New Black Isle Game, Torn

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RE: In other words:

>First post here but I must
>say not only do I
>find some posters here ridiculas
>but also completly clueless.

Look in the mirror, first.

>1) Whats your problem with Interplay?
>It seems being a publisher
>is the biggest problem. Compared
>to MANY other publishers (*cough*
>Electronic Arts *cough*) Interplay are
>very good. They provide reasonable
>release dates, good product promotion
>and after sales help (and
>if you think they dont
>you really need to get
>around more- EA likes to
>shut down message boards if
>you complain about bugs too
>much). They are definatly one
>of the better publishers. Finally
>if you dont like publishers,
>tough, they are part of
>the video game industry and
>are not going anywhere soon.
>The money for marketing, production
>and distribution has to come
>from somewhere.

Actually, it looks like Interplay is going down the can. Too many games of substandard quality, numerous fatal bugs, etc. Interplay might not shut down the game boards if there's complaints, but they will offer very little service or insist the problem lies with your computer. Funny that, when numerous people have that problem and it's not related to any one hardware spec. That is the result of crappy programming or a crappy QA department, followed along with a now-usual 15 months release date. Great games take about two to three years to make. Crappy games with numerous bugs take 15 months. I've been in the industry to know this quite well.

I'm not going to verbally suck some game producer off just because they are a shadow of their former self, relying on trashy gimmicks, trends, and name-dropping to support their laziness. They seem to forget the reason they got where they were was through making innovative, creative, and strong games.


>2) Whats your problem with BoS,
>Torn or any other game
>that does not meet your
>standards? BoS is a good
>game. Full stop. If taken
>objectively and not being a
>biased, subjective git you would
>actually, you know, see that.
>It had bugs but what
>do you expect in a
>1.6 gig application? Anyone who
>has actually done some programming
>can see this was pretty
>decent. As for Torn, ill
>reserve opinion till the game
>is out. I just love
>it when people pre-judge a
>game. Those prediction are just
>SOOO accurate (*cough* Black and
>White *cough*). For the record
>I think Torn looks good
>but hey of just a
>vacuous fanboy who does not
>jump on the bandwagon of
>designer bashing, talk about being
>a freak.

Hey, nutcase. Some people are tired of the carrot Fuckwit Feargus has been dangling in front of people's noses ever since Fallout 2 was released, then we watch as Fallout is raped in numerous other ways. I've now seen it once with Fallout Tactics, now it's going to be with TORN.

Oh, yes. Fallout Tactics is a substandard game. 1.6 gigs means two things in programming, jack and shit. Particularly when most of that is graphics (Ever think of why large text games were so small, but so large? Graphics eat up a lot of space, plus a lot of coding for graphics and interfacing is the same bit of code with a bit of tweaking for each spot). The bugs do mean that the QA dept should be better employed flipping burgers. The "tactics" in Fallout Tactics resembles little more than a macabre "Whack-a-mole", standing up and down through cover whilst being fenced in by 6" sandbags and numerous other silly blockades. Oh, and being protected by a rocket blast by a chain-link fence. The level designs are ludicrous, unrealistic, and I've seen better made in games 3 years ago.

It's apparent you wouldn't know a tactical game if it bit you on the ass. Jagged Alliance 2 has FAR more tactics involved in it than Fallout Tactics does. So does X-Com:A, most notably with buildings and hit resolution (not to mention having about 4x the number of weapon types of Tactics). Numerous ways of tackling a mission, and most often you have to use one skill or another to get by obstacles rather than those skills being one or two-shot novelty items. While in Fallout Tactics, using explosives to get rid of a locked door is an imossibility. Ludicrous.

The only things that Fallout Tactics has going for it is a couple of gimmicks and trends. Multiplayer, vehicles, and real-time. Real-time was done already in X-Com Apocalyspe (and that game did vehicular combat a bit too, which was quite fun in manual mode), multiplayer would be great if done right. In which, there's been so many ways to ring this game, it's not even funny.

In FOT, you are led through long, expansive missions with one or three ways of deciding how to go through them. At times, it feels like a rat maze. While in JA2, you can decide where to attack, with numerous teams, and be able to use the terrain much more effectively than resembling a bloody jack-in-the-box.

>3) Whats your problem with Feargus?
>Its just so nice to
>see people abusing designers. Its
>some common its become boring.
>If someone cant talk about
>someone without wild accusations and
>abuse then im not talking
>to them, it just smacks
>of 10 year olds. I
>bet half of you would
>piss your pants if you
>went to say this face
>to face but hey it
>wouldnt be the Internet with
>anonomous dick waving.

Because he's been an idiot for some time, his own people mock him even not-so-behind-his-back? Get a clue, kid. Just because he's a designer, doesn't mean I have to bow down and scrape or put on a set of kneepads. If he's a clueless twat, then he gets what he deserves. Are you going to bitch at me because I say that Romero is a washed-up has-been, particularly with Daikatana, and particularly when his other team has humbled him to the point that he's lying low from media? Since you've now labeled yourself a newbie in the Fallout fandom, I really don't suppose that you've seen all the times Feargus keeps dangling a carrot to keep Fallout fans chasing after the hopes of a third game, while they might jump on any other spin-offs to see if they'll tide their desires of a game in a universe that they've liked so much. We have come to resent that quite a bit. It's not been with just the Fallout community, some in other areas don't care for Feargus either. Particularly how he likes his name to show up in every game or something, it's become like "Oh, Feargus got his ego petted. A big Ben Stein wow there." It's become cliched, to put it mildly. If you buy TORN, Feargus will be in it.

>4) No im not a fanboy.
>I respect one thing and
>one thing only: games. Dont
>care who makes them or
>who the designer is, I
>take them objectivly and individually
>on their merits. So far
>they have been up to
>scratch from BI. RPGs are
>more common now days but
>still hardly mainstream and Fallout
>and BG are one of
>the few highlights.
>
>God im so tried of this
>gutless game/designer bashing on just
>about EVERY board im on.
>Its either from clueless newbies
>or 'hardcore game veterans' who
>boost each others egos up
>for some of the nastiest
>and baseless abuse you could
>imagine. If you think Interplay
>suck so much then piss
>off and stop wasting everone
>ones time. But that wont
>happen will it? Its too
>much fun being the 'badass'
>rebel whos bucking the system
>and fighting 'the man'.

