Most memorable area's in games.

Freakishly enough

Gefenia in Ragnarok Online sticks in my head but good

Halflife when you're over that vat of water and you need to go into the cage that drops into the water, I am absolutely paranoid about water in games since Halflife!

Gecko in Fallout, I just liked the whole theme of the place personally.

The Suffering when you are forced to go outside for the first time, that feeling of dread is hard to emulate after what you're subjected to inside.

GMod Zombie Mod maps, just the moment was perfect, my team had literally buried me inside because they didn't bother to wait for me to get out of the air duct so I was barricaded in, the whole team got slaughtered and the zombies then spent the rest of the game trying to get into the tunnel where they abandoned me. They got me with 30 seconds left on the clock, but woah what an adrenaline rush!

Final Fantasy 3/6 when you first see the world map when the world is ruined.

ad infinitum...
 
Hmm. Digging some stuff out.

1) Necropolis - Fallout
2) Liberty City - GTAIII
3) Vice City - GTA Vice City
4) San Andreas - GTA SA
5) Epilogue - Call of Duty 4
6) Prologue - Scarface
7) The stabbing - Police Quest 3
8) Midgar - FF7
9) Helipad - Metal Gear Solid
10) St. Petersburgh (2nd time) - Hitman 2
 
Fallout 1 - The Glow, Junktown & The Hub
Vampire The Masquerade Bloodlines - Oceanside Hotel
Arcanum - Tarant
Diablo 1 - Halls of the Blind (it's the only rhyme i know)
Half-Life - Black Mesa (all of it!)
Ground Control 1 - the sweep & clear mission where you get an unannounced air assault force on your ass (wicked!)
 
fallout - glow & masters vault
hl2 - beginning(city 17)
planescape torment - morgue
mgs3 - boss battle with fury
mgs2 - tanker
arcanum - stillwater and tarant
ff7 - midgar
f2- new reno
duke nukem 3d - first level
max payne - club
hl - black mesa
ff8 -balamb garden
 
- Vampire Bloodlines: Ocean Hotel
- Unreal 1: Lava Tower
- Thief, all of them
- Thief 3: Asylum
- System Shock 2: All of them
- Bioshock, The Theatre
- Arcanum: Shrounded Hills
- Deus Ex: Hong Kong market
- Ultima Series: Trinsic
- Outcast: Okriana
- GTA SA
- Terranova: All of them
- Fallout: The Hub
 
Oh, Homeworld. I can't remember the specific mission name, but it was where you had to go through the asteroid field to miss the radiation from the Supernova. I was always far too worried about losing ships I finished this mission just once!
 
1) Diablo - Tristram
2) Diablo - The butcher's chamber . . .
3) Diablo - Hell
4) Diablo 2: LOD - Harrogath, the best city of 'em all, just awesome.
5) Fallout 2 - New Reno
6) Fallout 2 - Redding
7) Fallout 2 - Vault City
8) Fallout 2 - Navarro
9) Ice Caves in Dungeon Siege. Then again, both Dungeon Sieges were pretty cool, as far as environments are concerned.
10) Fallout- Master's Chambers
11) Icewind Dale II - ORc BRidge (sorry, forgot the name)
12) Planescape Torment - Mortuary
13) Fallout - Vault 13 Cave Entrance
 
1. Earthbound (Mother 2)- Magicant
2. Fallout-The Glow
3. Fallout2-The Ghost Farm
4. Legend of Zelda: Ocarina of Time-First fight with Ganondorf
5. Earthworm Jim-Snot a Problem
6. Bioshock-The opening
7. Half-life 2-City 17
8. LoZ: Link to the Past-the Shadow World.
9. Vectorman-Just Vectorman in general.
10. Metal Gear Solid 3-Fight with Revolver Ocelot
 
MDK - the first wide open field with two pyramids, that place is lots of fun.
MDK - the room with mirrors everywhere
Duke Nukem 3D - the strip club ( i was 15 when I played it)
Revolution X (arcade) - the club sequence because of kick ass music
Contra - could probably get through the first level with my eyes closed
Prey - the room with the vaginas
Bioshock - when you first hear Cohen and he says something like "welcome to the night of something something" and the light changes and the music starts playing. Awesome
Halo 3 - the last level
Armed and Dangerous - all the cutscenes, that game is hilarious
Assassin's Creed - the leap of faith scene
Counter Strike - de_dust :)
 
Portal - first encounter of the Ratman's den.

Psychonauts - everything, but gold goes to that part in Milla's mind.
- It's hot. It's burning... Milla, Why did you let us die?
 
Resident Evil - The entire fucking mansion. But if that's a bit too broad, I'd say the dining hall. Can't beat Barry examining a pool of blood for four hours.

"WHAT?! WHAT IS THIS??!"
"What is it?"
"BLOOD."

