Eumesmopo
Learned to love the bomb
I suppose we couldn't help the Fiends against the First Recon either.
It's difficult to help someone who tries to shoot you on sight. The same way you couldn't help the Jackals or the Vipers.
I really hope "attack on sight" enemies are the sort of thing that are purely the cause of a technological limitation and are something we're going to be able to grow out of with new technology. "Attack the PC no matter what" is easy to code, but "that guy has power armor and a minigun, so maybe our ambush with baseball bats is ill-considered" or "I know that guy, let's not kill him" or other sorts of AI behaviors are far more interesting.
The sorts of Raiders who attack heavily armed people and continue attacking until you die or they do probably will not survive very long in the wastes, so most of the ones you meet should show some discretion.
Of all the games I know, I Am Alive manages this best: If you point a gun at a thug that only has a melee weapon he will put his hands in the air, for a while, if you keep him on gunpoint for too long and don't constantly yell at him he will think you are bluffing him with a unloaded gun (which isn't unlikely to be the case given how ammo is scarce in this game) and then come at you. If you are trying to surrender multiple enemies, they will slowly and sneakily spread around as they feign surrender to try and encircle you. It works really well.
https://youtu.be/dftsAadMMLM?t=2m30s
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