Get a grip. Really. Baseless? They keep making promises and dangling carrots, then keep ignoring their own slogan, sacrificing the quality of their games to make a quick profit - leaving the consumer to deal with the rampant bugs. Also, make shit games, get treated nicely? Is that how it's supposed to be? Wow, are you incredibly naive. And most likely a Win98 gamer newbie. And a newbie to this board, as it's almost painfully obvious that you have been here for a short time on this board and in gaming in general.

I remember when the game companies had to have real games to even be able to make a second. They had to have a real game at the roots, because 3D graphics didn't exist, eye-candy didn't exist, the game was all that mattered. Cut down to 90% of the games on the market, most of them are cheap gimmicks with little soul in them. Why do you think the classics are venerated, it's because time and effort went into them. Any experienced gamer can tell right from the start if effort went into a game, or if it was rushed like hell. Quite a few of the poor games are buggy Interplay Shovelware, and last I knew, I could speak my mind about it. Starfleet Command 2, BC3k, Fallout 2 had some great bugs, NUMEROUS others have had severe and fatal bugs like Fallout Tactics. Interplay's quality is poor, because they think a game can be cranked out in little time at all and get them a quick cash fix. They have been doing this ever since they have been hurting due to piss-poor management, and it's only digging them in deeper into the hole. BIS is the only thing that has been keeping their heads above water, and barely at times at that. Interplay has cancelled games that were near-complete and took a couple of years to make (and a lot of money), in order to ship out a quick-fix game to get them a bit more pocket-change. For a long time, I have stated that BIS should become an independent production team, much like Troika has become, due to being the nearly sole workhorses of Interplay.

That's why I'm going to go with those that have quite rightly left Interplay and their talents were like those that Interplay might not see again, save for Team Torment. Though it's probably a shame that if anyone is going to be making Fallout 3, it probably won't be them. They are the only ones I trust out of Interplay to do a competent job. Or they might work on Fallout 3, once TORN is shoved out of the doors after it's 15-month development period.

Good, strong games are worthy of praise. Those that have few bugs, are loyal to the universe, concepts, and don't bastardize those set forth previously. Is this so hard to understand?

Apparently, it is. Quit sucking off Interplay and spend some time in the gaming scene and understand that good gets good, bad deserves bad. Interplay has been on the slacking end for a majority of the past few years with a few exceptional occurances - namely Fallout and anything BIS has done. Perhaps I should use my other nickname that's been around for years and more people recognize, one that...has some history about game design and such. Funny, how some game designers do value my criticism, because I don't wear the padded gloves or kneepads when I talk to them. I'm blunt, I'm honest, and I'm harshly critical. I don't say "j00 sux0rs!" like some of the social dribble you will find, I say WHY and in definitive and harshly constructive ways. It's why I have a few honorable and otherwise mentions in games. Notably through my years of playtesting and M*ing with numerous designers. It's also how I've gotten numerous contacts into several game companies, even ironically, Interplay. I'm still a consultant for almost four dozen MUD admins, due to my years of experience with playing and administering them, declining Imm status on several because I'm really retied from that. Interplay might be the Microsoft of the gaming world, but unfortunately some people have to make a living and that's where they've been for a few years. And far too often they do agree with me, that there have been some REALLY brain-dead things going on.

So does this answer things, or is there any other reflexive firings-off of the mouth you wish to grace this board with?

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
RE: In other words:

*Interplay going down the can*

Evidence? With NWN and the BG expansion coming it dont look like their going anywahere. Dont get facts mixed with your wishful fantasies. Talk about shooting your mouth off.

*Great games take 2-3 years*

Like Daikatana eh?

*Ive been in the industry long enough to know that*

Where perhaps? Maybe if I have played something of yours it might convince me your more than a loudmouth windbag.

*I'm not going to verbally suck some game producer off just because they are a shadow of their former self, relying on trashy gimmicks, trends, and name-dropping to support their laziness. They seem to forget the reason they got where they were was through making innovative, creative, and strong games.*

Yeah the typical their out to make crap games routine. What you dont realise is that these are actually real people you abuses who actually rely on the games they make to make a living. Shooting yourself in the foot is a nice way to get yourself unemployed. But since when have you ever let facts stand in the way of a good spray.


*Random abuse*

Look if you cant control your feelings and randomly abuses people take a valium and sleep it off. Try backing yourself up more with facts and evidence than random abuse. The abuse might impress some here but it is pathetic to me.

*Some stuff about how other games are better*

Yes JA2 and most X-coms are better. So that makes Tactics crap hey? You know Alpha Centauri is not as good as Civ 2. That means AC sucks. Just because another game is better does not make the other crap. Talk about pointless comparison, another amatuer smoke screen to hide the lack of facts.

Making brand new innovative games is hard and very risky. Just ask Cavedog and Looking Glass studios. If Interplay is in bad finacial troubles your say then wouldnt taking risks be a bad thing? Damned if you do damned if you dont eh? But I forgot your in the industry you already know this.

*Some more unsubstanciated rumours and random abuse about Feargus*

No I didnt say kiss his ass. But putting words into peoples mouth is so much easier then responding to them rationally and calmly.

As for the carrot well I guess you will have to provide examples and facts. This ought to be good.
So he put himself into the game eh? Big woopie. What? Jealous?

*They get sacrifcing games for a quick profit*

Yeah they are going broke, are all in for the money, are lazy dont work and want to be broke and unemployed but are expected to provide innovative, brilliant games. Making more sense all the time.

*And most likely a Win98 gamer newbie. And a newbie to this board, as it's almost painfully obvious that you have been here for a short time on this board and in gaming in general.*

Oh no! Found out! Look at me I cant make yet more baseless, unsupported attacks out other people! Since he does not post in my little world (which revolves around your of course) hes a N3\/\/b. I guess if you cant refute points you just attack the person eh?