I just love the way Barry says the word 'blood'

Metal Gear Solid - The Hanger. The first time I had to fight Rex, back in 98', I was blown the hell away by it all. Doesn't get much epic than this.

Metal Gear Solid 2: Sons of Liberty - Lot's of places! My personal two favorite areas were the first time you meet Vamp and a strange SEAL that goes by the name Iroqious Plisken and of course, the area where the President lets you know about the Patriots. I remember getting goosebumps the first time I heard that speech. I still say MGS2 story is un rivaled.

Metal Gear Solid 3: Snake Eater - Bah, they dumbedthe story down far too much, but I gotta dmit I loved the level design in that game. The End fight immediatly comes to mind. Oh! OH OH OH! How about the Ladder?! Hardest damn part in that game!

Doom 3 - That level, Alpha Labs 1 I think, where the build up is just imense! You see these beasties roaming around, but they don't bother you. Holy crap, that environment is unbeatable in terms of intensity.

Silent Hill 2 - The Apartment Complex. I could go on all goddamn day about all the kickass areas in that game, but this area in particular scared the piss out of me. Plus you get to see Pyarmid Head rape a pair of Maniquins! PRICELESS!!

Fallout - Junktown. Wow, I got some serious Mad Max vibes when I got there. Sure the whole Post Apaclyptic feeling had been beaten in before then, but that was the first time it just imersed me. God I love that fucking game.

Doom 1 - The Tower of fucking' Babel! That level is pretty much the end all be all of boss battles. period. The first time the Cyberdemon stepped out of the shadows and fired an assload of rockets at me I jumped out of my chair. That entire boss battle was so cool.

Call of Cthulhu: Dark Corners of the Earth - The chase scene through the apartments. Ah man, I grew up with Lovecraft and I always wondered what it'd be like to get stuck in that shady old apartment (The level was almost ripped directly out of the Shadows Over Innsmouth, and here's a bit of trivia for you: The entire game is a retelling of the RPG scenerio "Escape from Innnsmouth", right down to blowing up the Deep Ones city and fighting Dagon Medal of Honor style on the ship. God I loved that level too!)

F.E.A.R. - The deserted warehouse. I know the level design got a bit reptitive, but it's honestly not that bad once you get out of the office building. And the boos fight at the end of the warehouse scared the holy fucking piss out of me. Don't deny it. You jumped too.

Far Cry - The level after you get pushed out of the helicopter with no weapons surrounded by Cyberdemon rip-offs. Talk about intense, I remember the only thing I had weresome rocks, and I sat in a little tide pool and tossed rocks at the uglies while they sat on shore and watched. Good times.

Everquest - The entire fucking game. I know MMO's are looked down around here, but I just fell in love with this one. If I had to name a particular area it'd have to be the Field of Bone.

Crysis - The first time you come out of bushes and see the island just after dawn at the begining. Wow, I almost shit myself just looking at it all. I'm so glad I shelled out 2 grand on a comp. It was well worth it!


Giants: Citizen Kabuto - The pit fight with Kabuto at the end. It doesn't get much more hardcore than that.

Clive Barkers Undying: The other world. I can't remember the exact name of it, but I remember being in shock at how well the level design was done.

American McGee's Alice - Speaking of good level design, this game was filled with it. In particular I'd have to say the school was my favorite. I remember just sitting there in awe when every single tile on the floor lifted off the groound and loved away while a spinning vortex sucked pieces of the room in. I'd have to say this is the game that made me want to become a level designer.

Baldurs Gate - Baldurs Gate. Do I really need to go on about this area? It's a classic.

That's all I can think of right now, but I'm sure thers more.
 
Neptune said:
F.E.A.R. - The deserted warehouse. I know the level design got a bit reptitive, but it's honestly not that bad once you get out of the office building. And the boos fight at the end of the warehouse scared the holy fucking piss out of me. Don't deny it. You jumped too.
F.E.A.R didn't scare me :o
 
Neptune said:
Everquest - The entire fucking game. I know MMO's are looked down around here, but I just fell in love with this one. If I had to name a particular area it'd have to be the Field of Bone.

I agree, lots of memorable places in Everquest. I thought the whole world design was amazing, and the dungeons were really great. Too bad I hated the grinding. Lake of Ill Omen was pretty memorable for me.
 
Fallout

Exit of the Vault 13's cave: "You see a natural light. For the first time in your life, you are looking at the outside world". Now THAT was imersion, Bethesda.

Raider's camp, Junktown & Necropolis: these are the places that feel more Mad Max in Fallout; strongest PA experience.

Lost Hills Bunker: Entering the BoS bunker for the first time is a unique experience; after dwelling so much in the harsh wasteland, discovering that there's still more of the pre-war civilization than just the vault was the coolest of cool. The sound here is fantastic too, that siren...

The Glow: no need for too much comments, right? It's gold - would be platinum if it were more dangerous, had more robots, etc.

