch, and again very recently. I intend to do so again this evening.

This time, however, I want to go through the game roleplaying a married couple. To this end, I've beefed up Miria's character by A) giving her the ability to level up and B) giving her a huge amount of floating-text style speech possibilities. These comprise of the following :


- Location specific, a la Cassidy
  Most locations have two text possibilities, except for some where I either
  A) couldn't think of anything or
  B) it wouldn't be appropriate
  The Enclave maps only have one text possibility... you're not likely to notice
  any variations there.

- Armour specific, when she changes armour
  Two comment possibilities per armour 'graphic' style. In other words, two
  comments for all armour that 'looks' like combat armour. Etc.

- When you 'push' her
  Four possibilities here

- When you 'look' at her
  Seven possibilities here

- When she feels ill
  Two possibilities for each condition - radiated, crippled, poisoned, hurt etc.

- Using items on her - stimpacks, drugs, booze
  Lots here.


This version is, unfortunately, non-interactive. I'm considering making it so though for the future.

Now, although this is labelled as version 1.0, I don't personally consider it complete. For me, this is a test release. See what the reaction is to my changes. This does NOT mean that it is buggy - everything works like it should. The NPC levelup stages may be a tad unbalanced though... you tell me.


Usage / Installation
--------------------
Inside the archive, you will find this document and two directories : 'Interaction' and 'Levelup'. The two are independant of each other - if you want one but not the other, fine.

To install, simply copy the contents of the directory you wish to install directly into your "Fallout2/Data" game directory.

Whatever you install, make sure that the copied files are marked "READ ONLY" - right-click the files, and check the read-only checkbox. For those inclined to do so, you will find it easier using ATTRIB from the commandline. Doing this ensures that Fallout won't nuke these modifications during runtime. I think this only applies to PROTO files, but I could be mistaken... better safe than sorry.

Note that the 'Interaction' part already includes a version of the B-Team code, so if you install that AFTER this MOD, do NOT overwrite MCMIRIA.INT.


Levelling up
------------
Miria will level up roughly every two of your levels, up to a maximum of six times, like Cassidy or Sulik. Being brought up on a farm, her skills tend toward small guns, some melee and some throwing. Being a woman, she has some skill with tending wounds. She's a stunning beauty, so her charisma and speech are waaay up. She's had to dodge and fend off many horny men in her life, so her agility and perception are up too. Her father taught his kids well, and they have had a good background in living in the wild, raising their outdoorsman skill. By the time Miria reaches her sixth level, she will have roughly 110 hitpoints, 11 action points, over 100 in small guns and about 60 in energy weapons. Oh, and she can carry a truck or three.  ;)

The actual readme.txt contains even more shit for you to sift through.

N-Joy!


dude, that sounds really sweet. it's enough to make me re-install fallout 2.

but a few suggestions:

1.don't worry about her text being inappropriate. "inappropriate" text is what makes the game awesome.

2. is there a thing that will let you have sex with your wife? i mean... you need a complete and healthy relationship.

I can't wait to play it. damn, I work tomorrow... *sigh*
 
Hi!

So this mod finally -seems- to work for me!
That is - as long as I omit this "critters.lst" file ;-(((

Does anyone know if this file is really needed ?



Greetings
Jona
 
Hello!

So, now I know: This is the first mod. that WONT work for me ;-(((
The new options and specch-bubbles are there, and I can leave Miria behind, but she wont level up.....

Pity, although I never used Miria (or Davin) before....

Its not the fault of the Mod, its the Mac-Version of FO2 ....
I cannot install "critters.lst" and I assume, that this file IS needed....



Greetings
Jona
 
Is this mod still available?

I havnt been able to download it from any of the locations mentioned in the thread.

Thanks!

(And its great to see that fallout has still got an active community!)
 
Miria NPC Mod

I searched the forum but I could not find any help on this, (atleast that worked for me).

I have a fresh install of fallout 2 and tried to install the Miria 1.2 mod. Then I installed the offical update and tired to get it to work again. But still no go. (I have the US version of the game).

Does any one know how to get this to work, or what needs to be installed to make it work. I really would like to use the "Stay here." dialog option when I play.
 
Miria Mod don't work for you since you got patch000.dat file in main Fallout2 folder. Remove that file and it will work, but you will play without 1.02 patch.

so i suggest:

1)Remove patch000.dat

2)Get and install Unofficial Killap patch (has 1.02 + many more)

3) Install Miria Mod

All will work ok.
 
I've had the same problem. I installed a fresh 1.00, and then the unofficial killap patch, and then the mira patch - making sure to mark the appropriate things as read-only - and started a fresh new game. When I go to get mira, she won't 'wait here'...and I don't seem to get any new text bubbles from looking at her, for instance.

Has anyone else had this problem?
 
There are two other mods containing upgraded Miria character and can be installed painless, working perfectly. Search.
 
I've actually run several forum searches and google searches, and browsed the download list several times...before I even posted here. I havn't heard any mention of these before. What are there names?
 
Alright, I've been messing with the base mod further. I uninstalled fallout, manually deleted everything the uninstaller left behind, then reinstalled fallout 1.0, then applied the unofficial 1.5 patch, then reapplied the mira mod and.......

/HUZZAH/

I finally got the interactions to work; though alas the leveling is still an issue. I'm on the PC version (I'm noting this because the poor MAC users have seperate issues)...and I'm not sure why it didn't work before. I tried it /many/ times; as far as I can tell everything's the same except the interactions work now.


Now if only I could get her to level....
 
i am unable to level up Miria with this mod too...
it works great otherwise.
anyone knows how to rectify the leveling problem?

EDIT: Forgot to add that i am using the 1.05 patch.
 
I know this is an old thread but, i too, reinstalled fo2, the F2_Restoration_Project_1.1.exe and then the miria mod v1.2 and i cannot get miria to level up either! :(
 
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