*I remember when the game companies had to have real games to even be able to make a second. They had to have a real game at the roots, because 3D graphics didn't exist, eye-candy didn't exist, the game was all that mattered. Cut down to 90% of the games on the market, most of them are cheap gimmicks with little soul in them. Why do you think the classics are venerated, it's because time and effort went into them. Any experienced gamer can tell right from the start if effort went into a game, or if it was rushed like hell. Quite a few of the poor games are buggy Interplay Shovelware, and last I knew, I could speak my mind about it. Starfleet Command 2, BC3k, Fallout 2 had some great bugs, NUMEROUS others have had severe and fatal bugs like Fallout Tactics. Interplay's quality is poor, because they think a game can be cranked out in little time at all and get them a quick cash fix. They have been doing this ever since they have been hurting due to piss-poor management, and it's only digging them in deeper into the hole. BIS is the only thing that has been keeping their heads above water, and barely at times at that. Interplay has cancelled games that were near-complete and took a couple of years to make (and a lot of money), in order to ship out a quick-fix game to get them a bit more pocket-change. For a long time, I have stated that BIS should become an independent production team, much like Troika has become, due to being the nearly sole workhorses of Interplay.*

It still is genius. Companies are falling all over the place. Also BI wont split off. Games (dev time and sales promotion) cost money. but I forgot your in the industry you already knew that.

*Good, strong games are worthy of praise. Those that have few bugs, are loyal to the universe, concepts, and don't bastardize those set forth previously. Is this so hard to understand?*

Of course not but I see if you already answered for me:

*Apprently so*

Gee how could I argue your always right.

*I don't say "j00 sux0rs!" like some of the social dribble you will find,*

Yeah you call them fuckwits instead. Much better.

*Perhaps I should use my other nickname that's been around for years and more people recognize, one that...has some history about game design and such.*

Okay lets see your big shiny name and all use Win98 newbs can bow to your obvious greatness.

*So does this answer things, or is there any other reflexive firings-off of the mouth you wish to grace this board with?*

Not I admit your can shoot your mouth off much better then I.
 
RE: In other words:

>
>*Interplay going down the can*
>
>Evidence? With NWN and the BG
>expansion coming it dont look
>like their going anywahere. Dont
>get facts mixed with your
>wishful fantasies. Talk about shooting
>your mouth off.

Really? How about losing money? Like they have been for years now. If it wasn't for BIS, Interplay would have already been sunk instead of slowly sinking.

http://www.zdnet.com/zdnn/stories/news/0,4586,1020897,00.html

Those facts good enough for you?

>*Great games take 2-3 years*
>
>Like Daikatana eh?

Daikatana was sat on for too long. Or should a game take 15 months and ge buggy to hell and unfinished?

>*Ive been in the industry long
>enough to know that*
>
>Where perhaps? Maybe if I have
>played something of yours it
>might convince me your more
>than a loudmouth windbag.

Ask Dr. Cat on that one.

>*I'm not going to verbally suck
>some game producer off just
>because they are a shadow
>of their former self, relying
>on trashy gimmicks, trends, and
>name-dropping to support their laziness.
>They seem to forget the
>reason they got where they
>were was through making innovative,
>creative, and strong games.*
>
>Yeah the typical their out to
>make crap games routine. What
>you dont realise is that
>these are actually real people
>you abuses who actually rely
>on the games they make
>to make a living. Shooting
>yourself in the foot is
>a nice way to get
>yourself unemployed. But since when
>have you ever let facts
>stand in the way of
>a good spray.

If someone sells shit cars, then they are called a shyster and a fraud. If someone sells buggy software, they care called a talentless hack or a gimmick hound. The only difference is that those selling cars would be under the coverage of lemon laws. Some people still value integrity as a business practice. As it stands, companies that release good, strong titles do much better than those who crank out medicrity on a constant basis. Now you know why people have been shaking their head at Interplay for quite some time, and there has been more than a few that have been irate for being suckered for a $50 CD-ROM with little support or QA behind it. How about looking at the facts that investers and consumers are leering away from Interplay as they are losing money hand over fist.

>*Random abuse*
>
>Look if you cant control your
>feelings and randomly abuses people
>take a valium and sleep
>it off. Try backing yourself
>up more with facts and
>evidence than random abuse. The
>abuse might impress some here
>but it is pathetic to
>me.

How about trolling and doing it yourself? Seriously, that has been your only occupation here. You started with the derisive remarks to begin with, so don't start crying when you get it in return.

>*Some stuff about how other games
>are better*
>
>Yes JA2 and most X-coms are
>better. So that makes Tactics
>crap hey? You know Alpha
>Centauri is not as good
>as Civ 2. That means
>AC sucks. Just because another
>game is better does not
>make the other crap. Talk
>about pointless comparison, another amatuer
>smoke screen to hide the
>lack of facts.

Better, or displays what can be expected to be par? JA2 and X-Com aside, Tactics does lack common traits to be found in tactical games, plus it's numerous bugs do serve to cripple it into medocrity. X-Com and JA2 had very few if any bugs when they shipped. Fallout Tactics has numerous, including ones that don't allow people to install. Is that factual enough for you, or do you need a graph-chart session by Ross Perot?

>Making brand new innovative games is
>hard and very risky. Just
>ask Cavedog and Looking Glass
>studios. If Interplay is in
>bad finacial troubles your say
>then wouldnt taking risks be
>a bad thing? Damned if
>you do damned if you
>dont eh? But I forgot
>your in the industry you
>already know this.

Exactly. How they started is by taking risks and doing what hasn't been done before. Coming out with a strong title does well, and an innovative title does well. Do you miss the common sense that if you make mediocre trend-following games, that you are going to be lost compared to those who make strong, innovative games?

>*Some more unsubstanciated rumours and random
>abuse about Feargus*
>
>No I didnt say kiss his
>ass. But putting words into
>peoples mouth is so much
>easier then responding to them
>rationally and calmly.
>
>As for the carrot well I
>guess you will have to
>provide examples and facts. This
>ought to be good.
>So he put himself into the
>game eh? Big woopie. What?
>Jealous?

