new DeathClaw sprite

Darin

First time out of the vault
Modder
I decided to recreate this muti in regard of it's ekhm stupid look. Well, the textures aren't as fine as in F3 (I've got still problems with mapping) but I hope they won't be too annoying :wink: .

In this zip pack are also target map and three portraits all in zar. They're just if someone would like to replace Microforte's rhino this of mine. There's only small risk it would be stuck on the map where is ladder as key object to finish mission (I played FOT long time ago so don't remember all missions).

DeathClaw Pack

DeathClaw Baby

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EDIT

Only small update. Baby Deathclaw is now available :)
 
Holy crap!

This looks amazing! Another fantastic work, Darin. :clap:

P.S.: I told you you had the bug. :)
 
Pretty good work again. You should do some stuff for the FOnline: 2238 3d model project. :p
 
Thank you for all comments :)

This idea with PA for mutants is really interesting but there's too much work with it as mutants use so many anims collections and right now I can't afford something like this (maybe sometime in future :))

Snikers, you know me better than me myself ;)

Lexx, I wish had more time for makin' fallouts' stuff but I've got some work with other projects so you understand me :roll: Thank you anyway for nice words :)
 
There's only small risk it would be stuck on the map where is ladder as key object to finish mission (I played FOT long time ago so don't remember all missions)

Ladder as key object? Hm... I'm working on FoT mod rigth now, i frequently look at original maps, and i can't figure which map you talk about :shock: There are maps, where you can't get some fun stuff without climbing, but you are always welcome to finish any mission without climbing at all.
 
TwoEyedYum said:
Ladder as key object? Hm... I'm working on FoT mod rigth now, i frequently look at original maps, and i can't figure which map you talk about :shock: There are maps, where you can't get some fun stuff without climbing, but you are always welcome to finish any mission without climbing at all.

I think there's a couple of missions where someone has to climb a ladder to fulfill all objectives - I think the mission where you get the hummer forces you to run across some rooftops for a key, and the final Beastlords mission is much, much harder without taking the back route down some ladders.

That said, I don't think there's any where everyone has to go up or down a ladder to get to the extraction point.
 
Snikers said:
I don't think there's any where everyone has to go up or down a ladder to get to the extraction point.

I meant that. Team is good to go as long, as it has non-DC units ^^
 
I would love to see this Deathclaw rendered for Fallout 2 (the correct 6 directions)...any chance. :wink:
 
.Pixote. said:
I would love to see this Deathclaw rendered for Fallout 2 (the correct 6 directions)...any chance. :wink:


There's no problem Pixote :) I'd change camera angles, lighting to get deeper shadow and put this famous blue background. If you're interested and of course have some free time to put all these frames into F2 sprite (you're professional in this) , drop me a line. I will publish necessary renders.
 
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