Homer2137
Still Mildly Glowing
Disney wishes they had Star Wars fans be as shill as Fallout fans.
Yet in the Legion controlled area people can live a relatively safe life. Caravans are not pestered by raiders, and crime is severely punished. Freedom vs security, some people in NV mention that life in the Legion areas isn't too bad if you keep your head down. All a matter of perspective, within the gameworld the strict authoritarian regime of Caesar has its benefits in the eyes of some people.Yes, Caesar's Legion is uneducated, superstitious, and entirely martial with no real nuance. Arcade Gannon even comments on the fact that everything wrong with it can be summarized with, "Where are the aqueducts?"
Yet in the Legion controlled area people can live a relatively safe life. Caravans are not pestered by raiders, and crime is severely punished. Freedom vs security, some people in NV mention that life in the Legion areas isn't too bad if you keep your head down. All a matter of perspective, within the gameworld the strict authoritarian regime of Caesar has its benefits in the eyes of some people.
It's an unambiguously evil faction from the real world perspective, but within the game world, Caesar can absolutely be seen as having a point.
I, as real human, don't agree with it, but I can easily justify a character that would think so.
Women aren't safe anywhere else. The Legion isn't supposed to be the permanent solution, it's the first conquering step to unify and pacify the wasteland before actual civilisation is reestablished. Caesar wants the people to be hard to survive, but ultimately he doesn't see the Legion as the final goal. There's no point to a brutal conquering army when there is nothing left to conquer.The freedom versus security argument kind of falls apart if your security is dependent entirely on the good will of the men around you. Women don't have any freedom and are the property of the men--which means they aren't terribly secure. Plus, there's the fact the slaves aren't very secure either. Plus the Legion shares the usual disgust for ghouls and mutants.
Which is to say, if you are a human male Legionaire or merchant, life is very good.
Which is fine, that's worked for plenty of cultures throughout history. We shouldn't just overly pretend life is good if you obey, though.
As Isaac Asimov said, "I don't like fantasy because in the Middle Ages, I'd have been screwed."
Women aren't safe anywhere else. The Legion isn't supposed to be the permanent solution, it's the first conquering step to unify and pacify the wasteland before actual civilisation is reestablished. Caesar wants the people to be hard to survive, but ultimately he doesn't see the Legion as the final goal. There's no point to a brutal conquering army when there is nothing left to conquer.
i will always hate this idea forever. replacing handcrafted content with randomly generated nonsense is gay and cringeYou could start anywhere you wished; random encounters while traveling, Tedious Travel/Fallout/Kingdom Come: Deliverance-style, would stop you and generate a small area to fight in; some areas could be handcrafted with locations guaranteed to appear; etc. Add some Hearts of Iron IV/Samurai Warriors: Empires army progression on top, and I can see not only Daggerfall again, but some Mount and Blade/ACKS (Adventurer - Conqueror - King System) added to both series.
Caesar also says that he intends to conquer California, which is the final step in his dialectical process. Caesar thinks that the Legion and NCR will mix and integrate cultures to form a synthesis that is more suited to meeting the harsh realities of the world as it is while also realizing some modicum of modernity.I mean, Caesar wants to make a bunch of cannibals to be the new nobility of his capital in an electricity-less New Vegas.
Just saying.
The freedom versus security argument kind of falls apart if your security is dependent entirely on the good will of the men around you. Women don't have any freedom and are the property of the men--which means they aren't terribly secure. Plus, there's the fact the slaves aren't very secure either. Plus the Legion shares the usual disgust for ghouls and mutants.
I do appreciate that you are willing to stick around NMA and engage in these conversations without being ran off easily. But you are missing the core of what people are talking about with the Legion in the replies to you. They are evil, yes, multiple have said that.I mean, Caesar wants to make a bunch of cannibals to be the new nobility of his capital in an electricity-less New Vegas.
Just saying.
The Legion isn't supposed to be the permanent solution
This isn't how even Caesar would have his nation be once he's done with conquering. He must set up a more concrete nation and focus more on the progress of his people than on the accumulation of those people. Which would likely lead to less deplorable treatment of people overall. I hate the Legion too, but I get why some characters in this world see a secure territory to live in and think to themselves, "It's better than a bullet to the head." If the NCR provides an inconsistent security of life but with humanitarian rights and the Legion provides a consistent security of life but of that without all the humanitarian rights, some people will find that more appealing.Caesar wants the people to be hard to survive, but ultimately he doesn't see the Legion as the final goal. There's no point to a brutal conquering army when there is nothing left to conquer.
Caesar's plans only stop making sense because of the limitations in his thinking. Caesar isn't even aware of how thoroughly he's alienated himself as a cynical actor ruling over a society of illiterate fanatics. The ironic thing about him is that he's a thoroughly modern character, produced by the civilizing mission of the Followers of the Apocalypse. Caesar turned on the Followers to save his own skin, and opportunistically spun that into his own civilization building project based on his critiques of the NCR.Indeed. Caesar is a pretty well thought out villain that in the context of the game world kinda makes sense. Its realistic that people would follow him and also that some people under his rule are pretty content.
He's not a villain that is just evil. His plans are pretty damn evil, but it takes quite some close looks until they stop making sense.
It's not like the Enclave particularly in Fallout 3, which made zero sense front to back.
Caesar's plans only stop making sense because of the limitations in his thinking. Caesar isn't even aware of how thoroughly he's alienated himself as a cynical actor ruling over a society of illiterate fanatics. The ironic thing about him is that he's a thoroughly modern character, produced by the civilizing mission of the Followers of the Apocalypse. Caesar turned on the Followers to save his own skin, and opportunistically spun that into his own civilization building project based on his critiques of the NCR.
Point being, it's all well supported by the writing and doesn't fall apart because it was an afterthought that the creatives didn't really care to think about.
The tradition of all dead generations weighs like a nightmare on the brains of the living. And just as they seem to be occupied with revolutionizing themselves and things, creating something that did not exist before, precisely in such epochs of revolutionary crisis they anxiously conjure up the spirits of the past to their service, borrowing from them names, battle slogans, and costumes in order to present this new scene in world history in time-honored disguise and borrowed language.
The big and obvious snag in Caesar's plan is that all the Legion knows are the forms he's given them. Nobody gets Caesar's actual objective because they wouldn't understand it.
i will always hate this idea forever. replacing handcrafted content with randomly generated nonsense is gay and cringe
I think at most the surrounding landscape could be generated with handmade important locations, but I think its better to just go thr classic fallout way and do everything in individual maps with high detail. No need for compression of the world to walkable distances.Giving up the reactivity such a system would provide, and which video games are designed for, would leave us with nothing better than what we got in F4 or 76.
Try playing Mount and Blade sometime, see how the kingdom and conquest system in that works. Then imagine that for Tamriel or Fallout and tell me that wouldn't be fun to try.
Speaking of walkable distances, it's very funny that Kyle McLachlan walked all the way from Griffith observatory to New Vegas in a power armor suit that smelled like a dead guy.
I think at most the surrounding landscape could be generated with handmade important locations, but I think its better to just go thr classic fallout way and do everything in individual maps with high detail. No need for compression of the world to walkable distances.