If you haven't seen all the carrots he keeps danlging, then you are definitely a newbie to the Fallout fandom. He's been doing it for years, and continues to do it. You're insisting on being a bliss ninny and chastize people for reacting to things you really don't know about. As for being included into games, I'm in several. Latest in FOT and before that Planescape: Torment.

As it stands, all indications point that you are here to troll, as all you have succeeded in doing is try to spark a flame war.

>*They get sacrifcing games for a
>quick profit*
>
>Yeah they are going broke, are
>all in for the money,
>are lazy dont work and
>want to be broke and
>unemployed but are expected to
>provide innovative, brilliant games. Making
>more sense all the time.

So they fail and fall to the dooms of being crushed by those who make innovative games. Soon, if things in Interplay management don't change, they will likely be just producing out-of-house titles or BIS titles.


>*And most likely a Win98 gamer
>newbie. And a newbie to
>this board, as it's almost
>painfully obvious that you have
>been here for a short
>time on this board and
>in gaming in general.*
>
>Oh no! Found out! Look at
>me I cant make yet
>more baseless, unsupported attacks out
>other people! Since he does
>not post in my little
>world (which revolves around your
>of course) hes a N3\/\/b.
>I guess if you cant
>refute points you just attack
>the person eh?

Actually, I was going by your own troll here, where you first claimed I was clueless and et alia. However, you don't really know the reasons for what I do, nor the history here, so I would have to make a very informed conclusion that you are in fact the one without a clue and indeed a newbie to the issues around Fallout 3 and the history dealing with what you are attempting to talk about.

>*I don't say "j00 sux0rs!" like
>some of the social dribble
>you will find,*
>
>Yeah you call them fuckwits instead.
>Much better.

I did say why I thought so, right? As I have in the past. And his own employees have called him worse.

>*Perhaps I should use my other
>nickname that's been around for
>years and more people recognize,
>one that...has some history about
>game design and such.*
>
>Okay lets see your big shiny
>name and all use Win98
>newbs can bow to your
>obvious greatness.

Nah, you'll just look through a search engine or other places and troll around those areas too. No thanks.

As it stands, it's been noted by others besides myself via ICQ that it seems you've come onto this board for no other apparent reason to troll for a flame war. On your very first visit, nonetheless.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
RE: In other words:

[font size=1" color="#FF0000]LAST EDITED ON May-15-01 AT 11:42AM (GMT)[p]<<Wow man you are so cool. Feel better? >>

Actually, I was only pointing out the parallels between torn and some other games. And if the rest of my message hadn't fallen off the board somehow, you could've read that I'll just wait and see. I you couldn't have seen that.

Furthermore, I agree with roshambo. I also tire of the bugs I encountered in F2 and other games (wich I'm not familiar with, but I have no reason to doubt rosh. And F2 on it's own was worse enough). I only hope F3 will be at the F1 level (which has a small chance of becoming that way, considering the time between F3 and F2), but I can only fear the worst.

Update for Max : read the played acrunum demo thread...
Also, I wasn't able to find out you "secret identity" (yet), Rosh.

[div align=left]

http://www.poseidonet.f2s.com/files/nostupid.gif
[/div]

"Don't worry men, they can't hit us here"
 
RE: In other words:

[font size=1" color="#FF0000]LAST EDITED ON May-15-01 AT 02:37PM (GMT)[p]*http://www.zdnet.com/zdnn/stories/news/0,4586,1020897,00.html*

Interesting link. Have the 2001 Q1 statements? Of course 'losing money' is a very general statement. Its obvious you have had no financial experience. Although yes they have lost money the balance sheet is improving quite dramically with good steady growth. A net loss of 15.1 million at the end of 6 months ending 30/6/99 compared with 7.3 million(with a 4 million non operation chrage) net loss at 6 months ending 30/6/00. Not bad a 7.8 million improvement. In finance fixed, static, isolated figures mean NOTHING. Trends are far move important. With this continued trend (with NWN and BG2 exp coming I have little doubt that they will) they will be up a million.

Total assets up 10 million and liabilites down 4 million which shows a 12 million dollor turn around in the deficit. With good growth and good prospects I seems a good if risky investment.

Not exactly your doom and gloom but hey what did I expect from you? Ironically if came from Interplay's factsheet in the Investor Relations section.

An in answer to your question: No, thats not enough facts.

*Daikatana was sat on for too long. Or should a game take 15 months and ge buggy to hell and unfinished?*

Says who? Do a little reading:

http://www.gamedev.net/reference/list.asp?categoryid=23#Game Design

But you should already know this being 'in the business'

*Ask Dr. Cat on that one.*

Look either tell who you are or shut up about. Your trying to puff yourself up with a name that your wont even say. Who knew name dropping could be attempted without a name?

*If someone sells shit cars, then they are called a shyster and a fraud. If someone sells buggy software, they care called a talentless hack or a gimmick hound. The only difference is that those selling cars would be under the coverage of lemon laws. Some people still value integrity as a business practice. As it stands, companies that release good, strong titles do much better than those who crank out medicrity on a constant basis. Now you know why people have been shaking their head at Interplay for quite some time, and there has been more than a few that have been irate for being suckered for a $50 CD-ROM with little support or QA behind it. How about looking at the facts that investers and consumers are leering away from Interplay as they are losing money hand over fist.*

Crap games? By who's opinion? Game reviews wise they are good (try an average over at http://www.gamerankings.com) and sales have been good. But since their all idiot fanboy cattle they are obviously wrong and your right. Even wondered its not everyone else thats the problem but you?

*How about trolling and doing it yourself? Seriously, that has been your only occupation here. You started with the derisive remarks to begin with, so don't start crying when you get it in return.*

*sigh* Now im trolling. Look if you cant provide good points attacking the person is not doing much. Although the post was negative the main derisive point was the opening line. According to your im a cock sucking, nutcase, naive, troll, bliss ninny, stupid, cattle, fanboy, Win98 newbie. But im the troll remember!

