Most inventive way to get back at Ian

How about crippling his limbs and than lapidating him with rocks or flares? Or even experimenting a bit wit a crow-bar or a club?
 
Forgotten said:
*Votes for this to be stickied :D*
*Votes too*

Hey, I'm a schizo...

*other personality votes too*

You could try putting explosives all throughout a room, then make sure Ian is inside... *maniacal laughter*
 
throw rocks at his bawls

club varius parts and limbs with a crow bar...then accidently jam the trigger stuck on an SMG while you hold it in front of his face...

have some of Gizmo's men throw him of the roof

get him hurt in combat and take him to doc morbid

feed Dogmeat with him
 
Player: Ian meet Laser Guass.
Ian: Laszzerrrr Gauusee?
Player: Think of it as a really big submachinegun.

*WHIRRRRRRRRRR*
*splat* *squish* *pummel*

Player: And keep your freaking SMG! :wink:

Regards,
Dark Legacy
 
Player: Ok Ian, just stand over there. Yeah, in that corridor. No, don't turn around. Just keep looking to me. And no, what you hear is definitely not the sound of Super Mutants, armed with rocket launchers, plasma rifles, avengers and flamethrowers coming this way to kill the first person they see. Or is it... MWUHAHAHAHAHA
 
I'd just challenge him to a fight (When you first meet him) and kick his ass a little too hard if you know what I mean.
 
In Junktown they don't like him too. When you ask them for the mayor's name they'll answer you 'Kill Ian'. :wink:
 
INT. The vault under the cathedral.

PLAYER
Ian I think it is time we part ways.

IAN
uh.. Okey

PLAYER
Right. You go distract the Master while I go and arm the Nuke

IAN
Nuke?

PLAYER
Nuke. I said Nuke? What I meant to say was... uh... Hey take this EXTREMELY painful-looking thing I got from one of the Psychos.. er.. Psychics upstairs.

IAN
uh.. Okey

INT. The Masters Chamber

Ian walks up to the Master

IAN
I am not afraid of you, you, you... What are you.

MASTER
[voice1] What am I. [v2] am [v3] I. [v1] What are you talking about. [v3] TALKING. [v2] about.

IAN
Uh... Could you repeat that?

MASTER
NO

IAN
Well I guess there is no way to settle this without bloodshed

MASTER
What? Why?

IAN (whispering)
The typist is getting sleepy-eyed

MASTER
Well that explains why I stopped talking in three voices all of a sudden.

They fight.

Suddenly an alarm rings.

MASTER
What. Someone must have armed my Nuclear-Warhead.

IAN
Oh, That thieving Vault-Dweller I knew I shouldn't have thrusted him/her. My piece of the action, My ASS.

MASTER
Thrusted, you mean Trusted dumbass.

IAN
No actually I have shoot him/her in the back quite often. I kept saying it was just accidents. But I think s/he saw thru me in the end.

MASTER
Why?

IAN
Because I am actually an evil Childkiller/Berserker reincarnation of Tomas de Torquemada.

MASTER
Really?

IAN
Okey I added the Torquemada bit.

EXT. In The foreground Player and Dogmeat watch as the Bomb detonates Killing both Ian and The Master

PLAYER
Two birds with one rock, right Dogmeat

DOGMEAT
Woff

PLAYER
Now lets go find Vic the Traitor
 
i just like to go with the classic ian kill.

Player aims at Ian's eyes.

*Player fires (insert firearm)*

Ian was critically hit in the eyes for (insert absurd amount of damage) causing blindness, unfortunately for him.

*Defying all known logic, being shot in the eyes makes a hole 10 inches in diameter in Ian's chest. He falls to the ground, his face untouched, bleeding profusely from his side*

Ian was killed.

-=-

so, did the bullet not cause ANY impact damage, ricochet through his skull, neck, upper chest without causing visible damage, and then blow a giant f***ing hole in his stomach?!

talk about fight club physics.
 
Deticui said:
so, did the bullet not cause ANY impact damage, ricochet through his skull, neck, upper chest without causing visible damage, and then blow a giant f***ing hole in his stomach?!

talk about fight club physics.
You're just a lousy marksman, even at point blanc range. :P
 
I think the most satisfying thing to do would be to hit him in the groin with a sledgehammer.


Repeatedly.
 
Kick him to the Glow (before installing the rope.exe ofkoz), return after 15 minutes. DING! You have Ian-meal ready!
 
He always found good ways to die on his own.

Can't count how many times he was hit with splash/burst damage aimed at my character.

Funniest for me was when I forgot to drop dynamite, and blew his ass up, and barely damaged myself.
 
Okay, I lied - I like Ian, especially since I wiped the Cathedral clean with him, Tycho, Katja and 2 Follower scouts high on Psycho and Buffout, provided by ME.

It took me several reloads to get it to work, but it was great! Ian rocked with his .223 Pistol.

But! for all those times he walked straight in the line of fire of one Smutants minigun, I would install an Anti-Tank Mine under his chair right before a meal. Well, the walls would have a nice new paint...
 
I personally was really upset when I accidently killed Ian. He did a lot to help me, and he never even once accidently shot me.
 
WaterGirl said:
I personally was really upset when I accidently killed Ian. He did a lot to help me, and he never even once accidently shot me.

Proof that Ian's sexist?
 
im gonna go out on a limb here & stick up for the man! Ian always helped more than he hindered exp with the.223,so i say keep the guy around, NPC's have rights too!!
 
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