New animations 2

Master92 said:
Guys, need your help.
We have some sprites, there are some problems with the animation, mostly frames offset.
Let me introduce ... Tarantula spider!

If you are succeed, our community will be very grateful.

Even in Fallout of Nevada have a problem with the PC suit - jumpsuit with a skull is not all animation frames. Any help would be greatly appreciated, the project is almost complete. :oops:

Spiders in fallout universe?

"Bitch please..." scorpions are fine... Please not make Fall(Sky)rim(out)....
 
Hm? It's not simply giant spiders, it's f-kin' GIANT rad-spiders for Vaults and Zones 51(:)) in Fallout of Nevada.

Part of design, part of world, part of nature, etc

They just need to finish.
Then they can use anyone in their mods and conversions.
 
tester123 said:
Spiders in fallout universe?

"Bitch please..." scorpions are fine... Please not make Fall(Sky)rim(out)....

Cave spiders could be OK, spiders running around the desert might be less believable. The game never had giant cockroaches, Tactics fixes that, but the obvious giant insect critter should have been roaches, not mantises.

This spider doesn't walk properly (MATRTLAB), it's too fast and glides over the surface. The rear legs are too stiff. There should be a slow walk animation, and a separate run animation. Nice work regardless.

7moQ8.gif
 
Nice and people who have anarchofoby will not play fallout anymore... But most of you cant understand it because you dont have this problem like them.
I know few persons who dont play rpg games because there's spiders and they play only one rpg - fallout.
 
tester123 said:
Nice and people who have anarchofoby will not play fallout anymore... But most of you cant understand it because you dont have this problem like them.
I know few persons who dont play rpg games because there's spiders and they play only one rpg - fallout.
Anarchofoby? Is that fear of anarchists? Or wait, what's a foby? And do you realize that, even if a spider critter gets made, nobody will force these people to install a mod that puts spiders into the only RPG they can play?
 
Yes because they heard that there's spiders, lol. Thats not matter how they look because people affraid them its foby and only one thing to help them is psychologist.
Fallout doesnt have hundred types of spider critters and thats game is legend of rpg - its in my opinion other universe than fantasy - no giant magic monsters (except orginal which is ok but they can be removed), fallout would be better without it.
Why I say it? Because we should understand these people - my friend never tried game like skyrim (you know why) and with anarchofoby mob she can play but not like she wants. There's not spiders but when she saw web and monsters around it she imagine that before mod there' big ass fucking insect.
I know you dont want to change game for fe we people but please understand they. Its foby and its not easy to beat it without special help.
 
tester123 said:
Yes because they heard that there's spiders, lol. Thats not matter how they look because people affraid them its foby and only one thing to help them is psychologist.
Fallout doesnt have hundred types of spider critters and thats game is legend of rpg - its in my opinion other universe than fantasy - no giant magic monsters (except orginal which is ok but they can be removed), fallout would be better without it.
Why I say it? Because we should understand these people - my friend never tried game like skyrim (you know why) and with anarchofoby mob she can play but not like she wants. There's not spiders but when she saw web and monsters around it she imagine that before mod there' big ass fucking insect.
I know you dont want to change game for fe we people but please understand they. Its foby and its not easy to beat it without special help.

1. What is your native language?
2. No one is making your Arachnophobic friend(s) install a spider mod for Fallout. Installing a mod to add spiders is much different from installing one to remove them.
 
It's hilarious that you guys are even considering an user who wrote all those weird things about
"Anarchofoby" :D He's probably the one who is enjoing because of your concerns toward its comment.
 
How do I add this animations to my FO2 game?


What I want to do the most is give the brown CA animations to the NCR rangers and guards and put the black CA animations for the combat armor MKII.


I'm using restoration project mod btw, how do I add more animations to it?
 
Ddrenai said:
It's hilarious that you guys are even considering an user who wrote all those weird things about
"Anarchofoby" :D He's probably the one who is enjoing because of your concerns toward its comment.

Watch your language :>

Nah, and you got a rick rolled.

Whats is wrong with removing spiders? You have problem with that because its useless. Go and make something more usefull. :]
 
I translated his rant above into coherent English, just in case you're interested:

Yes, because they heard that there are spiders, lol. It doesn't matter how they look, because people are afraid of them. It's a phobia and the only thing to help them is a psychologist.

Fallout doesn't have a hundred types of spider critters, and that game is a legend of RPGs - in my opinion it's another universe than fantasy - no giant magic monsters (except the original, which is ok, but they can be removed), Fallout would be better without them.

Why do I say this? Because we should understand these people - my friend never tried a game like Skyrim (you know why), and with an arachnophobia mod, she can play, but not how she wants. There aren't spiders, but when she saw webs and monsters around them, she imagined that before the mod there were big ass fucking spiders.

I know you don't want to change the game for a few people, but please understand them. It's a phobia and it's not easy to beat it without special help.

To my good man tester123:

Apparently you have trouble understanding. This is a proposed mod with the intent of adding spiders. It will not require "anarchofobes" to install it and play with it. We are not discussing what will be added in the next Fallout game.
 
I hate to be that guy but can you guys please forget about the arachnofobic troll for a few minutes and answer my question? Or at least link me to a tutorial that teaches me how to add these animations into my game...
 
Ok guys, let's go:
I and my friends really do not like murders in Fallout. Fallout is my favorite game and I do not want there to have been murders and blood.
You are not understand us, because you are killing every day in Fallout.
Usual for you to see blood in games, but I'm with friends are suffering from it.
Sorry my English, I have a clouding of mind from the blood.
 
Master92 said:
Ok guys, let's go:
I and my friends really do not like murders in Fallout. Fallout is my favorite game and I do not want there to have been murders and blood.
You are not understand us, because you are killing every day in Fallout.
Usual for you to see blood in games, but I'm with friends are suffering from it.
Sorry my English, I have a clouding of mind from the blood.

I hope I don't sound too insensitive...
If you want a completely peaceful game, Fallout is probably the wrong place.
 
Master92 said:
Ok guys, let's go:
I and my friends really do not like murders in Fallout. Fallout is my favorite game and I do not want there to have been murders and blood.
You are not understand us, because you are killing every day in Fallout.
Usual for you to see blood in games, but I'm with friends are suffering from it.
Sorry my English, I have a clouding of mind from the blood.

I hope that you won't take this comment badly, but if you and your friends are truly "suffering because of the violence in Fallout" i can send you a giant box of handkerchiefs for your tears...honestly it looks to me that you're asking to change the game itself, which is based upon survival in a wasteland world which is wild and dangerous. Maybe you should just change game, as a previous user suggested.
No offence of course.
 
Sorry for the double post, but for some reason i can't edito the previous one.

Master92->Technically you don't have to kill if you don't wish, the best thing of Fallout 1/2 is that you can build a character totally unable to fight and still you can finish the game (using diplomacy,science,sneak,etc.) with sort of peaceful solutions.

Again, wasteland isn't a peaceful world and you can't ask total peace. Of course maybe i didn't understand what you mean, so i would like you to explain me what you truly wish: animations of new kind of citizens, new kind of buildings,,,it's your choice.
 
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