*Better, or displays what can be expected to be par? JA2 and X-Com aside, Tactics does lack common traits to be found in tactical games, plus it's numerous bugs do serve to cripple it into medocrity. X-Com and JA2 had very few if any bugs when they shipped. Fallout Tactics has numerous, including ones that don't allow people to install. Is that factual enough for you, or do you need a graph-chart session by Ross Perot?*

Lacks common traits? Such as? It has game stopping bugs? Not me it doesnt in fact it ran on a computer they as a hideously crap network/sound/fax/modem card where the production wont put any contact or even their name on. And if we are going by comparison compare FT to later Ultimas (or most EA games) suddenly its really stable. But I guess only your comparisons count?

*Exactly. How they started is by taking risks and doing what hasn't been done before. Coming out with a strong title does well, and an innovative title does well. Do you miss the common sense that if you make mediocre trend-following games, that you are going to be lost compared to those who make strong, innovative games?*

Why every game made is not innovative:

1) Its risky. Unique games either go big or bad. Again look at Looking glass studioes. They made the System shock and Thief series but great, innovative games. They are now out of business. Sometimes the market doe snot want or is ready for innvoative.

2) Its hard. Believe it or not its hard making function, practical innovative games (unless your a super great, super secret master like roshrambo). Its even harder to actually make them good games in their own right (as Peter Molyneux found out).

3) Its expensive. Making most new features from scratch maybe even some of the software. Sometimes you even have to make the market (such as with the new MMORPGs). Sometimes money is hard.

Yes every game being innovative would be great but if you fault Interplay for doing it YOUR the one who is naive and needs to see the industry more.

*If you haven't seen all the carrots he keeps danlging, then you are definitely a newbie to the Fallout fandom. He's been doing it for years, and continues to do it. You're insisting on being a bliss ninny and chastize people for reacting to things you really don't know about. As for being included into games, I'm in several. Latest in FOT and before that Planescape: Torment.*

So what if he is? Who cares? Its called marketing. Yeah, yeah marketing sucks but it pays the bill. Welcome to the real world.

*As it stands, all indications point that you are here to troll, as all you have succeeded in doing is try to spark a flame war.*

*Yawn* Yet more Ad Hominem attacks. Great this is so stimulating.

*So they fail and fall to the dooms of being crushed by those who make innovative games. Soon, if things in Interplay management don't change, they will likely be just producing out-of-house titles or BIS titles.*

What you dont realise Interplay actually dont make the games it just provides the funding to get them to the marketplace, hence being called a publisher not a developer. Shouldnt you be yelling at the dev houses not the publisher. People like it when the publisher doe snot involve itself int he design process. Interplay dont and people still blame them.

*Actually, I was going by your own troll here, where you first claimed I was clueless and et alia.*

Minor point here et alia is used when listing a large number of points not two. Nice try but no cigar.
*However, you don't really know the reasons for what I do, nor the history here, so I would have to make a very informed conclusion that you are in fact the one without a clue and indeed a newbie to the issues around Fallout 3 and the history dealing with what you are attempting to talk about.*

So let me guess this straight you say that I know nothing about but then claim to know about my own very same purposes. 'A very informed conclusion' you called it so where is this magical vast store of data? In fact you seem to know everything about me Remember cock sucking, nutcase, naive, troll, bliss ninny, stupid, cattle, fanboy, Win98 newbie?

Damn the FBI is on to me!

Can we say MAJOR hypocrite? I thought so!

*I did say why I thought so, right? As I have in the past. And his own employees have called him worse.*

Nice try. I catch you out in the very same post contradicting yourself and you pass it off as 'well other people say the same!'. Just because you CLAIM other people abuse someone doesnt mean you can too.

Wow! This is easy. Keep digging roshrambo you almost finsihed your own grave.

*Nah, you'll just look through a search engine or other places and troll around those areas too. No thanks.*

Nice avoid, too obvious though. I dont troll, I actually abhore them. I may not post touchy feeling good messages but I say what I feel. Just like you.

*As it stands, it's been noted by others besides myself via ICQ that it seems you've come onto this board for no other apparent reason to troll for a flame war. On your very first visit, nonetheless.*

Correction I have come to NMA for quite sometime but I only ever come to read the help boards when I have gotten stuck. Its after looking through general discussion I never found much interesting until I came to your post. Gee, im being judged on ICQ I feel so 'out of the loop' what exactly is the point of this statement? Why would I care about whats on ICQ? But yes this is my first post which of course invalidates all opinion. Im new to this board not Fallout.

Ceasar:

Im not directing any of this at you and yes I have read the Arcanum thread and yes im an interested in getting it, it looks really solid although time will tell.
 
He's right, Rosh

I'm sorry to say it, but I think you've been full of shit with your posts in this thread. Max most certainly wasn't trolling and I think you're being overly abusive just because he's giving his opinion. Fact is you're critisizing a game that isn't even out yet, so you have no idea if it will be good or not. I've been following the early development stages of Torn on the team torment page at dirty.org and it seemed to me they're working on it with great enthusiasm. I'm convinced that when the developers are inspired it will reflect in their game. That's what's important to me, not the marketing crap that Interplay is spouting out on us. As for Tactics, so far I've been enjoying it. Granted, it's not as good as JA2, but it's a good (allthough buggy) game.

http://www.dribbleglass.com/images/satan-pro.gif

"The best trick the devil ever pulled was convincing the world he doesn't exist."
 
RE: He's right, Rosh

He came on here bucking for a flame war and started quickly on the ad hominem attacks himself and then acts all aggrieved when he gets the shit thrown right back at him. You probably don't see this because he agrees with you on Torn. Or is it excusable because he agrees with you?

Actually, I have had faith in Torn, but not Fallout 3 with how Feargus keeps saying that he's going to insist that it follow trends and numerous other "modern" features. Of course, this is the same asshole that promised another patch for Fallout 2 and a character converter for months, didn't give any firm word on it for a few further months when pressed, then let the fans figure out that all that time they were being lied to when it was leaked that there was going to be no more patches or a character converter. Do I really have to remind you how steamed people were over that?

