NCR Ending and final battle - worst of the game?

plaidchuck

It Wandered In From the Wastes
As the subject says, does anyone agree?

It seems it's pretty much "Do this one optional thing if you feel like it; if not, run up a ramp and talk to the bad guy"

Was kind of expecting a little more considering it dealt with a faction going back to the original game (and the build up throughout NV itself).

Would have been cool if maybe they could have thrown a twist in, say if you ignored Benny have him show up with the Securitron army.
 
I'd say the final battle was a pretty bad part of the game. Combat in New Vegas is quite awful, and you're to deal with a horde of mindless AI.

What pissed me off even more was the 100 Speech option; fighting Lanius was a task much harder than maxing out that skill for the end-game.
 
Agreed, and even then with some chems, high luck/crit chance and say the Gobi + 308 hand loader ammo you can take him out in 2-3 shots anyways.

As for the 100 skill check option, in retrospect they shouldn't have had magazines in the game for speech/science/lockpick. That way it would force you to make tough choices on your build rather than simply having your cake and eat it too by only getting those skills to around 80 and having 60 free skill points to play with not even including the books.
 
plaidchuck said:
As for the 100 skill check option, in retrospect they shouldn't have had magazines in the game for speech/science/lockpick. That way it would force you to make tough choices on your build rather than simply having your cake and eat it too by only getting those skills to around 80 and having 60 free skill points to play with not even including the books.

You shouldn't forget that there's only a 100 skill points on 13 skills each; and you get about 15 skill points per level up anyways. That's not counting plenty of experience for discovering locations and completing even the most trivial quests, or you starting with a skill level of 20.

It's what Bethesda went, after all...
 
Well with a game that has so much content between the beginning and the end I guess it's all about the journey and not the destination.
 
I think the Final Battle could've been much better done, and interacted with the player much better.

A real problem are the limitations of the Gamebryo engine. A real horrible engine, it can't handle a battle between hordes of soldiers very well.

Go read Harlan's description of the 1st Battle of Hoover Dam, and compare it to the second.
 
After playing through Lonesome Road, the climax to the game can only go down from there.

Now that's a finale.
 
Gestas said:
After playing through Lonesome Road, the climax to the game can only go down from there.

Now that's a finale.
This... This, MANY times over.

Even before ANY of the DLC had trailers- let alone were released -I thought that the conflict between the Courier and the mysterious Original Courier Six was far more intriguing than any of the political struggles of the Mojave. I enjoyed the game, and I thought it had a good ending, but then I came back to it after the major DLCs were released, and I played Lonesome Road. Even if it was so intimate and secretive that it didn't really make for a "major event", the scope of that was so much greater than petty fight for the Dam. His charisma, cunning, and determination to fulfill such a depraved and dark ambition also cemented Ulysses as my send-favorite-Fallout-villain-of-all-time. The ending that came with the resolution of his and the Courier's conflict was just way more astounding than "Who controls the Dam".

But it also hurt the DLC to have such a stellar ending JUST be relegated to a DLC... Moving on from there not only made the actual ending seem much less impressive, but it also cheapened the resolution between the two couriers, somewhat.

But if Lonesome Road never happened, I'd say New Vegas had a stellar ending. It may have felt a liiiiiitle unimpressive (mostly thanks to the engine making an epic battle feel like a series of inconsequential squad skirmishes) but given the entire scope of the game, it was a satisfying conclusion to everything the player was working towards. Even with Lonesome Road, I still liked the ending as a whole. Good series of choices, great content leading up to the finale, and the finale itself was always enjoyable to replay. Few things CAN match up to saving the world from the Master or the Enclave or the Calculator, but the war over New Vegas wasn't too shabby by comparison.
 
I felt that the Courier spat was to confounding. I really wish we had actually taken a part in the affair earlier, before the mojave or something, just so that I could have taken more of an emotional role, and not just have been told about what it exactly was that I was supposedly responsible for.

Sure, Ulysses was an interesting character. (A bit hollow, in my opinion) But that just makes me annoyed that he wasn't a follower, instead of shoved into a DLC for the sake of release dates.

The Vanilla ending, in my opinion, would have been better if we could have seen the entire scope of the battle. Really, the battle that we were exposed to seemed to make up of my character against the Legion, without too much NCR or robot intervention. Compared to what we heard about the first battle, and the devastation to Boulder city, the second battle sinks in worth, in my opinion.
 
Joelzania said:
I felt that the Courier spat was to confounding. I really wish we had actually taken a part in the affair earlier, before the mojave or something, just so that I could have taken more of an emotional role, and not just have been told about what it exactly was that I was supposedly responsible for.

Sure, Ulysses was an interesting character. (A bit hollow, in my opinion) But that just makes me annoyed that he wasn't a follower, instead of shoved into a DLC for the sake of release dates.

The Vanilla ending, in my opinion, would have been better if we could have seen the entire scope of the battle. Really, the battle that we were exposed to seemed to make up of my character against the Legion, without too much NCR or robot intervention. Compared to what we heard about the first battle, and the devastation to Boulder city, the second battle sinks in worth, in my opinion.

I recently found a mod that adds Ulysses as a companion after you complete the DLC.

http://newvegas.nexusmods.com/mods/48600
 
Oh that mod adds full functionality, thought it was the standard blank slate follower that looks like an npc mod. Gonna have to try it in my current playthrough. :D

Main game ending is probably one of the reasons I've never completed the game, usually stop before it as the Dam is frankly kinda boring and the massive fight over a vital building is about 20 dudes with bad a.i so not exactly an impressive ending.
 
No problem. It's pretty solid, unlike the other Ulysses mods.
 
Alphadrop said:
...the Dam is frankly kinda boring and the massive fight over a vital building is about 20 dudes with bad a.i so not exactly an impressive ending.
I realize I'm in a minority here, but I'll throw my 2 cents out there anyway. Can you IMAGINE what this battle could've played out like, if it were done in FOT? You and a tiny group thrown into the midst of a GIANT map, with level after level after level of platforms to fight through and evade sniping from, with chaos and gunfire erupting at every conceivable corner, and you've got to help one side gradually (and painstakingly) gain ground and push through the other. In Turn Based Mode it would take HOURS AND HOURS to complete, and in Real Time you might be able to beat it in half of that, while suffering major, unequivocal losses on every side- yours included.

No matter what, I figure it would feel like the truly epic, unstoppable force of chaos and destruction that it should have been. Either a tedious and massive game of chess, or a ruthless and bloody action-packed massacre battle.
 
plaidchuck said:
Well with a game that has so much content between the beginning and the end I guess it's all about the journey and not the destination.

''It's said that war-war never changes. Men do, through the roads they walk'.'' - Ulysses
 
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