vashts1985
First time out of the vault
try messing with the animation timescale.
after extensive tests with modifications to the assault rifle, i have found that the "ammo used per shot" translates directly to rate of fire, but in a round about way i think. the changes effect _both_ first person and VATs (i.e. you give it a lower number and your Rof slows down, but it also slows down in VATS, decreasing the amount of ammo used per fire)
ive experimented with the RoF timing and the burst mode timing and neither seem to have any effect on Rof. im wondering if there are still parts of this puzzle missing.
i will try messing with some more of these unknowns and see what happens and i will let you know
after extensive tests with modifications to the assault rifle, i have found that the "ammo used per shot" translates directly to rate of fire, but in a round about way i think. the changes effect _both_ first person and VATs (i.e. you give it a lower number and your Rof slows down, but it also slows down in VATS, decreasing the amount of ammo used per fire)
ive experimented with the RoF timing and the burst mode timing and neither seem to have any effect on Rof. im wondering if there are still parts of this puzzle missing.
i will try messing with some more of these unknowns and see what happens and i will let you know