Fallout 2

Vault 13: man, when I finally saw that big door, I just felt like I was back home after a loooong time away. Actually, it's a unique feeling I can't explain, thought I believe most people here felt it, too.

San Francisco: "Wtf! The chinese really invaded?! Omg!" That's how I felt when I got here; I expected everything except chinese! Love the lpace, by the way.

Sierra Army Depot: same as The Glow, a pity it has no radiation and aliens (UFO aliens, like the ones hinted by the bodies in detention level).

Final Fantasy 7

Cosmo Canyon: the place is magic somehow, the music is great. More specifically, the Planetarium where Buggenhagen shows the true nature of the planet and the Lifestream, it's a priceless scene - I'd seel my right kidney (it's not working 100% anyway :mrgreen: ) for a next-gen remake of FF7 specifically for this area. But the whole game is worth this bugged kidney, hahaha.

Half-Life 2

Ravenholm: the place is made of win, I didn't fell such tension even in Resident Evil/Alone in the Dark/Silent Hill.

Diablo 2

Baal's Tomb: when I first saw Tyrael I held my breath for a second, it was amazing to see those glowing wings. Also, I was playing with a paladin, so the encounter was even more rewarding for the faithfull warrior of the light.

The last chat with Deckard Cain in the Pandemonium Fortress: I was being hard-kicked in the ass by Diablo, and when I was almost giving up, he spoke to me: "Diablo's greatest weapon is terror! Resist his might and put an end to him for good!" That moment I got as inspired as when I saw Tyrael in Baal's tomb, and charged Diablo with blind zeal, fearing no more. It's true he kept kicking my ass, but I managed to kill him as well. :mrgreen: Overall, the Pandemonium Fortress is a cool area, "the border between Heaven and Hell", as Deckard says.
 
Neamos said:
Psychonauts - everything, but gold goes to that part in Milla's mind.
- It's hot. It's burning... Milla, Why did you let us die?
I think you can count most of the brain levels in but if I had to pick just one, I'd definitely say the Milkman Case. No, Black Velvetopia. No..AARGH

As for my share: Unreal - Nyleve's Falls. It's the second level, where you get out of the crashed ship and get to see the unknown world. Combined with the music it felt special, and still does every time.
 
Fallout Demo: The entrance to Scrapheap no doubt. The sound of the wind blowing as the screen fade into view when you start.

Fallout: The cave entrance, Raider Camp, The Hub, The Glow, Brotherhood of Steel bunker and when I found the plasma pistol in the sewers under Necropolis on the first play through. In fact the whole game is the most memorable gaming experience I've had.

Fallout 2: The Den when I first played the game. I had such a terribly slow computer at the time, I remember in particular loading times between the eastern and western part took fucking ages. About 4-6 minutes. Whenever the loading occurred I went outside shooting small birds with a scoped BB Gun. Under the influence of... Fallout!

Fallout Tictacs: Preoria

Fallout: Piece of shit: Memorable my ass. Most forgettable 10 minutes of my life.

Grand Theft Auto: Liberty City. Mostly the first area since I played the demo to bits before the release. Ah, those where the times. Still remember when I bought the game when it came out, and had all the time in the world to explore the city. No bleeding time limit)

Alone in the Dark : By the railroad tracks when you only have a revolver. (Can't seem to recollect properly. Memorable, eh?)

Deus Ex: Liberty Island (As with the first GTA I played the demo a million times before buying it.)

Warcraft II: The 3 levels on the demo (I realize now what significant effect those demos had on me. Probably because I played them with a hell of a lot of anticipation for the full game.)
And of course a lot of the grand summer maps.

Command & Conquer: When i realized that the version I bought on my visit to Germany was, in fact, in german (Shocker, ey? And a disappointment) And that the soldiers where 'replaced' by robots. And sounded like tin boxes getting crushed when smothered by tanks. All with black oil pouring onto the ground.

Tiberian Sun: First map. Man, I looked forward to that game.

Red Alert: Actually one of the maps I made myself. A very big map with a hell of a lot of money.

Crystal Caves and Commander Keen 1 through 54: Uh, well... that was a very long time ago.

Duke Nukem 3d: First map. 'What are you waiting for? Christmas?' And the strippers. Pixelated boobs for the people!

Doom: Tricks and Traps I think the map is called.

Doom 2: Player character's home city. Destroyed. And when a friend of mine ran completely dry of all ammo, and chainsawed 4 skeletons to dust

Hitman: Codename 47: Traditions of the Trade. Love that hotel.

Die by the Sword: When I first chopped of one of those little bastards legs and bludgeoned him and his little bastard friends to death with it. Priceless!

Tetris: When you get one of those difficult blocks and don't know where to put it and you.... No, that never happened!


Sorry about the bloody long post. This is a very good thread. It triggered a lot of fond memories. Kudos!
 
Back
Top