siil3nced1
First time out of the vault
Not the best name, but whatever. Here's the idea...
SETTING
It takes place in the "Old England Wasteland", which is in southern New Hampshire and eastern Maine. The main towns include a large but rundown settlement known as Pyrewood, a small "Utopian "city named Radiotone City, and a city created in a crater called Megaton II. Most of the OLW is covered in a thick layer of snow, hence the name "Nuclear Winter." It takes place about 50 years after the events of Fallout 3, with the "Lone Wanderer's" grandchild as the main character.
STORY
The games picks up as you, a traveling treasure hunter, are roaming the southern part of the Old England Wasteland during a heavy snow and hail storm (nuclear winter has started to strike the OLW). Your enitire team of scavengers is slowly getting picked off by incoming "atomic hail". You find a small cabin and as soon as you are about to open the door, a brick-sized hailstone drills into the side of your head, and you pass out.
The next day, you wake up in the house and are greeted by Emile, an old blind man. Here, he asks you your name and asks to, oddly enough, touch your face to find out what you look like (Name and Character Creation Here). Emile then sends you to the nearby town of Lake Harmony, along with some leather merc armor, a pistol, and some food and water. There a doctor Sanford Harris finds out your attributes and skills through some simple physical tests. From there you are out into the world to do as you please.
Eventually, you learn of the impeding war over survival between the Children of the Atom, a religious group turned mutants after worshiping an atom bomb, and the Democracy of Order, a bureaucratic and wealthy society. You fight in the first battles of the war with whoever you decide to join with, but then are informed of the motives behind the fighting. Hidden within 7 differerent Vault-Tec vaults and bomb shelters across the Old England Wasteland are parts to build a Heaven on Earth Creation Kit (H.E.C.K.), an advanced, more powerful version of the G.E.C.K. This H.E.C.K. can save only one of these cities from the coming Blizzard of the Apocalypse, which will eventually wipe out all of the northern hemisphere. Along with some side stories, that's pretty much the game
GAMEPLAY FEATURES
The most important gameplay change is the separation of Primary, Secondary, and Social Skills.
Primary Skills: Guns, Unarmed, Melee Weapons,Science, Sneak, Energy Weapons, and Survival
Secondary Skills: Lockpick, Explosives, Repair, Steal, and Medicine
Social Skills: Barter, Persuasion, Intimacy, and Intimidation.
At each level up, players have 2-6 skill points to put into Skill Groups. Ex. - If I put one point into Social Skills, all Social Skills will advance one point. Players are also given the traditional skill points to distribute to skills indivdually. Another change is the Fallout Plus. By making certain choices, like a name and title from a drop down menu, your gameplay experience will be heightened. That all I got. Lemme know whatcha think.
SETTING
It takes place in the "Old England Wasteland", which is in southern New Hampshire and eastern Maine. The main towns include a large but rundown settlement known as Pyrewood, a small "Utopian "city named Radiotone City, and a city created in a crater called Megaton II. Most of the OLW is covered in a thick layer of snow, hence the name "Nuclear Winter." It takes place about 50 years after the events of Fallout 3, with the "Lone Wanderer's" grandchild as the main character.
STORY
The games picks up as you, a traveling treasure hunter, are roaming the southern part of the Old England Wasteland during a heavy snow and hail storm (nuclear winter has started to strike the OLW). Your enitire team of scavengers is slowly getting picked off by incoming "atomic hail". You find a small cabin and as soon as you are about to open the door, a brick-sized hailstone drills into the side of your head, and you pass out.
The next day, you wake up in the house and are greeted by Emile, an old blind man. Here, he asks you your name and asks to, oddly enough, touch your face to find out what you look like (Name and Character Creation Here). Emile then sends you to the nearby town of Lake Harmony, along with some leather merc armor, a pistol, and some food and water. There a doctor Sanford Harris finds out your attributes and skills through some simple physical tests. From there you are out into the world to do as you please.
Eventually, you learn of the impeding war over survival between the Children of the Atom, a religious group turned mutants after worshiping an atom bomb, and the Democracy of Order, a bureaucratic and wealthy society. You fight in the first battles of the war with whoever you decide to join with, but then are informed of the motives behind the fighting. Hidden within 7 differerent Vault-Tec vaults and bomb shelters across the Old England Wasteland are parts to build a Heaven on Earth Creation Kit (H.E.C.K.), an advanced, more powerful version of the G.E.C.K. This H.E.C.K. can save only one of these cities from the coming Blizzard of the Apocalypse, which will eventually wipe out all of the northern hemisphere. Along with some side stories, that's pretty much the game
GAMEPLAY FEATURES
The most important gameplay change is the separation of Primary, Secondary, and Social Skills.
Primary Skills: Guns, Unarmed, Melee Weapons,Science, Sneak, Energy Weapons, and Survival
Secondary Skills: Lockpick, Explosives, Repair, Steal, and Medicine
Social Skills: Barter, Persuasion, Intimacy, and Intimidation.
At each level up, players have 2-6 skill points to put into Skill Groups. Ex. - If I put one point into Social Skills, all Social Skills will advance one point. Players are also given the traditional skill points to distribute to skills indivdually. Another change is the Fallout Plus. By making certain choices, like a name and title from a drop down menu, your gameplay experience will be heightened. That all I got. Lemme know whatcha think.