I only played FOT for a few hours about two years ago. I intend to reinstall it soon since I can get graphics from it. Plus, I'd like to give it a new try and finish it.
I'm not too picky. The main character will be starting off in community that somewhat resembles an advanced Shady Sands for lack of a better reference.
We're also thinking of shifting a little east, and have the game stretch from Colorado to California.
Some FRMs for other critters, but to kill, and other farm-animals would be quite nice. Right now, I'm working on the design document for our first city.
The tough part right now is deciding to work with FO2, IanOut, or Fallout Unlimited. I haven't downloaded Unlimited. The editors look nice, but the screenshots of play look a little rough. I don't know what features IanOut or Unlimited really offer until I play with them.
In one sense, I'd like to just use the FO2 engine because I know what features it has exactly. But can you do a whole new campaign with FO2? Can you alter where you start? Can we isolate the code for the opening scripts? Can we junk the entire World Map and start anew?
I downloaded the Fallout Modding Documents, and started reading through it. The tutorial walked through changing the stats on a gun. While it's important to walk people through the basics of hex-editting, my question is what tools exist if I decide to edit FO2 directly? Will it take years to incorporate new dialogue without tools?
What are the advantages of the different routes we could go?
Does anyone have existing resources hosted somewhere? Often, when I try to download from NMA, the links don't work. I think the anti-leech scripts are screwing up, because it says I can't download from another site, when I'm trying to download from NMA directly.
I fully intend to spend some time myself converting resources, and trying to add to the community, but first I have to figure out a plan of attack and approach for my team. I know two really good programmers personally, but I haven't heard from them if they're on board yet. My designers/writers would prefer simpler tools.
I've done programming in C/Basic/Pascal predominately. I'm a mediocre programmer, and I've done my fair share of hacking and hex-editting over the years. I think I could modify FO2, but is it really feasible to make a new campaign in FO2?