Torn, despite my ripping, does look quite promising. It's not Fallout 3, and it has Team Torment on it. The only downfall is the occurance of Feargus opening his mouth, because he's like the stereotypical old geezer that knows what video games are but is slowly getting into them with a bit of coaching.

As for this argument, I'm out of it because it's really clear to me (if not to you), someone was itching for a flame war.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
RE: In other words:

><<Wow man you are so cool. Feel better? >>
>
>Actually, I was only pointing out
>the parallels between torn and
>some other games. And if
>the rest of my message
>hadn't fallen off the board
>somehow, you could've read that
>I'll just wait and see.
>I you couldn't have seen
>that.

I rather got the gist that it was going to be along the same premise of PS:T, after all, it's the same team. Hopefully it does well enough to not come across as "The Nameless One in the Wasteland". Not verbatim, just a figurative combination.

>Furthermore, I agree with roshambo. I
>also tire of the bugs
>I encountered in F2 and
>other games (wich I'm not
>familiar with, but I have
>no reason to doubt rosh.
>And F2 on it's own
>was worse enough).

If there was no Fallout 1, then Fallout 2 would have seemed a bit out of place, as it's just a follow-up. The backgrounds are only touched upon for a bit so little, that it seems more like an add-on pack for Fallout 1. Also, remember who kept promising patches that would fix Fallout 2 once and for all (since they were working on it and ALMOST had the patch done?) and also a character converter? Yup, that's why few in the Fallout fandom have little love for him (that, among his insisting that Fallout follow trends for number three).

The only thing I don't like about Torn is that it seems to draw along the Fallout Tactics parallel. It's going to be half Fallout's system, but in a different engine. Interplay already nudged towards hybrid gaming with one, screwed a company there and is now apparently leaving another game buggy and unfinished. Strong rumor has it, that the only saving grace for FOT is not coming out, the editors, now that the Canberra office is closed.
I could possibly lay money down Torn is going to be a prototype for Fallout to finally "become everything all the fans have been asking for since the first Fallout". As in, real-time twitch gaming with little tactics involved, and probably a mesh of a lot of the other things that have been thrown about that have the old-school shaking their heads. All indications from those who have been discussing this in certain circles have been that it's going to be a test to see that if it's accepted, then the groundwork for Fallout 3 is already done.

>I only
>hope F3 will be at
>the F1 level (which has
>a small chance of becoming
>that way, considering the time
>between F3 and F2), but
>I can only fear the
>worst.

Well, the only team at BIS I would trust to do anywhere close to the original capability would be Team Torment, hopefully. Since they are working on Torn (which I hope doesn't get the 15 month screw) it might be a while before they get a chance to work on Fallout 3. Or another team might handle it. Or it might still be in "carrot" status for more years down the road, used to pique the interests of the fans still clinging onto the possibility of a sequel coming out.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
So!

[font size=1" color="#FF0000]LAST EDITED ON May-16-01 AT 01:49AM (GMT)[p]I think I'll back Rosh up on this..

What exactly looks *hot* about TORN? It uses the SPECIAL system?

Hey, so did Fallout Tactics, and it was fairly crappy.

Other than the SPECIAL system, it sounds like a dumbed down CRPG to me. They've even stated on their forums that the game is mostly hack and slash. They said they were going to concentrate on the fighting your way through everything and then add a few optional methods later. They aren't going to focus on anything other than the hack and slash aspect because "it's not as fun".

Furthermore, Feargus even stated on the Terra-Arcanum forum that TORN was going to be somewhere between IceWind Dale and Planescape: Torment. Well, isn't that a good way to describe Baldur's Gate? Didn't we all HATE Baldur's Gate? I know I did.

http://www.terra-arcanum.com/library/Proverbius/prov_sig01.jpg
 
RE: In other words:

[font size=1" color="#FF0000]LAST EDITED ON May-16-01 AT 03:56AM (GMT)[p]*He came on here bucking for a flame war and started quickly on the ad hominem attacks himself and then acts all aggrieved when he gets the shit thrown right back at him. You probably don't see this because he agrees with you on Torn. Or is it excusable because he agrees with you?*

Flame War? THIS is a flame war? Hardly. Livly debate/argument maybe but way too soft for a flame war. Get invovled in a gun control debate or Democrat vs Republican debate...it gets nasty.

Also 1 attack at the beginning does not justify your continued and far more abusive attacks later on.

Finally try to get the attacks on to one person. That guy was just agreeing with me. Nothing to get all defensive about.

*Actually, I have had faith in Torn, but not Fallout 3 with how Feargus keeps saying that he's going to insist that it follow trends and numerous other "modern" features. Of course, this is the same asshole that promised another patch for Fallout 2 and a character converter for months, didn't give any firm word on it for a few further months when pressed, then let the fans figure out that all that time they were being lied to when it was leaked that there was going to be no more patches or a character converter. Do I really have to remind you how steamed people were over that?*

Translation: Feargus is bastard. Might more succient dont you agree?

*Torn, despite my ripping, does look quite promising. It's not Fallout 3, and it has Team Torment on it. The only downfall is the occurance of Feargus opening his mouth, because he's like the stereotypical old geezer that knows what video games are but is slowly getting into them with a bit of coaching.*

Translation: I grudgingly admit Torn may be good but Feargus is still a bastard.

*As for this argument, I'm out of it because it's really clear to me (if not to you), someone was itching for a flame war.*

Nice runner but from your history you never been one to shy from livly debates, although you have never come up against me before. The funny (or pathetic) thing is, is that in not that good at these debates. There are people 10 times better at this then me. Pray you dont meet them roshrambo (try http://www.lumthemad.net- MMORPG discussion site and yes devs for ALL the major MMORPG games post there on regular occasions). Post there your opinions there and see what happens. If anything it will boost your debate skills a bit.

Nothing personal roshrambo but your not very good at this. Its seems your used to being 'the big fish in tthe small pond'. Get out to other sites have a look at some opposing opinions. Who knows you may actually adopt some of them (I know I have).
 
RE: In other words:

<<Why every game made is not innovative>>

So, you're saying that is the nature of computer games to be not innovative ? I have to agree with rosh that some of the stuff they're bringing out is really only suited as a pocket mirror (and an expensive one, too)

I just think it sucks that the publishers don't allow the developers enough time to develop it properly. F2, for instance had a lot of potential, but they had to rush it to get it out before christmas. I think if they had another 6 months to finish it properly (or even more, if they needed it. Hell, I wouldn't have cared if they waited till next christmas before the published it).
 
RE: In other words:

>*He came on here bucking for
>a flame war and started
>quickly on the ad hominem
>attacks himself and then acts
>all aggrieved when he gets
>the shit thrown right back
>at him. You probably don't
>see this because he agrees
>with you on Torn. Or
>is it excusable because he
>agrees with you?*
>
>Flame War? THIS is a flame
>war? Hardly. Livly debate/argument maybe
>but way too soft for
>a flame war. Get invovled
>in a gun control debate
>or Democrat vs Republican debate...it
>gets nasty.

I said bucking for one, particularly when it was your first visit here and you start with the attacks. Particularly when it's your only involvement as well.

>Also 1 attack at the beginning
>does not justify your continued
>and far more abusive attacks
>later on.

One? Perhaps I should take up remedial math, as I could have sworn there was something quite clear at the end of your first post. A quite clear tone as well. Any guess as to what it was? I think what you recieved was quite on par to your own entrance.

>Finally try to get the attacks
>on to one person. That
>guy was just agreeing with
>me. Nothing to get all
>defensive about.

That wasn't an attack. Or is a reply that doesn't follow with your own constitute an "attack"? Or is this some manner of hoping to "divide and conquer", so to speak? My reply was less of an attack than his, or for that matter, yours.

>*As for this argument, I'm out
>of it because it's really
>clear to me (if not
>to you), someone was itching
>for a flame war.*
>
>Nice runner but from your history
>you never been one to
>shy from livly debates, although
>you have never come up
>against me before. The funny
>(or pathetic) thing is, is
>that in not that good
>at these debates. There are
>people 10 times better at
>this then me. Pray you
>dont meet them roshrambo (try
>http://www.lumthemad.net- MMORPG discussion site and
>yes devs for ALL the
>major MMORPG games post there
>on regular occasions). Post there
>your opinions there and see
>what happens. If anything it
>will boost your debate skills
>a bit.

Because I've often only stuck in debates if people actually had something to say. Not admonish someone without first learning why they are doing what they are doing. When it's someone's first post and they've come in with as many "attacks" like you've done, then it's really just a precursor to their intent on the site/in the discussion.

Second, I've been through many of those places, namely WTFman when they had their forums there, and for a while, Mu's as well as Lum's. It gets tiring having to explain yourself to someone who is new to the forums and starts off wagging their finger and spouting "You bad, bad man...how DARE you talk bad about X!" So I'm sorry if I didn't really give you much of anything aside from some more material you could chastize me for, and mostly treated you with irrelevence. :-)

>Nothing personal roshrambo but your not
>very good at this. Its
>seems your used to being
>'the big fish in tthe
>small pond'. Get out to
>other sites have a look
>at some opposing opinions. Who
>knows you may actually adopt
>some of them (I know
>I have).

Nah, I just didn't give a damn. Why should I give any effort to someone who for all I know is just here to stir a stick? Those places you listed are quite tame, considering their flame wars only have lasted for months at a time. Try usenet, where flame wars can go on for years. :-)

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
RE: In other words:

>What you dont realise Interplay actually dont make the games it
>just provides the funding to get them to the marketplace, hence
>being called a publisher not a developer. Shouldnt you be
>yelling at the dev houses not the publisher. People like it
>when the publisher doe snot involve itself int he design
>process. Interplay dont and people still blame them.

Show is being ran by those who has the money, Max. Trying not to look as roshambo's active supporter on everything he says, I have to tell you - you are a newbie in gaming industry, and you don't know shit about publisher-developer relations.
Suppose a publisher says to developer:
"OK, guys, we really like the game, but you know, the 3D and realtime is all rage these days, so I'm afraid you have to change that if you want us to publish your game. Oh, and the way you portrayed Asians - that's a no-no, we don't want that in our game, it's bad for reviewers. Change it please. And what is that - sexual innuendoes?! Guys, are you CRAZY?! We're a company with good name and aiming at PG-13, not M!"

Interplay DOES influence the way developers make games, just like EVERY publisher (even Sierra does it to more or less degree, no matter what Tim Cain says). Oh, and roshambo DOES yell at the developers, namely Feargus Urquhart, who was the lead designer and producer of Fallout 2, and also a division director (Black Isle).
 
RE: So!

>[font size=1" color="#FF0000]LAST EDITED ON May-16-01
>AT 01:49 AM (GMT)
>
>I think I'll back Rosh up
>on this..
>
>What exactly looks *hot* about TORN?
>It uses the SPECIAL system?

That for one.

>Hey, so did Fallout Tactics, and
>it was fairly crappy.

Fallout Tactics is not a RPG, so it really shouldn't be used as a comparison.

>Other than the SPECIAL system, it
>sounds like a dumbed down
>CRPG to me.

Quote from the Torn website: "TORN contains a skill-based character system that allows for innumerable approaches to any problem in the game, whether through combat, guile, or diplomacy."

Doesn't sound to me like combat will be the only way to finish the game.

>They've even
>stated on their forums that
>the game is mostly hack
>and slash. They said they
>were going to concentrate on
>the fighting your way through
>everything and then add a
>few optional methods later. They
>aren't going to focus on
>anything other than the hack
>and slash aspect because "it's
>not as fun".

I hardly believe that. Could you show me a link to that thread?

>Furthermore, Feargus even stated on the
>Terra-Arcanum forum that TORN was
>going to be somewhere between
>IceWind Dale and Planescape: Torment.
>Well, isn't that a good
>way to describe Baldur's Gate?
>Didn't we all HATE Baldur's
>Gate? I know I did.

I didn't like BG. BG2 on the other hand is a really good game and I'd say that one is somewhere between Icewind Dale and Planescape: Torment. It all comes down to the story and the writing in the game. If that's good then I will be satisfied, even if there is a lot of combat. And we already know the people of Team Torment know how to tell a story. I'm giving Torn the benefit of the doubt and I think you should too.

http://www.dribbleglass.com/images/satan-pro.gif


"The best trick the devil ever pulled was convincing the world he doesn't exist."
 
RE: In other words:

[font size=1" color="#FF0000]LAST EDITED ON May-16-01 AT 05:04PM (GMT)[p][font size=1" color="#FF0000]LAST EDITED ON May-16-01 AT 04:54 PM (GMT)


I made a mistake. I went off topic with my last post and paid for it. I can sling mud as well as roshrambo. I assure you it will not happen again as long as this new accout continues to function anyway (my last account has mysteriously become 'unactivated'- how convinient).

If I suddenly stop posting I give you one guess why (if this goes bust im not making another account).

Back on TOPIC (remember this?):

1) My explanation of the Interplay balance sheet is still uncontested even though it completly blew roshrambo's 'Interplay's going down the tubes' line out of the water. Another coincidence I guess.

2) My reasons for not every game is innovative (in particular the Looking Glass studios example) has also remained uncommented on. This also refutes roshrambos line how Interplay's developers are not innovative enough.

3) A new point. You seem to have a lot of venom for Interplay but what about Sierra? They are publishing your dream game Arcanum and have considerably worse reputation then Interplay. Just ask any Babylon 5 or Middle Earth fan what they think of Sierra.

4) Also im yet to see any evidence of how a 15 month timeline is bad. Maybe ill just rely on roshramb's l337 insider knowledge of the gaming world. On the other hand, maybe not.

5) In counter argument to the 'Interplay make crap games' I submit review averages (both print and electronic) from http://www.gamerankings.com and PC sales data from http://reston.intelectmt.com/ (formally pcdata.com). Are all those reviewerss and customers wrong and you right? Explain.

Finally yes APTYP I am fully aware of the developer-publisher relationship. Ensemble Studio's Sandy Peterson spoke a number of times of Microsofts involvment in the AOKs design process (no killing dolphins, etc). Also, yes roshrambo does yell at deveoplers EXCLUSIVELY Feargus Urquhart.

I dont care if im proven wrong. Its happened before and it will happen again (know knows maybe even here). But so far ON THE TOPIC I have refuted and cited examples refuting almost even single argument roshrambo has made. He has not touched on of mine, in fact it seems he tries to avoid it.

Heres your chance roshrambo, blow me away.
 
Really?

>But so far ON THE TOPIC I have refuted and cited examples
>refuting almost even single argument roshrambo has made. He has
>not touched on of mine, in fact it seems he tries to avoid it.

I'm sure roshambo thinks that it is him who gave you all valid points and you failed to answer them satisfactory.

P.S - The 'circus' that is taking place on this thread is absolutely hilarious. shadowman and others, please don't lock, delete or otherwise interfere with it. roshambo, please don't kick him. This keeps getting funnier and funnier.
 
RE: So!

>>[font size=1" color="#FF0000]LAST EDITED ON May-16-01
>>AT 01:49 AM (GMT)

>Fallout Tactics is not a RPG,
>so it really shouldn't be
>used as a comparison.

So? It used SPECIAL. If that's your criteria for interest in TORN, it's a nice counter example.

>Quote from the Torn website: "TORN
>contains a skill-based character system
>that allows for innumerable approaches
>to any problem in the
>game, whether through combat, guile,
>or diplomacy."

They said it several months ago.

Or you can search VoodooExtreme's news database, since they carried the quote directly from the forum. Naturally, VoodooExtreme is running poorly right now.

In fact, this is what I get when I attempt to search for TORN on their page:

Error
An error occurred while processing your request:

File: search.taf
Position: Search
Class: DBMS
Main Error Number: 8645

[Microsoft][ODBC SQL Server Driver][SQL Server]A time out occurred while waiting for memory resources to execute the query. Rerun the query.
37000


>Doesn't sound to me like combat
>will be the only way
>to finish the game.

You won't be able to finish the game without it, rest assured. Combat is the priority of the game.

>I'm giving Torn the benefit
>of the doubt and I
>think you should too.

Sorry, real time hack and slash cloaked under the guise of an RPG isn't my cup of tea.

http://www.terra-arcanum.com/library/Proverbius/prov_sig01.jpg
 
RE: Really?

>P.S - The 'circus' that is
>taking place on this thread
>is absolutely hilarious. shadowman and
>others, please don't lock, delete
>or otherwise interfere with it.
>roshambo, please don't kick him.
>This keeps getting funnier and
>funnier.

Nah, this keeps getting pretty fucking funnier all the time. Please ask Shadowman exactly what the hell happened here. I don't think Max will be going anywhere since his good buddy Shadowman is looking out for him or whatever the hell is going on.

[font color=orange]
--------------------------------------------
Dennis Leary stole my song! That...asshole!
--------------------------------------------
"Robert, your time has come!"

"OOOH! Wonderful! Wonderful! Thank you, Master!"

"Don't mention it."

*Robert explodes in a shower of sparks*
--------------------------------------------
It's me, Jack Brown! The wind-up ass-hole!
--------------------------------------------

[font color=white]
"Only two things are infinite, the universe and Interplay's stupidity, and I'm not sure about the former."

http://members.optushome.com.au/fatlotofgood/mm21.jpg

"Naaaah, that leather armor doesn't have anything to do with Fallout.
Let's throw it out and take something from Baldur's Gate."
- Interplay Chimp

=========================
Try Arcanum, by those who brought you the first Fallout:
http://fallout.gamestats.com/forum/User_files/3ac99d9b77bee5ef.jpg
 
RE: Really?

It seems so. But I think shadowman explains everything in that mail he sent you.
 
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